1*9f62ea84SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*9f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*9f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*9f62ea84SAndrew Rist * distributed with this work for additional information 6*9f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*9f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*9f62ea84SAndrew Rist * "License"); you may not use this file except in compliance 9*9f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*9f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*9f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*9f62ea84SAndrew Rist * software distributed under the License is distributed on an 15*9f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*9f62ea84SAndrew Rist * KIND, either express or implied. See the License for the 17*9f62ea84SAndrew Rist * specific language governing permissions and limitations 18*9f62ea84SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*9f62ea84SAndrew Rist *************************************************************/ 21*9f62ea84SAndrew Rist 22*9f62ea84SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_vcl.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <functional> 28cdf0e10cSrcweir #include <algorithm> 29cdf0e10cSrcweir #include <utility> 30cdf0e10cSrcweir #include <list> 31cdf0e10cSrcweir #include <vector> 32cdf0e10cSrcweir 33cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 34cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 35cdf0e10cSrcweir 36cdf0e10cSrcweir #include <tools/debug.hxx> 37cdf0e10cSrcweir 38cdf0e10cSrcweir #include <vcl/virdev.hxx> 39cdf0e10cSrcweir #include <vcl/metaact.hxx> 40cdf0e10cSrcweir #include <vcl/gdimtf.hxx> 41cdf0e10cSrcweir #include <vcl/salbtype.hxx> 42cdf0e10cSrcweir #include <vcl/print.hxx> 43cdf0e10cSrcweir #include <vcl/svapp.hxx> 44cdf0e10cSrcweir #include <vcl/bmpacc.hxx> 45cdf0e10cSrcweir #include <vcl/rendergraphicrasterizer.hxx> 46cdf0e10cSrcweir 47cdf0e10cSrcweir #include <print.h> 48cdf0e10cSrcweir 49cdf0e10cSrcweir #include "pdfwriter_impl.hxx" 50cdf0e10cSrcweir 51cdf0e10cSrcweir // ----------- 52cdf0e10cSrcweir // - Defines - 53cdf0e10cSrcweir // ----------- 54cdf0e10cSrcweir 55cdf0e10cSrcweir #define MAX_TILE_WIDTH 1024 56cdf0e10cSrcweir #define MAX_TILE_HEIGHT 1024 57cdf0e10cSrcweir 58cdf0e10cSrcweir // --------- 59cdf0e10cSrcweir // - Types - 60cdf0e10cSrcweir // --------- 61cdf0e10cSrcweir 62cdf0e10cSrcweir typedef ::std::pair< MetaAction*, int > Component; // MetaAction plus index in metafile 63cdf0e10cSrcweir 64cdf0e10cSrcweir typedef ::std::list< Component > ComponentList; 65cdf0e10cSrcweir 66cdf0e10cSrcweir // List of (intersecting) actions, plus overall bounds 67cdf0e10cSrcweir struct ConnectedComponents 68cdf0e10cSrcweir { 69cdf0e10cSrcweir ConnectedComponents() : 70cdf0e10cSrcweir aComponentList(), 71cdf0e10cSrcweir aBounds(), 72cdf0e10cSrcweir aBgColor(COL_WHITE), 73cdf0e10cSrcweir bIsSpecial(false), 74cdf0e10cSrcweir bIsFullyTransparent(false) 75cdf0e10cSrcweir {} 76cdf0e10cSrcweir 77cdf0e10cSrcweir ComponentList aComponentList; 78cdf0e10cSrcweir Rectangle aBounds; 79cdf0e10cSrcweir Color aBgColor; 80cdf0e10cSrcweir bool bIsSpecial; 81cdf0e10cSrcweir bool bIsFullyTransparent; 82cdf0e10cSrcweir }; 83cdf0e10cSrcweir 84cdf0e10cSrcweir typedef ::std::list< ConnectedComponents > ConnectedComponentsList; 85cdf0e10cSrcweir 86cdf0e10cSrcweir 87cdf0e10cSrcweir // ----------- 88cdf0e10cSrcweir // - Printer - 89cdf0e10cSrcweir // ----------- 90cdf0e10cSrcweir 91cdf0e10cSrcweir /** #i10613# Extracted from Printer::GetPreparedMetaFile. Returns true 92cdf0e10cSrcweir if given action requires special handling (usually because of 93cdf0e10cSrcweir transparency) 94cdf0e10cSrcweir */ 95cdf0e10cSrcweir static bool ImplIsActionSpecial( const MetaAction& rAct ) 96cdf0e10cSrcweir { 97cdf0e10cSrcweir switch( rAct.GetType() ) 98cdf0e10cSrcweir { 99cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 100cdf0e10cSrcweir return true; 101cdf0e10cSrcweir 102cdf0e10cSrcweir case META_FLOATTRANSPARENT_ACTION: 103cdf0e10cSrcweir return true; 104cdf0e10cSrcweir 105cdf0e10cSrcweir case META_BMPEX_ACTION: 106cdf0e10cSrcweir return static_cast<const MetaBmpExAction&>(rAct).GetBitmapEx().IsTransparent(); 107cdf0e10cSrcweir 108cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 109cdf0e10cSrcweir return static_cast<const MetaBmpExScaleAction&>(rAct).GetBitmapEx().IsTransparent(); 110cdf0e10cSrcweir 111cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 112cdf0e10cSrcweir return static_cast<const MetaBmpExScalePartAction&>(rAct).GetBitmapEx().IsTransparent(); 113cdf0e10cSrcweir 114cdf0e10cSrcweir case META_RENDERGRAPHIC_ACTION: 115cdf0e10cSrcweir return true; 116cdf0e10cSrcweir 117cdf0e10cSrcweir default: 118cdf0e10cSrcweir return false; 119cdf0e10cSrcweir } 120cdf0e10cSrcweir } 121cdf0e10cSrcweir 122cdf0e10cSrcweir /** Check whether rCurrRect rectangle fully covers io_rPrevRect - if 123cdf0e10cSrcweir yes, return true and update o_rBgColor 124cdf0e10cSrcweir */ 125cdf0e10cSrcweir static bool checkRect( Rectangle& io_rPrevRect, 126cdf0e10cSrcweir Color& o_rBgColor, 127cdf0e10cSrcweir const Rectangle& rCurrRect, 128cdf0e10cSrcweir OutputDevice& rMapModeVDev ) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir // shape needs to fully cover previous content, and have uniform 131cdf0e10cSrcweir // color 132cdf0e10cSrcweir const bool bRet( 133cdf0e10cSrcweir rMapModeVDev.LogicToPixel(rCurrRect).IsInside(io_rPrevRect) && 134cdf0e10cSrcweir rMapModeVDev.IsFillColor() ); 135cdf0e10cSrcweir 136cdf0e10cSrcweir if( bRet ) 137cdf0e10cSrcweir { 138cdf0e10cSrcweir io_rPrevRect = rCurrRect; 139cdf0e10cSrcweir o_rBgColor = rMapModeVDev.GetFillColor(); 140cdf0e10cSrcweir } 141cdf0e10cSrcweir 142cdf0e10cSrcweir return bRet; 143cdf0e10cSrcweir } 144cdf0e10cSrcweir 145cdf0e10cSrcweir /** #107169# Convert BitmapEx to Bitmap with appropriately blended 146cdf0e10cSrcweir color. Convert MetaTransparentAction to plain polygon, 147cdf0e10cSrcweir appropriately colored 148cdf0e10cSrcweir 149cdf0e10cSrcweir @param o_rMtf 150cdf0e10cSrcweir Add converted actions to this metafile 151cdf0e10cSrcweir */ 152cdf0e10cSrcweir static void ImplConvertTransparentAction( GDIMetaFile& o_rMtf, 153cdf0e10cSrcweir const MetaAction& rAct, 154cdf0e10cSrcweir const OutputDevice& rStateOutDev, 155cdf0e10cSrcweir Color aBgColor ) 156cdf0e10cSrcweir { 157cdf0e10cSrcweir if( rAct.GetType() == META_TRANSPARENT_ACTION ) 158cdf0e10cSrcweir { 159cdf0e10cSrcweir const MetaTransparentAction* pTransAct = static_cast<const MetaTransparentAction*>(&rAct); 160cdf0e10cSrcweir sal_uInt16 nTransparency( pTransAct->GetTransparence() ); 161cdf0e10cSrcweir 162cdf0e10cSrcweir // #i10613# Respect transparency for draw color 163cdf0e10cSrcweir if( nTransparency ) 164cdf0e10cSrcweir { 165cdf0e10cSrcweir o_rMtf.AddAction( new MetaPushAction( PUSH_LINECOLOR|PUSH_FILLCOLOR ) ); 166cdf0e10cSrcweir 167cdf0e10cSrcweir // assume white background for alpha blending 168cdf0e10cSrcweir Color aLineColor( rStateOutDev.GetLineColor() ); 169cdf0e10cSrcweir aLineColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetRed()) / 100L ) ); 170cdf0e10cSrcweir aLineColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetGreen()) / 100L ) ); 171cdf0e10cSrcweir aLineColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetBlue()) / 100L ) ); 172cdf0e10cSrcweir o_rMtf.AddAction( new MetaLineColorAction(aLineColor, sal_True) ); 173cdf0e10cSrcweir 174cdf0e10cSrcweir Color aFillColor( rStateOutDev.GetFillColor() ); 175cdf0e10cSrcweir aFillColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetRed()) / 100L ) ); 176cdf0e10cSrcweir aFillColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetGreen()) / 100L ) ); 177cdf0e10cSrcweir aFillColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetBlue()) / 100L ) ); 178cdf0e10cSrcweir o_rMtf.AddAction( new MetaFillColorAction(aFillColor, sal_True) ); 179cdf0e10cSrcweir } 180cdf0e10cSrcweir 181cdf0e10cSrcweir o_rMtf.AddAction( new MetaPolyPolygonAction(pTransAct->GetPolyPolygon()) ); 182cdf0e10cSrcweir 183cdf0e10cSrcweir if( nTransparency ) 184cdf0e10cSrcweir o_rMtf.AddAction( new MetaPopAction() ); 185cdf0e10cSrcweir } 186cdf0e10cSrcweir else 187cdf0e10cSrcweir { 188cdf0e10cSrcweir BitmapEx aBmpEx; 189cdf0e10cSrcweir 190cdf0e10cSrcweir switch( rAct.GetType() ) 191cdf0e10cSrcweir { 192cdf0e10cSrcweir case META_BMPEX_ACTION: 193cdf0e10cSrcweir aBmpEx = static_cast<const MetaBmpExAction&>(rAct).GetBitmapEx(); 194cdf0e10cSrcweir break; 195cdf0e10cSrcweir 196cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 197cdf0e10cSrcweir aBmpEx = static_cast<const MetaBmpExScaleAction&>(rAct).GetBitmapEx(); 198cdf0e10cSrcweir break; 199cdf0e10cSrcweir 200cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 201cdf0e10cSrcweir aBmpEx = static_cast<const MetaBmpExScaleAction&>(rAct).GetBitmapEx(); 202cdf0e10cSrcweir break; 203cdf0e10cSrcweir 204cdf0e10cSrcweir case META_RENDERGRAPHIC_ACTION: 205cdf0e10cSrcweir { 206cdf0e10cSrcweir const ::vcl::RenderGraphicRasterizer aRasterizer( static_cast<const MetaRenderGraphicAction&>(rAct). 207cdf0e10cSrcweir GetRenderGraphic() ); 208cdf0e10cSrcweir 209cdf0e10cSrcweir aBmpEx = aRasterizer.Rasterize( rStateOutDev.LogicToPixel( 210cdf0e10cSrcweir static_cast<const MetaRenderGraphicAction&>(rAct).GetSize() ) ); 211cdf0e10cSrcweir break; 212cdf0e10cSrcweir } 213cdf0e10cSrcweir 214cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 215cdf0e10cSrcweir 216cdf0e10cSrcweir default: 217cdf0e10cSrcweir DBG_ERROR("Printer::GetPreparedMetafile impossible state reached"); 218cdf0e10cSrcweir break; 219cdf0e10cSrcweir } 220cdf0e10cSrcweir 221cdf0e10cSrcweir Bitmap aBmp( aBmpEx.GetBitmap() ); 222cdf0e10cSrcweir if( !aBmpEx.IsAlpha() ) 223cdf0e10cSrcweir { 224cdf0e10cSrcweir // blend with mask 225cdf0e10cSrcweir BitmapReadAccess* pRA = aBmp.AcquireReadAccess(); 226cdf0e10cSrcweir 227cdf0e10cSrcweir if( !pRA ) 228cdf0e10cSrcweir return; // what else should I do? 229cdf0e10cSrcweir 230cdf0e10cSrcweir Color aActualColor( aBgColor ); 231cdf0e10cSrcweir 232cdf0e10cSrcweir if( pRA->HasPalette() ) 233cdf0e10cSrcweir aActualColor = pRA->GetBestPaletteColor( aBgColor ).operator Color(); 234cdf0e10cSrcweir 235cdf0e10cSrcweir aBmp.ReleaseAccess(pRA); 236cdf0e10cSrcweir 237cdf0e10cSrcweir // did we get true white? 238cdf0e10cSrcweir if( aActualColor.GetColorError( aBgColor ) ) 239cdf0e10cSrcweir { 240cdf0e10cSrcweir // no, create truecolor bitmap, then 241cdf0e10cSrcweir aBmp.Convert( BMP_CONVERSION_24BIT ); 242cdf0e10cSrcweir 243cdf0e10cSrcweir // fill masked out areas white 244cdf0e10cSrcweir aBmp.Replace( aBmpEx.GetMask(), aBgColor ); 245cdf0e10cSrcweir } 246cdf0e10cSrcweir else 247cdf0e10cSrcweir { 248cdf0e10cSrcweir // fill masked out areas white 249cdf0e10cSrcweir aBmp.Replace( aBmpEx.GetMask(), aActualColor ); 250cdf0e10cSrcweir } 251cdf0e10cSrcweir } 252cdf0e10cSrcweir else 253cdf0e10cSrcweir { 254cdf0e10cSrcweir // blend with alpha channel 255cdf0e10cSrcweir aBmp.Convert( BMP_CONVERSION_24BIT ); 256cdf0e10cSrcweir aBmp.Blend(aBmpEx.GetAlpha(),aBgColor); 257cdf0e10cSrcweir } 258cdf0e10cSrcweir 259cdf0e10cSrcweir // add corresponding action 260cdf0e10cSrcweir switch( rAct.GetType() ) 261cdf0e10cSrcweir { 262cdf0e10cSrcweir case META_BMPEX_ACTION: 263cdf0e10cSrcweir o_rMtf.AddAction( new MetaBmpAction( 264cdf0e10cSrcweir static_cast<const MetaBmpExAction&>(rAct).GetPoint(), 265cdf0e10cSrcweir aBmp )); 266cdf0e10cSrcweir break; 267cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 268cdf0e10cSrcweir o_rMtf.AddAction( new MetaBmpScaleAction( 269cdf0e10cSrcweir static_cast<const MetaBmpExScaleAction&>(rAct).GetPoint(), 270cdf0e10cSrcweir static_cast<const MetaBmpExScaleAction&>(rAct).GetSize(), 271cdf0e10cSrcweir aBmp )); 272cdf0e10cSrcweir break; 273cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 274cdf0e10cSrcweir o_rMtf.AddAction( new MetaBmpScalePartAction( 275cdf0e10cSrcweir static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestPoint(), 276cdf0e10cSrcweir static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestSize(), 277cdf0e10cSrcweir static_cast<const MetaBmpExScalePartAction&>(rAct).GetSrcPoint(), 278cdf0e10cSrcweir static_cast<const MetaBmpExScalePartAction&>(rAct).GetSrcSize(), 279cdf0e10cSrcweir aBmp )); 280cdf0e10cSrcweir break; 281cdf0e10cSrcweir case META_RENDERGRAPHIC_ACTION: 282cdf0e10cSrcweir o_rMtf.AddAction( new MetaBmpScaleAction( 283cdf0e10cSrcweir static_cast<const MetaRenderGraphicAction&>(rAct).GetPoint(), 284cdf0e10cSrcweir static_cast<const MetaRenderGraphicAction&>(rAct).GetSize(), 285cdf0e10cSrcweir aBmp )); 286cdf0e10cSrcweir default: 287cdf0e10cSrcweir DBG_ERROR("Unexpected case"); 288cdf0e10cSrcweir break; 289cdf0e10cSrcweir } 290cdf0e10cSrcweir } 291cdf0e10cSrcweir } 292cdf0e10cSrcweir 293cdf0e10cSrcweir // #i10613# Extracted from ImplCheckRect::ImplCreate 294cdf0e10cSrcweir // Returns true, if given action creates visible (i.e. non-transparent) output 295cdf0e10cSrcweir static bool ImplIsNotTransparent( const MetaAction& rAct, const OutputDevice& rOut ) 296cdf0e10cSrcweir { 297cdf0e10cSrcweir const bool bLineTransparency( rOut.IsLineColor() ? rOut.GetLineColor().GetTransparency() == 255 : true ); 298cdf0e10cSrcweir const bool bFillTransparency( rOut.IsFillColor() ? rOut.GetFillColor().GetTransparency() == 255 : true ); 299cdf0e10cSrcweir bool bRet( false ); 300cdf0e10cSrcweir 301cdf0e10cSrcweir switch( rAct.GetType() ) 302cdf0e10cSrcweir { 303cdf0e10cSrcweir case META_POINT_ACTION: 304cdf0e10cSrcweir if( !bLineTransparency ) 305cdf0e10cSrcweir bRet = true; 306cdf0e10cSrcweir break; 307cdf0e10cSrcweir 308cdf0e10cSrcweir case META_LINE_ACTION: 309cdf0e10cSrcweir if( !bLineTransparency ) 310cdf0e10cSrcweir bRet = true; 311cdf0e10cSrcweir break; 312cdf0e10cSrcweir 313cdf0e10cSrcweir case META_RECT_ACTION: 314cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 315cdf0e10cSrcweir bRet = true; 316cdf0e10cSrcweir break; 317cdf0e10cSrcweir 318cdf0e10cSrcweir case META_ROUNDRECT_ACTION: 319cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 320cdf0e10cSrcweir bRet = true; 321cdf0e10cSrcweir break; 322cdf0e10cSrcweir 323cdf0e10cSrcweir case META_ELLIPSE_ACTION: 324cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 325cdf0e10cSrcweir bRet = true; 326cdf0e10cSrcweir break; 327cdf0e10cSrcweir 328cdf0e10cSrcweir case META_ARC_ACTION: 329cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 330cdf0e10cSrcweir bRet = true; 331cdf0e10cSrcweir break; 332cdf0e10cSrcweir 333cdf0e10cSrcweir case META_PIE_ACTION: 334cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 335cdf0e10cSrcweir bRet = true; 336cdf0e10cSrcweir break; 337cdf0e10cSrcweir 338cdf0e10cSrcweir case META_CHORD_ACTION: 339cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 340cdf0e10cSrcweir bRet = true; 341cdf0e10cSrcweir break; 342cdf0e10cSrcweir 343cdf0e10cSrcweir case META_POLYLINE_ACTION: 344cdf0e10cSrcweir if( !bLineTransparency ) 345cdf0e10cSrcweir bRet = true; 346cdf0e10cSrcweir break; 347cdf0e10cSrcweir 348cdf0e10cSrcweir case META_POLYGON_ACTION: 349cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 350cdf0e10cSrcweir bRet = true; 351cdf0e10cSrcweir break; 352cdf0e10cSrcweir 353cdf0e10cSrcweir case META_POLYPOLYGON_ACTION: 354cdf0e10cSrcweir if( !bLineTransparency || !bFillTransparency ) 355cdf0e10cSrcweir bRet = true; 356cdf0e10cSrcweir break; 357cdf0e10cSrcweir 358cdf0e10cSrcweir case META_TEXT_ACTION: 359cdf0e10cSrcweir { 360cdf0e10cSrcweir const MetaTextAction& rTextAct = static_cast<const MetaTextAction&>(rAct); 361cdf0e10cSrcweir const XubString aString( rTextAct.GetText(), rTextAct.GetIndex(), rTextAct.GetLen() ); 362cdf0e10cSrcweir 363cdf0e10cSrcweir if( aString.Len() ) 364cdf0e10cSrcweir bRet = true; 365cdf0e10cSrcweir } 366cdf0e10cSrcweir break; 367cdf0e10cSrcweir 368cdf0e10cSrcweir case META_TEXTARRAY_ACTION: 369cdf0e10cSrcweir { 370cdf0e10cSrcweir const MetaTextArrayAction& rTextAct = static_cast<const MetaTextArrayAction&>(rAct); 371cdf0e10cSrcweir const XubString aString( rTextAct.GetText(), rTextAct.GetIndex(), rTextAct.GetLen() ); 372cdf0e10cSrcweir 373cdf0e10cSrcweir if( aString.Len() ) 374cdf0e10cSrcweir bRet = true; 375cdf0e10cSrcweir } 376cdf0e10cSrcweir break; 377cdf0e10cSrcweir 378cdf0e10cSrcweir case META_PIXEL_ACTION: 379cdf0e10cSrcweir case META_BMP_ACTION: 380cdf0e10cSrcweir case META_BMPSCALE_ACTION: 381cdf0e10cSrcweir case META_BMPSCALEPART_ACTION: 382cdf0e10cSrcweir case META_BMPEX_ACTION: 383cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 384cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 385cdf0e10cSrcweir case META_MASK_ACTION: 386cdf0e10cSrcweir case META_MASKSCALE_ACTION: 387cdf0e10cSrcweir case META_MASKSCALEPART_ACTION: 388cdf0e10cSrcweir case META_GRADIENT_ACTION: 389cdf0e10cSrcweir case META_GRADIENTEX_ACTION: 390cdf0e10cSrcweir case META_HATCH_ACTION: 391cdf0e10cSrcweir case META_WALLPAPER_ACTION: 392cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 393cdf0e10cSrcweir case META_FLOATTRANSPARENT_ACTION: 394cdf0e10cSrcweir case META_EPS_ACTION: 395cdf0e10cSrcweir case META_TEXTRECT_ACTION: 396cdf0e10cSrcweir case META_STRETCHTEXT_ACTION: 397cdf0e10cSrcweir case META_TEXTLINE_ACTION: 398cdf0e10cSrcweir case META_RENDERGRAPHIC_ACTION: 399cdf0e10cSrcweir // all other actions: generate non-transparent output 400cdf0e10cSrcweir bRet = true; 401cdf0e10cSrcweir break; 402cdf0e10cSrcweir 403cdf0e10cSrcweir default: 404cdf0e10cSrcweir break; 405cdf0e10cSrcweir } 406cdf0e10cSrcweir 407cdf0e10cSrcweir return bRet; 408cdf0e10cSrcweir } 409cdf0e10cSrcweir 410cdf0e10cSrcweir // #i10613# Extracted from ImplCheckRect::ImplCreate 411cdf0e10cSrcweir static Rectangle ImplCalcActionBounds( const MetaAction& rAct, const OutputDevice& rOut ) 412cdf0e10cSrcweir { 413cdf0e10cSrcweir Rectangle aActionBounds; 414cdf0e10cSrcweir 415cdf0e10cSrcweir switch( rAct.GetType() ) 416cdf0e10cSrcweir { 417cdf0e10cSrcweir case META_PIXEL_ACTION: 418cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaPixelAction&>(rAct).GetPoint(), Size( 1, 1 ) ); 419cdf0e10cSrcweir break; 420cdf0e10cSrcweir 421cdf0e10cSrcweir case META_POINT_ACTION: 422cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaPointAction&>(rAct).GetPoint(), Size( 1, 1 ) ); 423cdf0e10cSrcweir break; 424cdf0e10cSrcweir 425cdf0e10cSrcweir case META_LINE_ACTION: 426cdf0e10cSrcweir { 427cdf0e10cSrcweir const MetaLineAction& rMetaLineAction = static_cast<const MetaLineAction&>(rAct); 428cdf0e10cSrcweir aActionBounds = Rectangle( rMetaLineAction.GetStartPoint(), rMetaLineAction.GetEndPoint() ); 429cdf0e10cSrcweir aActionBounds.Justify(); 430cdf0e10cSrcweir const long nLineWidth(rMetaLineAction.GetLineInfo().GetWidth()); 431cdf0e10cSrcweir if(nLineWidth) 432cdf0e10cSrcweir { 433cdf0e10cSrcweir const long nHalfLineWidth((nLineWidth + 1) / 2); 434cdf0e10cSrcweir aActionBounds.Left() -= nHalfLineWidth; 435cdf0e10cSrcweir aActionBounds.Top() -= nHalfLineWidth; 436cdf0e10cSrcweir aActionBounds.Right() += nHalfLineWidth; 437cdf0e10cSrcweir aActionBounds.Bottom() += nHalfLineWidth; 438cdf0e10cSrcweir } 439cdf0e10cSrcweir break; 440cdf0e10cSrcweir } 441cdf0e10cSrcweir 442cdf0e10cSrcweir case META_RECT_ACTION: 443cdf0e10cSrcweir aActionBounds = static_cast<const MetaRectAction&>(rAct).GetRect(); 444cdf0e10cSrcweir break; 445cdf0e10cSrcweir 446cdf0e10cSrcweir case META_ROUNDRECT_ACTION: 447cdf0e10cSrcweir aActionBounds = Polygon( static_cast<const MetaRoundRectAction&>(rAct).GetRect(), 448cdf0e10cSrcweir static_cast<const MetaRoundRectAction&>(rAct).GetHorzRound(), 449cdf0e10cSrcweir static_cast<const MetaRoundRectAction&>(rAct).GetVertRound() ).GetBoundRect(); 450cdf0e10cSrcweir break; 451cdf0e10cSrcweir 452cdf0e10cSrcweir case META_ELLIPSE_ACTION: 453cdf0e10cSrcweir { 454cdf0e10cSrcweir const Rectangle& rRect = static_cast<const MetaEllipseAction&>(rAct).GetRect(); 455cdf0e10cSrcweir aActionBounds = Polygon( rRect.Center(), 456cdf0e10cSrcweir rRect.GetWidth() >> 1, 457cdf0e10cSrcweir rRect.GetHeight() >> 1 ).GetBoundRect(); 458cdf0e10cSrcweir break; 459cdf0e10cSrcweir } 460cdf0e10cSrcweir 461cdf0e10cSrcweir case META_ARC_ACTION: 462cdf0e10cSrcweir aActionBounds = Polygon( static_cast<const MetaArcAction&>(rAct).GetRect(), 463cdf0e10cSrcweir static_cast<const MetaArcAction&>(rAct).GetStartPoint(), 464cdf0e10cSrcweir static_cast<const MetaArcAction&>(rAct).GetEndPoint(), POLY_ARC ).GetBoundRect(); 465cdf0e10cSrcweir break; 466cdf0e10cSrcweir 467cdf0e10cSrcweir case META_PIE_ACTION: 468cdf0e10cSrcweir aActionBounds = Polygon( static_cast<const MetaPieAction&>(rAct).GetRect(), 469cdf0e10cSrcweir static_cast<const MetaPieAction&>(rAct).GetStartPoint(), 470cdf0e10cSrcweir static_cast<const MetaPieAction&>(rAct).GetEndPoint(), POLY_PIE ).GetBoundRect(); 471cdf0e10cSrcweir break; 472cdf0e10cSrcweir 473cdf0e10cSrcweir case META_CHORD_ACTION: 474cdf0e10cSrcweir aActionBounds = Polygon( static_cast<const MetaChordAction&>(rAct).GetRect(), 475cdf0e10cSrcweir static_cast<const MetaChordAction&>(rAct).GetStartPoint(), 476cdf0e10cSrcweir static_cast<const MetaChordAction&>(rAct).GetEndPoint(), POLY_CHORD ).GetBoundRect(); 477cdf0e10cSrcweir break; 478cdf0e10cSrcweir 479cdf0e10cSrcweir case META_POLYLINE_ACTION: 480cdf0e10cSrcweir { 481cdf0e10cSrcweir const MetaPolyLineAction& rMetaPolyLineAction = static_cast<const MetaPolyLineAction&>(rAct); 482cdf0e10cSrcweir aActionBounds = rMetaPolyLineAction.GetPolygon().GetBoundRect(); 483cdf0e10cSrcweir const long nLineWidth(rMetaPolyLineAction.GetLineInfo().GetWidth()); 484cdf0e10cSrcweir if(nLineWidth) 485cdf0e10cSrcweir { 486cdf0e10cSrcweir const long nHalfLineWidth((nLineWidth + 1) / 2); 487cdf0e10cSrcweir aActionBounds.Left() -= nHalfLineWidth; 488cdf0e10cSrcweir aActionBounds.Top() -= nHalfLineWidth; 489cdf0e10cSrcweir aActionBounds.Right() += nHalfLineWidth; 490cdf0e10cSrcweir aActionBounds.Bottom() += nHalfLineWidth; 491cdf0e10cSrcweir } 492cdf0e10cSrcweir break; 493cdf0e10cSrcweir } 494cdf0e10cSrcweir 495cdf0e10cSrcweir case META_POLYGON_ACTION: 496cdf0e10cSrcweir aActionBounds = static_cast<const MetaPolygonAction&>(rAct).GetPolygon().GetBoundRect(); 497cdf0e10cSrcweir break; 498cdf0e10cSrcweir 499cdf0e10cSrcweir case META_POLYPOLYGON_ACTION: 500cdf0e10cSrcweir aActionBounds = static_cast<const MetaPolyPolygonAction&>(rAct).GetPolyPolygon().GetBoundRect(); 501cdf0e10cSrcweir break; 502cdf0e10cSrcweir 503cdf0e10cSrcweir case META_BMP_ACTION: 504cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpAction&>(rAct).GetPoint(), 505cdf0e10cSrcweir rOut.PixelToLogic( static_cast<const MetaBmpAction&>(rAct).GetBitmap().GetSizePixel() ) ); 506cdf0e10cSrcweir break; 507cdf0e10cSrcweir 508cdf0e10cSrcweir case META_BMPSCALE_ACTION: 509cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpScaleAction&>(rAct).GetPoint(), 510cdf0e10cSrcweir static_cast<const MetaBmpScaleAction&>(rAct).GetSize() ); 511cdf0e10cSrcweir break; 512cdf0e10cSrcweir 513cdf0e10cSrcweir case META_BMPSCALEPART_ACTION: 514cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpScalePartAction&>(rAct).GetDestPoint(), 515cdf0e10cSrcweir static_cast<const MetaBmpScalePartAction&>(rAct).GetDestSize() ); 516cdf0e10cSrcweir break; 517cdf0e10cSrcweir 518cdf0e10cSrcweir case META_BMPEX_ACTION: 519cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpExAction&>(rAct).GetPoint(), 520cdf0e10cSrcweir rOut.PixelToLogic( static_cast<const MetaBmpExAction&>(rAct).GetBitmapEx().GetSizePixel() ) ); 521cdf0e10cSrcweir break; 522cdf0e10cSrcweir 523cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 524cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpExScaleAction&>(rAct).GetPoint(), 525cdf0e10cSrcweir static_cast<const MetaBmpExScaleAction&>(rAct).GetSize() ); 526cdf0e10cSrcweir break; 527cdf0e10cSrcweir 528cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 529cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestPoint(), 530cdf0e10cSrcweir static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestSize() ); 531cdf0e10cSrcweir break; 532cdf0e10cSrcweir 533cdf0e10cSrcweir case META_MASK_ACTION: 534cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaMaskAction&>(rAct).GetPoint(), 535cdf0e10cSrcweir rOut.PixelToLogic( static_cast<const MetaMaskAction&>(rAct).GetBitmap().GetSizePixel() ) ); 536cdf0e10cSrcweir break; 537cdf0e10cSrcweir 538cdf0e10cSrcweir case META_MASKSCALE_ACTION: 539cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaMaskScaleAction&>(rAct).GetPoint(), 540cdf0e10cSrcweir static_cast<const MetaMaskScaleAction&>(rAct).GetSize() ); 541cdf0e10cSrcweir break; 542cdf0e10cSrcweir 543cdf0e10cSrcweir case META_MASKSCALEPART_ACTION: 544cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaMaskScalePartAction&>(rAct).GetDestPoint(), 545cdf0e10cSrcweir static_cast<const MetaMaskScalePartAction&>(rAct).GetDestSize() ); 546cdf0e10cSrcweir break; 547cdf0e10cSrcweir 548cdf0e10cSrcweir case META_GRADIENT_ACTION: 549cdf0e10cSrcweir aActionBounds = static_cast<const MetaGradientAction&>(rAct).GetRect(); 550cdf0e10cSrcweir break; 551cdf0e10cSrcweir 552cdf0e10cSrcweir case META_GRADIENTEX_ACTION: 553cdf0e10cSrcweir aActionBounds = static_cast<const MetaGradientExAction&>(rAct).GetPolyPolygon().GetBoundRect(); 554cdf0e10cSrcweir break; 555cdf0e10cSrcweir 556cdf0e10cSrcweir case META_HATCH_ACTION: 557cdf0e10cSrcweir aActionBounds = static_cast<const MetaHatchAction&>(rAct).GetPolyPolygon().GetBoundRect(); 558cdf0e10cSrcweir break; 559cdf0e10cSrcweir 560cdf0e10cSrcweir case META_WALLPAPER_ACTION: 561cdf0e10cSrcweir aActionBounds = static_cast<const MetaWallpaperAction&>(rAct).GetRect(); 562cdf0e10cSrcweir break; 563cdf0e10cSrcweir 564cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 565cdf0e10cSrcweir aActionBounds = static_cast<const MetaTransparentAction&>(rAct).GetPolyPolygon().GetBoundRect(); 566cdf0e10cSrcweir break; 567cdf0e10cSrcweir 568cdf0e10cSrcweir case META_FLOATTRANSPARENT_ACTION: 569cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaFloatTransparentAction&>(rAct).GetPoint(), 570cdf0e10cSrcweir static_cast<const MetaFloatTransparentAction&>(rAct).GetSize() ); 571cdf0e10cSrcweir break; 572cdf0e10cSrcweir 573cdf0e10cSrcweir case META_EPS_ACTION: 574cdf0e10cSrcweir aActionBounds = Rectangle( static_cast<const MetaEPSAction&>(rAct).GetPoint(), 575cdf0e10cSrcweir static_cast<const MetaEPSAction&>(rAct).GetSize() ); 576cdf0e10cSrcweir break; 577cdf0e10cSrcweir 578cdf0e10cSrcweir case META_TEXT_ACTION: 579cdf0e10cSrcweir { 580cdf0e10cSrcweir const MetaTextAction& rTextAct = static_cast<const MetaTextAction&>(rAct); 581cdf0e10cSrcweir const XubString aString( rTextAct.GetText(), rTextAct.GetIndex(), rTextAct.GetLen() ); 582cdf0e10cSrcweir 583cdf0e10cSrcweir if( aString.Len() ) 584cdf0e10cSrcweir { 585cdf0e10cSrcweir const Point aPtLog( rTextAct.GetPoint() ); 586cdf0e10cSrcweir 587cdf0e10cSrcweir // #105987# Use API method instead of Impl* methods 588cdf0e10cSrcweir // #107490# Set base parameter equal to index parameter 589cdf0e10cSrcweir rOut.GetTextBoundRect( aActionBounds, rTextAct.GetText(), rTextAct.GetIndex(), 590cdf0e10cSrcweir rTextAct.GetIndex(), rTextAct.GetLen() ); 591cdf0e10cSrcweir aActionBounds.Move( aPtLog.X(), aPtLog.Y() ); 592cdf0e10cSrcweir } 593cdf0e10cSrcweir } 594cdf0e10cSrcweir break; 595cdf0e10cSrcweir 596cdf0e10cSrcweir case META_TEXTARRAY_ACTION: 597cdf0e10cSrcweir { 598cdf0e10cSrcweir const MetaTextArrayAction& rTextAct = static_cast<const MetaTextArrayAction&>(rAct); 599cdf0e10cSrcweir const XubString aString( rTextAct.GetText(), rTextAct.GetIndex(), rTextAct.GetLen() ); 600cdf0e10cSrcweir const long nLen = aString.Len(); 601cdf0e10cSrcweir 602cdf0e10cSrcweir if( nLen ) 603cdf0e10cSrcweir { 604cdf0e10cSrcweir // #105987# ImplLayout takes everything in logical coordinates 605cdf0e10cSrcweir SalLayout* pSalLayout = rOut.ImplLayout( rTextAct.GetText(), rTextAct.GetIndex(), 606cdf0e10cSrcweir rTextAct.GetLen(), rTextAct.GetPoint(), 607cdf0e10cSrcweir 0, rTextAct.GetDXArray() ); 608cdf0e10cSrcweir if( pSalLayout ) 609cdf0e10cSrcweir { 610cdf0e10cSrcweir Rectangle aBoundRect( const_cast<OutputDevice&>(rOut).ImplGetTextBoundRect( *pSalLayout ) ); 611cdf0e10cSrcweir aActionBounds = rOut.PixelToLogic( aBoundRect ); 612cdf0e10cSrcweir pSalLayout->Release(); 613cdf0e10cSrcweir } 614cdf0e10cSrcweir } 615cdf0e10cSrcweir } 616cdf0e10cSrcweir break; 617cdf0e10cSrcweir 618cdf0e10cSrcweir case META_TEXTRECT_ACTION: 619cdf0e10cSrcweir aActionBounds = static_cast<const MetaTextRectAction&>(rAct).GetRect(); 620cdf0e10cSrcweir break; 621cdf0e10cSrcweir 622cdf0e10cSrcweir case META_STRETCHTEXT_ACTION: 623cdf0e10cSrcweir { 624cdf0e10cSrcweir const MetaStretchTextAction& rTextAct = static_cast<const MetaStretchTextAction&>(rAct); 625cdf0e10cSrcweir const XubString aString( rTextAct.GetText(), rTextAct.GetIndex(), rTextAct.GetLen() ); 626cdf0e10cSrcweir const long nLen = aString.Len(); 627cdf0e10cSrcweir 628cdf0e10cSrcweir // #i16195# Literate copy from TextArray action, the 629cdf0e10cSrcweir // semantics for the ImplLayout call are copied from the 630cdf0e10cSrcweir // OutDev::DrawStretchText() code. Unfortunately, also in 631cdf0e10cSrcweir // this case, public outdev methods such as GetTextWidth() 632cdf0e10cSrcweir // don't provide enough info. 633cdf0e10cSrcweir if( nLen ) 634cdf0e10cSrcweir { 635cdf0e10cSrcweir // #105987# ImplLayout takes everything in logical coordinates 636cdf0e10cSrcweir SalLayout* pSalLayout = rOut.ImplLayout( rTextAct.GetText(), rTextAct.GetIndex(), 637cdf0e10cSrcweir rTextAct.GetLen(), rTextAct.GetPoint(), 638cdf0e10cSrcweir rTextAct.GetWidth() ); 639cdf0e10cSrcweir if( pSalLayout ) 640cdf0e10cSrcweir { 641cdf0e10cSrcweir Rectangle aBoundRect( const_cast<OutputDevice&>(rOut).ImplGetTextBoundRect( *pSalLayout ) ); 642cdf0e10cSrcweir aActionBounds = rOut.PixelToLogic( aBoundRect ); 643cdf0e10cSrcweir pSalLayout->Release(); 644cdf0e10cSrcweir } 645cdf0e10cSrcweir } 646cdf0e10cSrcweir } 647cdf0e10cSrcweir break; 648cdf0e10cSrcweir 649cdf0e10cSrcweir case META_TEXTLINE_ACTION: 650cdf0e10cSrcweir DBG_ERROR("META_TEXTLINE_ACTION not supported"); 651cdf0e10cSrcweir break; 652cdf0e10cSrcweir 653cdf0e10cSrcweir case( META_RENDERGRAPHIC_ACTION ): 654cdf0e10cSrcweir { 655cdf0e10cSrcweir const MetaRenderGraphicAction& rRenderAct = static_cast<const MetaRenderGraphicAction&>(rAct); 656cdf0e10cSrcweir aActionBounds = Rectangle( rRenderAct.GetPoint(), rRenderAct.GetSize() ); 657cdf0e10cSrcweir } 658cdf0e10cSrcweir break; 659cdf0e10cSrcweir 660cdf0e10cSrcweir default: 661cdf0e10cSrcweir break; 662cdf0e10cSrcweir } 663cdf0e10cSrcweir 664cdf0e10cSrcweir if( !aActionBounds.IsEmpty() ) 665cdf0e10cSrcweir return rOut.LogicToPixel( aActionBounds ); 666cdf0e10cSrcweir else 667cdf0e10cSrcweir return Rectangle(); 668cdf0e10cSrcweir } 669cdf0e10cSrcweir 670cdf0e10cSrcweir static bool ImplIsActionHandlingTransparency( const MetaAction& rAct ) 671cdf0e10cSrcweir { 672cdf0e10cSrcweir // META_FLOATTRANSPARENT_ACTION can contain a whole metafile, 673cdf0e10cSrcweir // which is to be rendered with the given transparent gradient. We 674cdf0e10cSrcweir // currently cannot emulate transparent painting on a white 675cdf0e10cSrcweir // background reliably. 676cdf0e10cSrcweir 677cdf0e10cSrcweir // the remainder can handle printing itself correctly on a uniform 678cdf0e10cSrcweir // white background. 679cdf0e10cSrcweir switch( rAct.GetType() ) 680cdf0e10cSrcweir { 681cdf0e10cSrcweir case META_TRANSPARENT_ACTION: 682cdf0e10cSrcweir case META_BMPEX_ACTION: 683cdf0e10cSrcweir case META_BMPEXSCALE_ACTION: 684cdf0e10cSrcweir case META_BMPEXSCALEPART_ACTION: 685cdf0e10cSrcweir case META_RENDERGRAPHIC_ACTION: 686cdf0e10cSrcweir return true; 687cdf0e10cSrcweir 688cdf0e10cSrcweir default: 689cdf0e10cSrcweir return false; 690cdf0e10cSrcweir } 691cdf0e10cSrcweir } 692cdf0e10cSrcweir 693cdf0e10cSrcweir // remove comment to enable highlighting of generated output 694cdf0e10cSrcweir bool OutputDevice::RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf, 695cdf0e10cSrcweir long nMaxBmpDPIX, long nMaxBmpDPIY, 696cdf0e10cSrcweir bool bReduceTransparency, bool bTransparencyAutoMode, 697cdf0e10cSrcweir bool bDownsampleBitmaps, 698cdf0e10cSrcweir const Color& rBackground 699cdf0e10cSrcweir ) 700cdf0e10cSrcweir { 701cdf0e10cSrcweir MetaAction* pCurrAct; 702cdf0e10cSrcweir bool bTransparent( false ); 703cdf0e10cSrcweir 704cdf0e10cSrcweir rOutMtf.Clear(); 705cdf0e10cSrcweir 706cdf0e10cSrcweir if( ! bReduceTransparency || bTransparencyAutoMode ) 707cdf0e10cSrcweir { 708cdf0e10cSrcweir // watch for transparent drawing actions 709cdf0e10cSrcweir for( pCurrAct = ( (GDIMetaFile&) rInMtf ).FirstAction(); 710cdf0e10cSrcweir pCurrAct && !bTransparent; 711cdf0e10cSrcweir pCurrAct = ( (GDIMetaFile&) rInMtf ).NextAction() ) 712cdf0e10cSrcweir { 713cdf0e10cSrcweir // #i10613# Extracted "specialness" predicate into extra method 714cdf0e10cSrcweir 715cdf0e10cSrcweir // #107169# Also examine metafiles with masked bitmaps in 716cdf0e10cSrcweir // detail. Further down, this is optimized in such a way 717cdf0e10cSrcweir // that there's no unnecessary painting of masked bitmaps 718cdf0e10cSrcweir // (which are _always_ subdivided into rectangular regions 719cdf0e10cSrcweir // of uniform opacity): if a masked bitmap is printed over 720cdf0e10cSrcweir // empty background, we convert to a plain bitmap with 721cdf0e10cSrcweir // white background. 722cdf0e10cSrcweir if( ImplIsActionSpecial( *pCurrAct ) ) 723cdf0e10cSrcweir { 724cdf0e10cSrcweir bTransparent = true; 725cdf0e10cSrcweir } 726cdf0e10cSrcweir } 727cdf0e10cSrcweir } 728cdf0e10cSrcweir 729cdf0e10cSrcweir // #i10613# Determine set of connected components containing transparent objects. These are 730cdf0e10cSrcweir // then processed as bitmaps, the original actions are removed from the metafile. 731cdf0e10cSrcweir if( !bTransparent ) 732cdf0e10cSrcweir { 733cdf0e10cSrcweir // nothing transparent -> just copy 734cdf0e10cSrcweir rOutMtf = rInMtf; 735cdf0e10cSrcweir } 736cdf0e10cSrcweir else 737cdf0e10cSrcweir { 738cdf0e10cSrcweir // #i10613# 739cdf0e10cSrcweir // This works as follows: we want a number of distinct sets of 740cdf0e10cSrcweir // connected components, where each set contains metafile 741cdf0e10cSrcweir // actions that are intersecting (note: there are possibly 742cdf0e10cSrcweir // more actions contained as are directly intersecting, 743cdf0e10cSrcweir // because we can only produce rectangular bitmaps later 744cdf0e10cSrcweir // on. Thus, each set of connected components is the smallest 745cdf0e10cSrcweir // enclosing, axis-aligned rectangle that completely bounds a 746cdf0e10cSrcweir // number of intersecting metafile actions, plus any action 747cdf0e10cSrcweir // that would otherwise be cut in two). Therefore, we 748cdf0e10cSrcweir // iteratively add metafile actions from the original metafile 749cdf0e10cSrcweir // to this connected components list (aCCList), by checking 750cdf0e10cSrcweir // each element's bounding box against intersection with the 751cdf0e10cSrcweir // metaaction at hand. 752cdf0e10cSrcweir // All those intersecting elements are removed from aCCList 753cdf0e10cSrcweir // and collected in a temporary list (aCCMergeList). After all 754cdf0e10cSrcweir // elements have been checked, the aCCMergeList elements are 755cdf0e10cSrcweir // merged with the metaaction at hand into one resulting 756cdf0e10cSrcweir // connected component, with one big bounding box, and 757cdf0e10cSrcweir // inserted into aCCList again. 758cdf0e10cSrcweir // The time complexity of this algorithm is O(n^3), where n is 759cdf0e10cSrcweir // the number of metafile actions, and it finds all distinct 760cdf0e10cSrcweir // regions of rectangle-bounded connected components. This 761cdf0e10cSrcweir // algorithm was designed by AF. 762cdf0e10cSrcweir // 763cdf0e10cSrcweir 764cdf0e10cSrcweir // 765cdf0e10cSrcweir // STAGE 1: Detect background 766cdf0e10cSrcweir // ========================== 767cdf0e10cSrcweir // 768cdf0e10cSrcweir 769cdf0e10cSrcweir // Receives uniform background content, and is _not_ merged 770cdf0e10cSrcweir // nor checked for intersection against other aCCList elements 771cdf0e10cSrcweir ConnectedComponents aBackgroundComponent; 772cdf0e10cSrcweir 773cdf0e10cSrcweir // create an OutputDevice to record mapmode changes and the like 774cdf0e10cSrcweir VirtualDevice aMapModeVDev; 775cdf0e10cSrcweir aMapModeVDev.mnDPIX = mnDPIX; 776cdf0e10cSrcweir aMapModeVDev.mnDPIY = mnDPIY; 777cdf0e10cSrcweir aMapModeVDev.EnableOutput(sal_False); 778cdf0e10cSrcweir 779cdf0e10cSrcweir int nLastBgAction, nActionNum; 780cdf0e10cSrcweir 781cdf0e10cSrcweir // weed out page-filling background objects (if they are 782cdf0e10cSrcweir // uniformly coloured). Keeping them outside the other 783cdf0e10cSrcweir // connected components often prevents whole-page bitmap 784cdf0e10cSrcweir // generation. 785cdf0e10cSrcweir bool bStillBackground=true; // true until first non-bg action 786cdf0e10cSrcweir nActionNum=0; nLastBgAction=-1; 787cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(); 788cdf0e10cSrcweir if( rBackground != Color( COL_TRANSPARENT ) ) 789cdf0e10cSrcweir { 790cdf0e10cSrcweir aBackgroundComponent.aBgColor = rBackground; 791cdf0e10cSrcweir if( meOutDevType == OUTDEV_PRINTER ) 792cdf0e10cSrcweir { 793cdf0e10cSrcweir Printer* pThis = dynamic_cast<Printer*>(this); 794cdf0e10cSrcweir Point aPageOffset = pThis->GetPageOffsetPixel(); 795cdf0e10cSrcweir aPageOffset = Point( 0, 0 ) - aPageOffset; 796cdf0e10cSrcweir Size aSize = pThis->GetPaperSizePixel(); 797cdf0e10cSrcweir aBackgroundComponent.aBounds = Rectangle( aPageOffset, aSize ); 798cdf0e10cSrcweir } 799cdf0e10cSrcweir else 800cdf0e10cSrcweir aBackgroundComponent.aBounds = Rectangle( Point( 0, 0 ), GetOutputSizePixel() ); 801cdf0e10cSrcweir } 802cdf0e10cSrcweir while( pCurrAct && bStillBackground ) 803cdf0e10cSrcweir { 804cdf0e10cSrcweir switch( pCurrAct->GetType() ) 805cdf0e10cSrcweir { 806cdf0e10cSrcweir case META_RECT_ACTION: 807cdf0e10cSrcweir { 808cdf0e10cSrcweir if( !checkRect( 809cdf0e10cSrcweir aBackgroundComponent.aBounds, 810cdf0e10cSrcweir aBackgroundComponent.aBgColor, 811cdf0e10cSrcweir static_cast<const MetaRectAction*>(pCurrAct)->GetRect(), 812cdf0e10cSrcweir aMapModeVDev) ) 813cdf0e10cSrcweir bStillBackground=false; // incomplete occlusion of background 814cdf0e10cSrcweir else 815cdf0e10cSrcweir nLastBgAction=nActionNum; // this _is_ background 816cdf0e10cSrcweir break; 817cdf0e10cSrcweir } 818cdf0e10cSrcweir case META_POLYGON_ACTION: 819cdf0e10cSrcweir { 820cdf0e10cSrcweir const Polygon aPoly( 821cdf0e10cSrcweir static_cast<const MetaPolygonAction*>(pCurrAct)->GetPolygon()); 822cdf0e10cSrcweir if( !basegfx::tools::isRectangle( 823cdf0e10cSrcweir aPoly.getB2DPolygon()) || 824cdf0e10cSrcweir !checkRect( 825cdf0e10cSrcweir aBackgroundComponent.aBounds, 826cdf0e10cSrcweir aBackgroundComponent.aBgColor, 827cdf0e10cSrcweir aPoly.GetBoundRect(), 828cdf0e10cSrcweir aMapModeVDev) ) 829cdf0e10cSrcweir bStillBackground=false; // incomplete occlusion of background 830cdf0e10cSrcweir else 831cdf0e10cSrcweir nLastBgAction=nActionNum; // this _is_ background 832cdf0e10cSrcweir break; 833cdf0e10cSrcweir } 834cdf0e10cSrcweir case META_POLYPOLYGON_ACTION: 835cdf0e10cSrcweir { 836cdf0e10cSrcweir const PolyPolygon aPoly( 837cdf0e10cSrcweir static_cast<const MetaPolyPolygonAction*>(pCurrAct)->GetPolyPolygon()); 838cdf0e10cSrcweir if( aPoly.Count() != 1 || 839cdf0e10cSrcweir !basegfx::tools::isRectangle( 840cdf0e10cSrcweir aPoly[0].getB2DPolygon()) || 841cdf0e10cSrcweir !checkRect( 842cdf0e10cSrcweir aBackgroundComponent.aBounds, 843cdf0e10cSrcweir aBackgroundComponent.aBgColor, 844cdf0e10cSrcweir aPoly.GetBoundRect(), 845cdf0e10cSrcweir aMapModeVDev) ) 846cdf0e10cSrcweir bStillBackground=false; // incomplete occlusion of background 847cdf0e10cSrcweir else 848cdf0e10cSrcweir nLastBgAction=nActionNum; // this _is_ background 849cdf0e10cSrcweir break; 850cdf0e10cSrcweir } 851cdf0e10cSrcweir case META_WALLPAPER_ACTION: 852cdf0e10cSrcweir { 853cdf0e10cSrcweir if( !checkRect( 854cdf0e10cSrcweir aBackgroundComponent.aBounds, 855cdf0e10cSrcweir aBackgroundComponent.aBgColor, 856cdf0e10cSrcweir static_cast<const MetaWallpaperAction*>(pCurrAct)->GetRect(), 857cdf0e10cSrcweir aMapModeVDev) ) 858cdf0e10cSrcweir bStillBackground=false; // incomplete occlusion of background 859cdf0e10cSrcweir else 860cdf0e10cSrcweir nLastBgAction=nActionNum; // this _is_ background 861cdf0e10cSrcweir break; 862cdf0e10cSrcweir } 863cdf0e10cSrcweir default: 864cdf0e10cSrcweir { 865cdf0e10cSrcweir if( ImplIsNotTransparent( *pCurrAct, 866cdf0e10cSrcweir aMapModeVDev ) ) 867cdf0e10cSrcweir bStillBackground=false; // non-transparent action, possibly 868cdf0e10cSrcweir // not uniform 869cdf0e10cSrcweir else 870cdf0e10cSrcweir // extend current bounds (next uniform action 871cdf0e10cSrcweir // needs to fully cover this area) 872cdf0e10cSrcweir aBackgroundComponent.aBounds.Union( 873cdf0e10cSrcweir ImplCalcActionBounds(*pCurrAct, aMapModeVDev) ); 874cdf0e10cSrcweir break; 875cdf0e10cSrcweir } 876cdf0e10cSrcweir } 877cdf0e10cSrcweir 878cdf0e10cSrcweir // execute action to get correct MapModes etc. 879cdf0e10cSrcweir pCurrAct->Execute( &aMapModeVDev ); 880cdf0e10cSrcweir 881cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(); 882cdf0e10cSrcweir ++nActionNum; 883cdf0e10cSrcweir } 884cdf0e10cSrcweir 885cdf0e10cSrcweir // clean up aMapModeVDev 886cdf0e10cSrcweir sal_uInt32 nCount = aMapModeVDev.GetGCStackDepth(); 887cdf0e10cSrcweir while( nCount-- ) 888cdf0e10cSrcweir aMapModeVDev.Pop(); 889cdf0e10cSrcweir 890cdf0e10cSrcweir ConnectedComponentsList aCCList; // list containing distinct sets of connected components as elements. 891cdf0e10cSrcweir 892cdf0e10cSrcweir // fast-forward until one after the last background action 893cdf0e10cSrcweir // (need to reconstruct map mode vdev state) 894cdf0e10cSrcweir nActionNum=0; 895cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(); 896cdf0e10cSrcweir while( pCurrAct && nActionNum<=nLastBgAction ) 897cdf0e10cSrcweir { 898cdf0e10cSrcweir // up to and including last ink-generating background 899cdf0e10cSrcweir // action go to background component 900cdf0e10cSrcweir aBackgroundComponent.aComponentList.push_back( 901cdf0e10cSrcweir ::std::make_pair( 902cdf0e10cSrcweir pCurrAct, nActionNum) ); 903cdf0e10cSrcweir 904cdf0e10cSrcweir // execute action to get correct MapModes etc. 905cdf0e10cSrcweir pCurrAct->Execute( &aMapModeVDev ); 906cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(); 907cdf0e10cSrcweir ++nActionNum; 908cdf0e10cSrcweir } 909cdf0e10cSrcweir 910cdf0e10cSrcweir // 911cdf0e10cSrcweir // STAGE 2: Generate connected components list 912cdf0e10cSrcweir // =========================================== 913cdf0e10cSrcweir // 914cdf0e10cSrcweir 915cdf0e10cSrcweir // iterate over all actions (start where background action 916cdf0e10cSrcweir // search left off) 917cdf0e10cSrcweir for( ; 918cdf0e10cSrcweir pCurrAct; 919cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) 920cdf0e10cSrcweir { 921cdf0e10cSrcweir // execute action to get correct MapModes etc. 922cdf0e10cSrcweir pCurrAct->Execute( &aMapModeVDev ); 923cdf0e10cSrcweir 924cdf0e10cSrcweir // cache bounds of current action 925cdf0e10cSrcweir const Rectangle aBBCurrAct( ImplCalcActionBounds(*pCurrAct, aMapModeVDev) ); 926cdf0e10cSrcweir 927cdf0e10cSrcweir // accumulate collected bounds here, initialize with current action 928cdf0e10cSrcweir Rectangle aTotalBounds( aBBCurrAct ); // thus, 929cdf0e10cSrcweir // aTotalComponents.aBounds 930cdf0e10cSrcweir // is 931cdf0e10cSrcweir // empty 932cdf0e10cSrcweir // for 933cdf0e10cSrcweir // non-output-generating 934cdf0e10cSrcweir // actions 935cdf0e10cSrcweir bool bTreatSpecial( false ); 936cdf0e10cSrcweir ConnectedComponents aTotalComponents; 937cdf0e10cSrcweir 938cdf0e10cSrcweir // 939cdf0e10cSrcweir // STAGE 2.1: Search for intersecting cc entries 940cdf0e10cSrcweir // ============================================= 941cdf0e10cSrcweir // 942cdf0e10cSrcweir 943cdf0e10cSrcweir // if aBBCurrAct is empty, it will intersect with no 944cdf0e10cSrcweir // aCCList member. Thus, we can save the check. 945cdf0e10cSrcweir // Furthermore, this ensures that non-output-generating 946cdf0e10cSrcweir // actions get their own aCCList entry, which is necessary 947cdf0e10cSrcweir // when copying them to the output metafile (see stage 4 948cdf0e10cSrcweir // below). 949cdf0e10cSrcweir 950cdf0e10cSrcweir // #107169# Wholly transparent objects need 951cdf0e10cSrcweir // not be considered for connected components, 952cdf0e10cSrcweir // too. Just put each of them into a separate 953cdf0e10cSrcweir // component. 954cdf0e10cSrcweir aTotalComponents.bIsFullyTransparent = !ImplIsNotTransparent(*pCurrAct, aMapModeVDev); 955cdf0e10cSrcweir 956cdf0e10cSrcweir if( !aBBCurrAct.IsEmpty() && 957cdf0e10cSrcweir !aTotalComponents.bIsFullyTransparent ) 958cdf0e10cSrcweir { 959cdf0e10cSrcweir if( !aBackgroundComponent.aComponentList.empty() && 960cdf0e10cSrcweir !aBackgroundComponent.aBounds.IsInside(aTotalBounds) ) 961cdf0e10cSrcweir { 962cdf0e10cSrcweir // it seems the background is not large enough. to 963cdf0e10cSrcweir // be on the safe side, combine with this component. 964cdf0e10cSrcweir aTotalBounds.Union( aBackgroundComponent.aBounds ); 965cdf0e10cSrcweir 966cdf0e10cSrcweir // extract all aCurr actions to aTotalComponents 967cdf0e10cSrcweir aTotalComponents.aComponentList.splice( aTotalComponents.aComponentList.end(), 968cdf0e10cSrcweir aBackgroundComponent.aComponentList ); 969cdf0e10cSrcweir 970cdf0e10cSrcweir if( aBackgroundComponent.bIsSpecial ) 971cdf0e10cSrcweir bTreatSpecial = true; 972cdf0e10cSrcweir } 973cdf0e10cSrcweir 974cdf0e10cSrcweir ConnectedComponentsList::iterator aCurrCC; 975cdf0e10cSrcweir const ConnectedComponentsList::iterator aLastCC( aCCList.end() ); 976cdf0e10cSrcweir bool bSomeComponentsChanged; 977cdf0e10cSrcweir 978cdf0e10cSrcweir // now, this is unfortunate: since changing anyone of 979cdf0e10cSrcweir // the aCCList elements (e.g. by merging or addition 980cdf0e10cSrcweir // of an action) might generate new intersection with 981cdf0e10cSrcweir // other aCCList elements, have to repeat the whole 982cdf0e10cSrcweir // element scanning, until nothing changes anymore. 983cdf0e10cSrcweir // Thus, this loop here makes us O(n^3) in the worst 984cdf0e10cSrcweir // case. 985cdf0e10cSrcweir do 986cdf0e10cSrcweir { 987cdf0e10cSrcweir // only loop here if 'intersects' branch below was hit 988cdf0e10cSrcweir bSomeComponentsChanged = false; 989cdf0e10cSrcweir 990cdf0e10cSrcweir // iterate over all current members of aCCList 991cdf0e10cSrcweir for( aCurrCC=aCCList.begin(); aCurrCC != aLastCC; ) 992cdf0e10cSrcweir { 993cdf0e10cSrcweir // first check if current element's bounds are 994cdf0e10cSrcweir // empty. This ensures that empty actions are not 995cdf0e10cSrcweir // merged into one component, as a matter of fact, 996cdf0e10cSrcweir // they have no position. 997cdf0e10cSrcweir 998cdf0e10cSrcweir // #107169# Wholly transparent objects need 999cdf0e10cSrcweir // not be considered for connected components, 1000cdf0e10cSrcweir // too. Just put each of them into a separate 1001cdf0e10cSrcweir // component. 1002cdf0e10cSrcweir if( !aCurrCC->aBounds.IsEmpty() && 1003cdf0e10cSrcweir !aCurrCC->bIsFullyTransparent && 1004cdf0e10cSrcweir aCurrCC->aBounds.IsOver( aTotalBounds ) ) 1005cdf0e10cSrcweir { 1006cdf0e10cSrcweir // union the intersecting aCCList element into aTotalComponents 1007cdf0e10cSrcweir 1008cdf0e10cSrcweir // calc union bounding box 1009cdf0e10cSrcweir aTotalBounds.Union( aCurrCC->aBounds ); 1010cdf0e10cSrcweir 1011cdf0e10cSrcweir // extract all aCurr actions to aTotalComponents 1012cdf0e10cSrcweir aTotalComponents.aComponentList.splice( aTotalComponents.aComponentList.end(), 1013cdf0e10cSrcweir aCurrCC->aComponentList ); 1014cdf0e10cSrcweir 1015cdf0e10cSrcweir if( aCurrCC->bIsSpecial ) 1016cdf0e10cSrcweir bTreatSpecial = true; 1017cdf0e10cSrcweir 1018cdf0e10cSrcweir // remove and delete aCurrCC element from list (we've now merged its content) 1019cdf0e10cSrcweir aCurrCC = aCCList.erase( aCurrCC ); 1020cdf0e10cSrcweir 1021cdf0e10cSrcweir // at least one component changed, need to rescan everything 1022cdf0e10cSrcweir bSomeComponentsChanged = true; 1023cdf0e10cSrcweir } 1024cdf0e10cSrcweir else 1025cdf0e10cSrcweir { 1026cdf0e10cSrcweir ++aCurrCC; 1027cdf0e10cSrcweir } 1028cdf0e10cSrcweir } 1029cdf0e10cSrcweir } 1030cdf0e10cSrcweir while( bSomeComponentsChanged ); 1031cdf0e10cSrcweir } 1032cdf0e10cSrcweir 1033cdf0e10cSrcweir // 1034cdf0e10cSrcweir // STAGE 2.2: Determine special state for cc element 1035cdf0e10cSrcweir // ================================================= 1036cdf0e10cSrcweir // 1037cdf0e10cSrcweir 1038cdf0e10cSrcweir // now test whether the whole connected component must be 1039cdf0e10cSrcweir // treated specially (i.e. rendered as a bitmap): if the 1040cdf0e10cSrcweir // added action is the very first action, or all actions 1041cdf0e10cSrcweir // before it are completely transparent, the connected 1042cdf0e10cSrcweir // component need not be treated specially, not even if 1043cdf0e10cSrcweir // the added action contains transparency. This is because 1044cdf0e10cSrcweir // painting of transparent objects on _white background_ 1045cdf0e10cSrcweir // works without alpha compositing (you just calculate the 1046cdf0e10cSrcweir // color). Note that for the test "all objects before me 1047cdf0e10cSrcweir // are transparent" no sorting is necessary, since the 1048cdf0e10cSrcweir // added metaaction pCurrAct is always in the order the 1049cdf0e10cSrcweir // metafile is painted. Generally, the order of the 1050cdf0e10cSrcweir // metaactions in the ConnectedComponents are not 1051cdf0e10cSrcweir // guaranteed to be the same as in the metafile. 1052cdf0e10cSrcweir if( bTreatSpecial ) 1053cdf0e10cSrcweir { 1054cdf0e10cSrcweir // prev component(s) special -> this one, too 1055cdf0e10cSrcweir aTotalComponents.bIsSpecial = true; 1056cdf0e10cSrcweir } 1057cdf0e10cSrcweir else if( !ImplIsActionSpecial( *pCurrAct ) ) 1058cdf0e10cSrcweir { 1059cdf0e10cSrcweir // added action and none of prev components special -> 1060cdf0e10cSrcweir // this one normal, too 1061cdf0e10cSrcweir aTotalComponents.bIsSpecial = false; 1062cdf0e10cSrcweir } 1063cdf0e10cSrcweir else 1064cdf0e10cSrcweir { 1065cdf0e10cSrcweir // added action is special and none of prev components 1066cdf0e10cSrcweir // special -> do the detailed tests 1067cdf0e10cSrcweir 1068cdf0e10cSrcweir // can the action handle transparency correctly 1069cdf0e10cSrcweir // (i.e. when painted on white background, does the 1070cdf0e10cSrcweir // action still look correct)? 1071cdf0e10cSrcweir if( !ImplIsActionHandlingTransparency( *pCurrAct ) ) 1072cdf0e10cSrcweir { 1073cdf0e10cSrcweir // no, action cannot handle its transparency on 1074cdf0e10cSrcweir // a printer device, render to bitmap 1075cdf0e10cSrcweir aTotalComponents.bIsSpecial = true; 1076cdf0e10cSrcweir } 1077cdf0e10cSrcweir else 1078cdf0e10cSrcweir { 1079cdf0e10cSrcweir // yes, action can handle its transparency, so 1080cdf0e10cSrcweir // check whether we're on white background 1081cdf0e10cSrcweir if( aTotalComponents.aComponentList.empty() ) 1082cdf0e10cSrcweir { 1083cdf0e10cSrcweir // nothing between pCurrAct and page 1084cdf0e10cSrcweir // background -> don't be special 1085cdf0e10cSrcweir aTotalComponents.bIsSpecial = false; 1086cdf0e10cSrcweir } 1087cdf0e10cSrcweir else 1088cdf0e10cSrcweir { 1089cdf0e10cSrcweir // #107169# Fixes abnove now ensure that _no_ 1090cdf0e10cSrcweir // object in the list is fully transparent. Thus, 1091cdf0e10cSrcweir // if the component list is not empty above, we 1092cdf0e10cSrcweir // must assume that we have to treat this 1093cdf0e10cSrcweir // component special. 1094cdf0e10cSrcweir 1095cdf0e10cSrcweir // there are non-transparent objects between 1096cdf0e10cSrcweir // pCurrAct and the empty sheet of paper -> be 1097cdf0e10cSrcweir // special, then 1098cdf0e10cSrcweir aTotalComponents.bIsSpecial = true; 1099cdf0e10cSrcweir } 1100cdf0e10cSrcweir } 1101cdf0e10cSrcweir } 1102cdf0e10cSrcweir 1103cdf0e10cSrcweir 1104cdf0e10cSrcweir // 1105cdf0e10cSrcweir // STAGE 2.3: Add newly generated CC list element 1106cdf0e10cSrcweir // ============================================== 1107cdf0e10cSrcweir // 1108cdf0e10cSrcweir 1109cdf0e10cSrcweir // set new bounds and add action to list 1110cdf0e10cSrcweir aTotalComponents.aBounds = aTotalBounds; 1111cdf0e10cSrcweir aTotalComponents.aComponentList.push_back( 1112cdf0e10cSrcweir ::std::make_pair( 1113cdf0e10cSrcweir pCurrAct, nActionNum) ); 1114cdf0e10cSrcweir 1115cdf0e10cSrcweir // add aTotalComponents as a new entry to aCCList 1116cdf0e10cSrcweir aCCList.push_back( aTotalComponents ); 1117cdf0e10cSrcweir 1118cdf0e10cSrcweir DBG_ASSERT( !aTotalComponents.aComponentList.empty(), 1119cdf0e10cSrcweir "Printer::GetPreparedMetaFile empty component" ); 1120cdf0e10cSrcweir DBG_ASSERT( !aTotalComponents.aBounds.IsEmpty() || 1121cdf0e10cSrcweir (aTotalComponents.aBounds.IsEmpty() && aTotalComponents.aComponentList.size() == 1), 1122cdf0e10cSrcweir "Printer::GetPreparedMetaFile non-output generating actions must be solitary"); 1123cdf0e10cSrcweir DBG_ASSERT( !aTotalComponents.bIsFullyTransparent || 1124cdf0e10cSrcweir (aTotalComponents.bIsFullyTransparent && aTotalComponents.aComponentList.size() == 1), 1125cdf0e10cSrcweir "Printer::GetPreparedMetaFile fully transparent actions must be solitary"); 1126cdf0e10cSrcweir } 1127cdf0e10cSrcweir 1128cdf0e10cSrcweir // well now, we've got the list of disjunct connected 1129cdf0e10cSrcweir // components. Now we've got to create a map, which contains 1130cdf0e10cSrcweir // the corresponding aCCList element for every 1131cdf0e10cSrcweir // metaaction. Later on, we always process the complete 1132cdf0e10cSrcweir // metafile for each bitmap to be generated, but switch on 1133cdf0e10cSrcweir // output only for actions contained in the then current 1134cdf0e10cSrcweir // aCCList element. This ensures correct mapmode and attribute 1135cdf0e10cSrcweir // settings for all cases. 1136cdf0e10cSrcweir 1137cdf0e10cSrcweir // maps mtf actions to CC list entries 1138cdf0e10cSrcweir ::std::vector< const ConnectedComponents* > aCCList_MemberMap( rInMtf.GetActionCount() ); 1139cdf0e10cSrcweir 1140cdf0e10cSrcweir // iterate over all aCCList members and their contained metaactions 1141cdf0e10cSrcweir ConnectedComponentsList::iterator aCurr( aCCList.begin() ); 1142cdf0e10cSrcweir const ConnectedComponentsList::iterator aLast( aCCList.end() ); 1143cdf0e10cSrcweir for( ; aCurr != aLast; ++aCurr ) 1144cdf0e10cSrcweir { 1145cdf0e10cSrcweir ComponentList::iterator aCurrentAction( aCurr->aComponentList.begin() ); 1146cdf0e10cSrcweir const ComponentList::iterator aLastAction( aCurr->aComponentList.end() ); 1147cdf0e10cSrcweir for( ; aCurrentAction != aLastAction; ++aCurrentAction ) 1148cdf0e10cSrcweir { 1149cdf0e10cSrcweir // set pointer to aCCList element for corresponding index 1150cdf0e10cSrcweir aCCList_MemberMap[ aCurrentAction->second ] = &(*aCurr); 1151cdf0e10cSrcweir } 1152cdf0e10cSrcweir } 1153cdf0e10cSrcweir 1154cdf0e10cSrcweir // 1155cdf0e10cSrcweir // STAGE 3.1: Output background mtf actions (if there are any) 1156cdf0e10cSrcweir // =========================================================== 1157cdf0e10cSrcweir // 1158cdf0e10cSrcweir 1159cdf0e10cSrcweir ComponentList::iterator aCurrAct( aBackgroundComponent.aComponentList.begin() ); 1160cdf0e10cSrcweir const ComponentList::iterator aLastAct( aBackgroundComponent.aComponentList.end() ); 1161cdf0e10cSrcweir for( ; aCurrAct != aLastAct; ++aCurrAct ) 1162cdf0e10cSrcweir { 1163cdf0e10cSrcweir // simply add this action (above, we inserted the actions 1164cdf0e10cSrcweir // starting at index 0 up to and including nLastBgAction) 1165cdf0e10cSrcweir rOutMtf.AddAction( ( aCurrAct->first->Duplicate(), aCurrAct->first ) ); 1166cdf0e10cSrcweir } 1167cdf0e10cSrcweir 1168cdf0e10cSrcweir 1169cdf0e10cSrcweir // 1170cdf0e10cSrcweir // STAGE 3.2: Generate banded bitmaps for special regions 1171cdf0e10cSrcweir // ==================================================== 1172cdf0e10cSrcweir // 1173cdf0e10cSrcweir 1174cdf0e10cSrcweir Point aPageOffset; 1175cdf0e10cSrcweir Size aTmpSize( GetOutputSizePixel() ); 1176cdf0e10cSrcweir if( mpPDFWriter ) 1177cdf0e10cSrcweir { 1178cdf0e10cSrcweir aTmpSize = mpPDFWriter->getCurPageSize(); 1179cdf0e10cSrcweir aTmpSize = LogicToPixel( aTmpSize, MapMode( MAP_POINT ) ); 1180cdf0e10cSrcweir 1181cdf0e10cSrcweir // also add error code to PDFWriter 1182cdf0e10cSrcweir mpPDFWriter->insertError( vcl::PDFWriter::Warning_Transparency_Converted ); 1183cdf0e10cSrcweir } 1184cdf0e10cSrcweir else if( meOutDevType == OUTDEV_PRINTER ) 1185cdf0e10cSrcweir { 1186cdf0e10cSrcweir Printer* pThis = dynamic_cast<Printer*>(this); 1187cdf0e10cSrcweir aPageOffset = pThis->GetPageOffsetPixel(); 1188cdf0e10cSrcweir aPageOffset = Point( 0, 0 ) - aPageOffset; 1189cdf0e10cSrcweir aTmpSize = pThis->GetPaperSizePixel(); 1190cdf0e10cSrcweir } 1191cdf0e10cSrcweir const Rectangle aOutputRect( aPageOffset, aTmpSize ); 1192cdf0e10cSrcweir bool bTiling = dynamic_cast<Printer*>(this) != NULL; 1193cdf0e10cSrcweir 1194cdf0e10cSrcweir // iterate over all aCCList members and generate bitmaps for the special ones 1195cdf0e10cSrcweir for( aCurr = aCCList.begin(); aCurr != aLast; ++aCurr ) 1196cdf0e10cSrcweir { 1197cdf0e10cSrcweir if( aCurr->bIsSpecial ) 1198cdf0e10cSrcweir { 1199cdf0e10cSrcweir Rectangle aBoundRect( aCurr->aBounds ); 1200cdf0e10cSrcweir aBoundRect.Intersection( aOutputRect ); 1201cdf0e10cSrcweir 1202cdf0e10cSrcweir const double fBmpArea( (double) aBoundRect.GetWidth() * aBoundRect.GetHeight() ); 1203cdf0e10cSrcweir const double fOutArea( (double) aOutputRect.GetWidth() * aOutputRect.GetHeight() ); 1204cdf0e10cSrcweir 1205cdf0e10cSrcweir // check if output doesn't exceed given size 1206cdf0e10cSrcweir if( bReduceTransparency && bTransparencyAutoMode && ( fBmpArea > ( 0.25 * fOutArea ) ) ) 1207cdf0e10cSrcweir { 1208cdf0e10cSrcweir // output normally. Therefore, we simply clear the 1209cdf0e10cSrcweir // special attribute, as everything non-special is 1210cdf0e10cSrcweir // copied to rOutMtf further below. 1211cdf0e10cSrcweir aCurr->bIsSpecial = false; 1212cdf0e10cSrcweir } 1213cdf0e10cSrcweir else 1214cdf0e10cSrcweir { 1215cdf0e10cSrcweir // create new bitmap action first 1216cdf0e10cSrcweir if( aBoundRect.GetWidth() && aBoundRect.GetHeight() ) 1217cdf0e10cSrcweir { 1218cdf0e10cSrcweir Point aDstPtPix( aBoundRect.TopLeft() ); 1219cdf0e10cSrcweir Size aDstSzPix; 1220cdf0e10cSrcweir 1221cdf0e10cSrcweir VirtualDevice aMapVDev; // here, we record only mapmode information 1222cdf0e10cSrcweir aMapVDev.EnableOutput(sal_False); 1223cdf0e10cSrcweir 1224cdf0e10cSrcweir VirtualDevice aPaintVDev; // into this one, we render. 1225920f07bdSEike Rathke aPaintVDev.SetBackground( aBackgroundComponent.aBgColor ); 1226cdf0e10cSrcweir 1227cdf0e10cSrcweir rOutMtf.AddAction( new MetaPushAction( PUSH_MAPMODE ) ); 1228cdf0e10cSrcweir rOutMtf.AddAction( new MetaMapModeAction() ); 1229cdf0e10cSrcweir 1230cdf0e10cSrcweir aPaintVDev.SetDrawMode( GetDrawMode() ); 1231cdf0e10cSrcweir 1232cdf0e10cSrcweir while( aDstPtPix.Y() <= aBoundRect.Bottom() ) 1233cdf0e10cSrcweir { 1234cdf0e10cSrcweir aDstPtPix.X() = aBoundRect.Left(); 1235cdf0e10cSrcweir aDstSzPix = bTiling ? Size( MAX_TILE_WIDTH, MAX_TILE_HEIGHT ) : aBoundRect.GetSize(); 1236cdf0e10cSrcweir 1237cdf0e10cSrcweir if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1L ) > aBoundRect.Bottom() ) 1238cdf0e10cSrcweir aDstSzPix.Height() = aBoundRect.Bottom() - aDstPtPix.Y() + 1L; 1239cdf0e10cSrcweir 1240cdf0e10cSrcweir while( aDstPtPix.X() <= aBoundRect.Right() ) 1241cdf0e10cSrcweir { 1242cdf0e10cSrcweir if( ( aDstPtPix.X() + aDstSzPix.Width() - 1L ) > aBoundRect.Right() ) 1243cdf0e10cSrcweir aDstSzPix.Width() = aBoundRect.Right() - aDstPtPix.X() + 1L; 1244cdf0e10cSrcweir 1245cdf0e10cSrcweir if( !Rectangle( aDstPtPix, aDstSzPix ).Intersection( aBoundRect ).IsEmpty() && 1246cdf0e10cSrcweir aPaintVDev.SetOutputSizePixel( aDstSzPix ) ) 1247cdf0e10cSrcweir { 1248cdf0e10cSrcweir aPaintVDev.Push(); 1249cdf0e10cSrcweir aMapVDev.Push(); 1250cdf0e10cSrcweir 1251cdf0e10cSrcweir aMapVDev.mnDPIX = aPaintVDev.mnDPIX = mnDPIX; 1252cdf0e10cSrcweir aMapVDev.mnDPIY = aPaintVDev.mnDPIY = mnDPIY; 1253cdf0e10cSrcweir 1254cdf0e10cSrcweir aPaintVDev.EnableOutput(sal_False); 1255cdf0e10cSrcweir 1256cdf0e10cSrcweir // iterate over all actions 1257cdf0e10cSrcweir for( pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(), nActionNum=0; 1258cdf0e10cSrcweir pCurrAct; 1259cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) 1260cdf0e10cSrcweir { 1261cdf0e10cSrcweir // enable output only for 1262cdf0e10cSrcweir // actions that are members of 1263cdf0e10cSrcweir // the current aCCList element 1264cdf0e10cSrcweir // (aCurr) 1265cdf0e10cSrcweir if( aCCList_MemberMap[nActionNum] == &(*aCurr) ) 1266cdf0e10cSrcweir aPaintVDev.EnableOutput(sal_True); 1267cdf0e10cSrcweir 1268cdf0e10cSrcweir // but process every action 1269cdf0e10cSrcweir const sal_uInt16 nType( pCurrAct->GetType() ); 1270cdf0e10cSrcweir 1271cdf0e10cSrcweir if( META_MAPMODE_ACTION == nType ) 1272cdf0e10cSrcweir { 1273cdf0e10cSrcweir pCurrAct->Execute( &aMapVDev ); 1274cdf0e10cSrcweir 1275cdf0e10cSrcweir MapMode aMtfMap( aMapVDev.GetMapMode() ); 1276cdf0e10cSrcweir const Point aNewOrg( aMapVDev.PixelToLogic( aDstPtPix ) ); 1277cdf0e10cSrcweir 1278cdf0e10cSrcweir aMtfMap.SetOrigin( Point( -aNewOrg.X(), -aNewOrg.Y() ) ); 1279cdf0e10cSrcweir aPaintVDev.SetMapMode( aMtfMap ); 1280cdf0e10cSrcweir } 1281cdf0e10cSrcweir else if( ( META_PUSH_ACTION == nType ) || ( META_POP_ACTION ) == nType ) 1282cdf0e10cSrcweir { 1283cdf0e10cSrcweir pCurrAct->Execute( &aMapVDev ); 1284cdf0e10cSrcweir pCurrAct->Execute( &aPaintVDev ); 1285cdf0e10cSrcweir } 1286cdf0e10cSrcweir else if( META_GRADIENT_ACTION == nType ) 1287cdf0e10cSrcweir { 1288cdf0e10cSrcweir MetaGradientAction* pGradientAction = static_cast<MetaGradientAction*>(pCurrAct); 1289cdf0e10cSrcweir Printer* pPrinter = dynamic_cast< Printer* >(this); 1290cdf0e10cSrcweir if( pPrinter ) 1291cdf0e10cSrcweir pPrinter->DrawGradientEx( &aPaintVDev, pGradientAction->GetRect(), pGradientAction->GetGradient() ); 1292cdf0e10cSrcweir else 1293cdf0e10cSrcweir DrawGradient( pGradientAction->GetRect(), pGradientAction->GetGradient() ); 1294cdf0e10cSrcweir } 1295cdf0e10cSrcweir else 1296cdf0e10cSrcweir { 1297cdf0e10cSrcweir pCurrAct->Execute( &aPaintVDev ); 1298cdf0e10cSrcweir } 1299cdf0e10cSrcweir 1300cdf0e10cSrcweir if( !( nActionNum % 8 ) ) 1301cdf0e10cSrcweir Application::Reschedule(); 1302cdf0e10cSrcweir } 1303cdf0e10cSrcweir 1304cdf0e10cSrcweir const sal_Bool bOldMap = mbMap; 1305cdf0e10cSrcweir mbMap = aPaintVDev.mbMap = sal_False; 1306cdf0e10cSrcweir 1307cdf0e10cSrcweir Bitmap aBandBmp( aPaintVDev.GetBitmap( Point(), aDstSzPix ) ); 1308cdf0e10cSrcweir 1309cdf0e10cSrcweir // scale down bitmap, if requested 1310cdf0e10cSrcweir if( bDownsampleBitmaps ) 1311cdf0e10cSrcweir { 1312cdf0e10cSrcweir aBandBmp = GetDownsampledBitmap( aDstSzPix, 1313cdf0e10cSrcweir Point(), aBandBmp.GetSizePixel(), 1314cdf0e10cSrcweir aBandBmp, nMaxBmpDPIX, nMaxBmpDPIY ); 1315cdf0e10cSrcweir } 1316cdf0e10cSrcweir 1317cdf0e10cSrcweir rOutMtf.AddAction( new MetaCommentAction( "PRNSPOOL_TRANSPARENTBITMAP_BEGIN" ) ); 1318cdf0e10cSrcweir rOutMtf.AddAction( new MetaBmpScaleAction( aDstPtPix, aDstSzPix, aBandBmp ) ); 1319cdf0e10cSrcweir rOutMtf.AddAction( new MetaCommentAction( "PRNSPOOL_TRANSPARENTBITMAP_END" ) ); 1320cdf0e10cSrcweir 1321cdf0e10cSrcweir aPaintVDev.mbMap = sal_True; 1322cdf0e10cSrcweir mbMap = bOldMap; 1323cdf0e10cSrcweir aMapVDev.Pop(); 1324cdf0e10cSrcweir aPaintVDev.Pop(); 1325cdf0e10cSrcweir } 1326cdf0e10cSrcweir 1327cdf0e10cSrcweir // overlapping bands to avoid missing lines (e.g. PostScript) 1328cdf0e10cSrcweir aDstPtPix.X() += aDstSzPix.Width(); 1329cdf0e10cSrcweir } 1330cdf0e10cSrcweir 1331cdf0e10cSrcweir // overlapping bands to avoid missing lines (e.g. PostScript) 1332cdf0e10cSrcweir aDstPtPix.Y() += aDstSzPix.Height(); 1333cdf0e10cSrcweir } 1334cdf0e10cSrcweir 1335cdf0e10cSrcweir rOutMtf.AddAction( new MetaPopAction() ); 1336cdf0e10cSrcweir } 1337cdf0e10cSrcweir } 1338cdf0e10cSrcweir } 1339cdf0e10cSrcweir } 1340cdf0e10cSrcweir 1341cdf0e10cSrcweir // clean up aMapModeVDev 1342cdf0e10cSrcweir nCount = aMapModeVDev.GetGCStackDepth(); 1343cdf0e10cSrcweir while( nCount-- ) 1344cdf0e10cSrcweir aMapModeVDev.Pop(); 1345cdf0e10cSrcweir 1346cdf0e10cSrcweir // 1347cdf0e10cSrcweir // STAGE 4: Copy actions to output metafile 1348cdf0e10cSrcweir // ======================================== 1349cdf0e10cSrcweir // 1350cdf0e10cSrcweir 1351cdf0e10cSrcweir // iterate over all actions and duplicate the ones not in a 1352cdf0e10cSrcweir // special aCCList member into rOutMtf 1353cdf0e10cSrcweir for( pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(), nActionNum=0; 1354cdf0e10cSrcweir pCurrAct; 1355cdf0e10cSrcweir pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) 1356cdf0e10cSrcweir { 1357cdf0e10cSrcweir const ConnectedComponents* pCurrAssociatedComponent = aCCList_MemberMap[nActionNum]; 1358cdf0e10cSrcweir 1359cdf0e10cSrcweir // NOTE: This relies on the fact that map-mode or draw 1360cdf0e10cSrcweir // mode changing actions are solitary aCCList elements and 1361cdf0e10cSrcweir // have empty bounding boxes, see comment on stage 2.1 1362cdf0e10cSrcweir // above 1363cdf0e10cSrcweir if( pCurrAssociatedComponent && 1364cdf0e10cSrcweir (pCurrAssociatedComponent->aBounds.IsEmpty() || 1365cdf0e10cSrcweir !pCurrAssociatedComponent->bIsSpecial) ) 1366cdf0e10cSrcweir { 1367cdf0e10cSrcweir // #107169# Treat transparent bitmaps special, if they 1368cdf0e10cSrcweir // are the first (or sole) action in their bounds 1369cdf0e10cSrcweir // list. Note that we previously ensured that no 1370cdf0e10cSrcweir // fully-transparent objects are before us here. 1371cdf0e10cSrcweir if( ImplIsActionHandlingTransparency( *pCurrAct ) && 1372cdf0e10cSrcweir pCurrAssociatedComponent->aComponentList.begin()->first == pCurrAct ) 1373cdf0e10cSrcweir { 1374cdf0e10cSrcweir // convert actions, where masked-out parts are of 1375cdf0e10cSrcweir // given background color 1376cdf0e10cSrcweir ImplConvertTransparentAction(rOutMtf, 1377cdf0e10cSrcweir *pCurrAct, 1378cdf0e10cSrcweir aMapModeVDev, 1379cdf0e10cSrcweir aBackgroundComponent.aBgColor); 1380cdf0e10cSrcweir } 1381cdf0e10cSrcweir else 1382cdf0e10cSrcweir { 1383cdf0e10cSrcweir // simply add this action 1384cdf0e10cSrcweir rOutMtf.AddAction( ( pCurrAct->Duplicate(), pCurrAct ) ); 1385cdf0e10cSrcweir } 1386cdf0e10cSrcweir 1387cdf0e10cSrcweir pCurrAct->Execute(&aMapModeVDev); 1388cdf0e10cSrcweir } 1389cdf0e10cSrcweir } 1390cdf0e10cSrcweir 1391cdf0e10cSrcweir rOutMtf.SetPrefMapMode( rInMtf.GetPrefMapMode() ); 1392cdf0e10cSrcweir rOutMtf.SetPrefSize( rInMtf.GetPrefSize() ); 1393cdf0e10cSrcweir } 1394cdf0e10cSrcweir return bTransparent; 1395cdf0e10cSrcweir } 1396cdf0e10cSrcweir 1397cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1398cdf0e10cSrcweir 1399cdf0e10cSrcweir Bitmap OutputDevice::GetDownsampledBitmap( const Size& rDstSz, 1400cdf0e10cSrcweir const Point& rSrcPt, const Size& rSrcSz, 1401cdf0e10cSrcweir const Bitmap& rBmp, long nMaxBmpDPIX, long nMaxBmpDPIY ) 1402cdf0e10cSrcweir { 1403cdf0e10cSrcweir Bitmap aBmp( rBmp ); 1404cdf0e10cSrcweir 1405cdf0e10cSrcweir if( !aBmp.IsEmpty() ) 1406cdf0e10cSrcweir { 1407cdf0e10cSrcweir Point aPoint; 1408cdf0e10cSrcweir const Rectangle aBmpRect( aPoint, aBmp.GetSizePixel() ); 1409cdf0e10cSrcweir Rectangle aSrcRect( rSrcPt, rSrcSz ); 1410cdf0e10cSrcweir 1411cdf0e10cSrcweir // do cropping if neccessary 1412cdf0e10cSrcweir if( aSrcRect.Intersection( aBmpRect ) != aBmpRect ) 1413cdf0e10cSrcweir { 1414cdf0e10cSrcweir if( !aSrcRect.IsEmpty() ) 1415cdf0e10cSrcweir aBmp.Crop( aSrcRect ); 1416cdf0e10cSrcweir else 1417cdf0e10cSrcweir aBmp.SetEmpty(); 1418cdf0e10cSrcweir } 1419cdf0e10cSrcweir 1420cdf0e10cSrcweir if( !aBmp.IsEmpty() ) 1421cdf0e10cSrcweir { 1422cdf0e10cSrcweir // do downsampling if neccessary 1423cdf0e10cSrcweir Size aDstSizeTwip( PixelToLogic( LogicToPixel( rDstSz ), MAP_TWIP ) ); 1424cdf0e10cSrcweir 1425cdf0e10cSrcweir // #103209# Normalize size (mirroring has to happen outside of this method) 1426cdf0e10cSrcweir aDstSizeTwip = Size( labs(aDstSizeTwip.Width()), labs(aDstSizeTwip.Height()) ); 1427cdf0e10cSrcweir 1428cdf0e10cSrcweir const Size aBmpSize( aBmp.GetSizePixel() ); 1429cdf0e10cSrcweir const double fBmpPixelX = aBmpSize.Width(); 1430cdf0e10cSrcweir const double fBmpPixelY = aBmpSize.Height(); 1431cdf0e10cSrcweir const double fMaxPixelX = aDstSizeTwip.Width() * nMaxBmpDPIX / 1440.0; 1432cdf0e10cSrcweir const double fMaxPixelY = aDstSizeTwip.Height() * nMaxBmpDPIY / 1440.0; 1433cdf0e10cSrcweir 1434cdf0e10cSrcweir // check, if the bitmap DPI exceeds the maximum DPI (allow 4 pixel rounding tolerance) 1435cdf0e10cSrcweir if( ( ( fBmpPixelX > ( fMaxPixelX + 4 ) ) || 1436cdf0e10cSrcweir ( fBmpPixelY > ( fMaxPixelY + 4 ) ) ) && 1437cdf0e10cSrcweir ( fBmpPixelY > 0.0 ) && ( fMaxPixelY > 0.0 ) ) 1438cdf0e10cSrcweir { 1439cdf0e10cSrcweir // do scaling 1440cdf0e10cSrcweir Size aNewBmpSize; 1441cdf0e10cSrcweir const double fBmpWH = fBmpPixelX / fBmpPixelY; 1442cdf0e10cSrcweir const double fMaxWH = fMaxPixelX / fMaxPixelY; 1443cdf0e10cSrcweir 1444cdf0e10cSrcweir if( fBmpWH < fMaxWH ) 1445cdf0e10cSrcweir { 1446cdf0e10cSrcweir aNewBmpSize.Width() = FRound( fMaxPixelY * fBmpWH ); 1447cdf0e10cSrcweir aNewBmpSize.Height() = FRound( fMaxPixelY ); 1448cdf0e10cSrcweir } 1449cdf0e10cSrcweir else if( fBmpWH > 0.0 ) 1450cdf0e10cSrcweir { 1451cdf0e10cSrcweir aNewBmpSize.Width() = FRound( fMaxPixelX ); 1452cdf0e10cSrcweir aNewBmpSize.Height() = FRound( fMaxPixelX / fBmpWH); 1453cdf0e10cSrcweir } 1454cdf0e10cSrcweir 1455cdf0e10cSrcweir if( aNewBmpSize.Width() && aNewBmpSize.Height() ) 1456cdf0e10cSrcweir aBmp.Scale( aNewBmpSize ); 1457cdf0e10cSrcweir else 1458cdf0e10cSrcweir aBmp.SetEmpty(); 1459cdf0e10cSrcweir } 1460cdf0e10cSrcweir } 1461cdf0e10cSrcweir } 1462cdf0e10cSrcweir 1463cdf0e10cSrcweir return aBmp; 1464cdf0e10cSrcweir } 1465cdf0e10cSrcweir 1466cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1467cdf0e10cSrcweir 1468cdf0e10cSrcweir BitmapEx OutputDevice::GetDownsampledBitmapEx( const Size& rDstSz, 1469cdf0e10cSrcweir const Point& rSrcPt, const Size& rSrcSz, 1470cdf0e10cSrcweir const BitmapEx& rBmpEx, long nMaxBmpDPIX, long nMaxBmpDPIY ) 1471cdf0e10cSrcweir { 1472cdf0e10cSrcweir BitmapEx aBmpEx( rBmpEx ); 1473cdf0e10cSrcweir 1474cdf0e10cSrcweir if( !aBmpEx.IsEmpty() ) 1475cdf0e10cSrcweir { 1476cdf0e10cSrcweir Point aPoint; 1477cdf0e10cSrcweir const Rectangle aBmpRect( aPoint, aBmpEx.GetSizePixel() ); 1478cdf0e10cSrcweir Rectangle aSrcRect( rSrcPt, rSrcSz ); 1479cdf0e10cSrcweir 1480cdf0e10cSrcweir // do cropping if neccessary 1481cdf0e10cSrcweir if( aSrcRect.Intersection( aBmpRect ) != aBmpRect ) 1482cdf0e10cSrcweir { 1483cdf0e10cSrcweir if( !aSrcRect.IsEmpty() ) 1484cdf0e10cSrcweir aBmpEx.Crop( aSrcRect ); 1485cdf0e10cSrcweir else 1486cdf0e10cSrcweir aBmpEx.SetEmpty(); 1487cdf0e10cSrcweir } 1488cdf0e10cSrcweir 1489cdf0e10cSrcweir if( !aBmpEx.IsEmpty() ) 1490cdf0e10cSrcweir { 1491cdf0e10cSrcweir // do downsampling if neccessary 1492cdf0e10cSrcweir Size aDstSizeTwip( PixelToLogic( LogicToPixel( rDstSz ), MAP_TWIP ) ); 1493cdf0e10cSrcweir 1494cdf0e10cSrcweir // #103209# Normalize size (mirroring has to happen outside of this method) 1495cdf0e10cSrcweir aDstSizeTwip = Size( labs(aDstSizeTwip.Width()), labs(aDstSizeTwip.Height()) ); 1496cdf0e10cSrcweir 1497cdf0e10cSrcweir const Size aBmpSize( aBmpEx.GetSizePixel() ); 1498cdf0e10cSrcweir const double fBmpPixelX = aBmpSize.Width(); 1499cdf0e10cSrcweir const double fBmpPixelY = aBmpSize.Height(); 1500cdf0e10cSrcweir const double fMaxPixelX = aDstSizeTwip.Width() * nMaxBmpDPIX / 1440.0; 1501cdf0e10cSrcweir const double fMaxPixelY = aDstSizeTwip.Height() * nMaxBmpDPIY / 1440.0; 1502cdf0e10cSrcweir 1503cdf0e10cSrcweir // check, if the bitmap DPI exceeds the maximum DPI (allow 4 pixel rounding tolerance) 1504cdf0e10cSrcweir if( ( ( fBmpPixelX > ( fMaxPixelX + 4 ) ) || 1505cdf0e10cSrcweir ( fBmpPixelY > ( fMaxPixelY + 4 ) ) ) && 1506cdf0e10cSrcweir ( fBmpPixelY > 0.0 ) && ( fMaxPixelY > 0.0 ) ) 1507cdf0e10cSrcweir { 1508cdf0e10cSrcweir // do scaling 1509cdf0e10cSrcweir Size aNewBmpSize; 1510cdf0e10cSrcweir const double fBmpWH = fBmpPixelX / fBmpPixelY; 1511cdf0e10cSrcweir const double fMaxWH = fMaxPixelX / fMaxPixelY; 1512cdf0e10cSrcweir 1513cdf0e10cSrcweir if( fBmpWH < fMaxWH ) 1514cdf0e10cSrcweir { 1515cdf0e10cSrcweir aNewBmpSize.Width() = FRound( fMaxPixelY * fBmpWH ); 1516cdf0e10cSrcweir aNewBmpSize.Height() = FRound( fMaxPixelY ); 1517cdf0e10cSrcweir } 1518cdf0e10cSrcweir else if( fBmpWH > 0.0 ) 1519cdf0e10cSrcweir { 1520cdf0e10cSrcweir aNewBmpSize.Width() = FRound( fMaxPixelX ); 1521cdf0e10cSrcweir aNewBmpSize.Height() = FRound( fMaxPixelX / fBmpWH); 1522cdf0e10cSrcweir } 1523cdf0e10cSrcweir 1524cdf0e10cSrcweir if( aNewBmpSize.Width() && aNewBmpSize.Height() ) 1525cdf0e10cSrcweir aBmpEx.Scale( aNewBmpSize ); 1526cdf0e10cSrcweir else 1527cdf0e10cSrcweir aBmpEx.SetEmpty(); 1528cdf0e10cSrcweir } 1529cdf0e10cSrcweir } 1530cdf0e10cSrcweir } 1531cdf0e10cSrcweir 1532cdf0e10cSrcweir return aBmpEx; 1533cdf0e10cSrcweir } 1534cdf0e10cSrcweir 1535cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1536cdf0e10cSrcweir 1537cdf0e10cSrcweir void Printer::DrawGradientEx( OutputDevice* pOut, const Rectangle& rRect, const Gradient& rGradient ) 1538cdf0e10cSrcweir { 1539cdf0e10cSrcweir const PrinterOptions& rPrinterOptions = GetPrinterOptions(); 1540cdf0e10cSrcweir 1541cdf0e10cSrcweir if( rPrinterOptions.IsReduceGradients() ) 1542cdf0e10cSrcweir { 1543cdf0e10cSrcweir if( PRINTER_GRADIENT_STRIPES == rPrinterOptions.GetReducedGradientMode() ) 1544cdf0e10cSrcweir { 1545cdf0e10cSrcweir if( !rGradient.GetSteps() || ( rGradient.GetSteps() > rPrinterOptions.GetReducedGradientStepCount() ) ) 1546cdf0e10cSrcweir { 1547cdf0e10cSrcweir Gradient aNewGradient( rGradient ); 1548cdf0e10cSrcweir 1549cdf0e10cSrcweir aNewGradient.SetSteps( rPrinterOptions.GetReducedGradientStepCount() ); 1550cdf0e10cSrcweir pOut->DrawGradient( rRect, aNewGradient ); 1551cdf0e10cSrcweir } 1552cdf0e10cSrcweir else 1553cdf0e10cSrcweir pOut->DrawGradient( rRect, rGradient ); 1554cdf0e10cSrcweir } 1555cdf0e10cSrcweir else 1556cdf0e10cSrcweir { 1557cdf0e10cSrcweir const Color& rStartColor = rGradient.GetStartColor(); 1558cdf0e10cSrcweir const Color& rEndColor = rGradient.GetEndColor(); 1559cdf0e10cSrcweir const long nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100L + 1560cdf0e10cSrcweir ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1561cdf0e10cSrcweir const long nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100L + 1562cdf0e10cSrcweir ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1563cdf0e10cSrcweir const long nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100L + 1564cdf0e10cSrcweir ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1565cdf0e10cSrcweir const Color aColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB ); 1566cdf0e10cSrcweir 1567cdf0e10cSrcweir pOut->Push( PUSH_LINECOLOR | PUSH_FILLCOLOR ); 1568cdf0e10cSrcweir pOut->SetLineColor( aColor ); 1569cdf0e10cSrcweir pOut->SetFillColor( aColor ); 1570cdf0e10cSrcweir pOut->DrawRect( rRect ); 1571cdf0e10cSrcweir pOut->Pop(); 1572cdf0e10cSrcweir } 1573cdf0e10cSrcweir } 1574cdf0e10cSrcweir else 1575cdf0e10cSrcweir pOut->DrawGradient( rRect, rGradient ); 1576cdf0e10cSrcweir } 1577cdf0e10cSrcweir 1578cdf0e10cSrcweir // ----------------------------------------------------------------------------- 1579cdf0e10cSrcweir 1580cdf0e10cSrcweir void Printer::DrawGradientEx( OutputDevice* pOut, const PolyPolygon& rPolyPoly, const Gradient& rGradient ) 1581cdf0e10cSrcweir { 1582cdf0e10cSrcweir const PrinterOptions& rPrinterOptions = GetPrinterOptions(); 1583cdf0e10cSrcweir 1584cdf0e10cSrcweir if( rPrinterOptions.IsReduceGradients() ) 1585cdf0e10cSrcweir { 1586cdf0e10cSrcweir if( PRINTER_GRADIENT_STRIPES == rPrinterOptions.GetReducedGradientMode() ) 1587cdf0e10cSrcweir { 1588cdf0e10cSrcweir if( !rGradient.GetSteps() || ( rGradient.GetSteps() > rPrinterOptions.GetReducedGradientStepCount() ) ) 1589cdf0e10cSrcweir { 1590cdf0e10cSrcweir Gradient aNewGradient( rGradient ); 1591cdf0e10cSrcweir 1592cdf0e10cSrcweir aNewGradient.SetSteps( rPrinterOptions.GetReducedGradientStepCount() ); 1593cdf0e10cSrcweir pOut->DrawGradient( rPolyPoly, aNewGradient ); 1594cdf0e10cSrcweir } 1595cdf0e10cSrcweir else 1596cdf0e10cSrcweir pOut->DrawGradient( rPolyPoly, rGradient ); 1597cdf0e10cSrcweir } 1598cdf0e10cSrcweir else 1599cdf0e10cSrcweir { 1600cdf0e10cSrcweir const Color& rStartColor = rGradient.GetStartColor(); 1601cdf0e10cSrcweir const Color& rEndColor = rGradient.GetEndColor(); 1602cdf0e10cSrcweir const long nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100L + 1603cdf0e10cSrcweir ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1604cdf0e10cSrcweir const long nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100L + 1605cdf0e10cSrcweir ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1606cdf0e10cSrcweir const long nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100L + 1607cdf0e10cSrcweir ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100L ) >> 1; 1608cdf0e10cSrcweir const Color aColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB ); 1609cdf0e10cSrcweir 1610cdf0e10cSrcweir pOut->Push( PUSH_LINECOLOR | PUSH_FILLCOLOR ); 1611cdf0e10cSrcweir pOut->SetLineColor( aColor ); 1612cdf0e10cSrcweir pOut->SetFillColor( aColor ); 1613cdf0e10cSrcweir pOut->DrawPolyPolygon( rPolyPoly ); 1614cdf0e10cSrcweir pOut->Pop(); 1615cdf0e10cSrcweir } 1616cdf0e10cSrcweir } 1617cdf0e10cSrcweir else 1618cdf0e10cSrcweir pOut->DrawGradient( rPolyPoly, rGradient ); 1619cdf0e10cSrcweir } 1620