xref: /AOO41X/main/vcl/win/source/gdi/salgdi2.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
1*cdf0e10cSrcweir /*************************************************************************
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9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
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14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
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21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
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23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
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25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_vcl.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <string.h>
32*cdf0e10cSrcweir #include <stdlib.h>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include <tools/svwin.h>
35*cdf0e10cSrcweir #include <tools/debug.hxx>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir #include <win/wincomp.hxx>
38*cdf0e10cSrcweir #include <win/salbmp.h>
39*cdf0e10cSrcweir #include <win/saldata.hxx>
40*cdf0e10cSrcweir #include <win/salids.hrc>
41*cdf0e10cSrcweir #include <win/salgdi.h>
42*cdf0e10cSrcweir #include <win/salframe.h>
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir bool WinSalGraphics::supportsOperation( OutDevSupportType eType ) const
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir 	static bool bAllowForTest(true);
47*cdf0e10cSrcweir     bool bRet = false;
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir     switch( eType )
50*cdf0e10cSrcweir     {
51*cdf0e10cSrcweir     case OutDevSupport_TransparentRect:
52*cdf0e10cSrcweir         bRet = mbVirDev || mbWindow;
53*cdf0e10cSrcweir         break;
54*cdf0e10cSrcweir     case OutDevSupport_B2DClip:
55*cdf0e10cSrcweir         bRet = true;
56*cdf0e10cSrcweir         break;
57*cdf0e10cSrcweir     case OutDevSupport_B2DDraw:
58*cdf0e10cSrcweir 		bRet = bAllowForTest;
59*cdf0e10cSrcweir     default: break;
60*cdf0e10cSrcweir     }
61*cdf0e10cSrcweir     return bRet;
62*cdf0e10cSrcweir }
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir // =======================================================================
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir void WinSalGraphics::copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics )
67*cdf0e10cSrcweir {
68*cdf0e10cSrcweir 	HDC 	hSrcDC;
69*cdf0e10cSrcweir 	DWORD	nRop;
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir 	if ( pSrcGraphics )
72*cdf0e10cSrcweir 		hSrcDC = static_cast<WinSalGraphics*>(pSrcGraphics)->mhDC;
73*cdf0e10cSrcweir 	else
74*cdf0e10cSrcweir 		hSrcDC = mhDC;
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir 	if ( mbXORMode )
77*cdf0e10cSrcweir 		nRop = SRCINVERT;
78*cdf0e10cSrcweir 	else
79*cdf0e10cSrcweir 		nRop = SRCCOPY;
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir 	if ( (pPosAry->mnSrcWidth  == pPosAry->mnDestWidth) &&
82*cdf0e10cSrcweir 		 (pPosAry->mnSrcHeight == pPosAry->mnDestHeight) )
83*cdf0e10cSrcweir 	{
84*cdf0e10cSrcweir 		BitBlt( mhDC,
85*cdf0e10cSrcweir 				(int)pPosAry->mnDestX, (int)pPosAry->mnDestY,
86*cdf0e10cSrcweir 				(int)pPosAry->mnDestWidth, (int)pPosAry->mnDestHeight,
87*cdf0e10cSrcweir 				hSrcDC,
88*cdf0e10cSrcweir 				(int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY,
89*cdf0e10cSrcweir 				nRop );
90*cdf0e10cSrcweir 	}
91*cdf0e10cSrcweir 	else
92*cdf0e10cSrcweir 	{
93*cdf0e10cSrcweir 		int nOldStretchMode = SetStretchBltMode( mhDC, STRETCH_DELETESCANS );
94*cdf0e10cSrcweir 		StretchBlt( mhDC,
95*cdf0e10cSrcweir 					(int)pPosAry->mnDestX, (int)pPosAry->mnDestY,
96*cdf0e10cSrcweir 					(int)pPosAry->mnDestWidth, (int)pPosAry->mnDestHeight,
97*cdf0e10cSrcweir 					hSrcDC,
98*cdf0e10cSrcweir 					(int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY,
99*cdf0e10cSrcweir 					(int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight,
100*cdf0e10cSrcweir 					nRop );
101*cdf0e10cSrcweir 		SetStretchBltMode( mhDC, nOldStretchMode );
102*cdf0e10cSrcweir 	}
103*cdf0e10cSrcweir }
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir // -----------------------------------------------------------------------
106*cdf0e10cSrcweir 
107*cdf0e10cSrcweir void ImplCalcOutSideRgn( const RECT& rSrcRect,
108*cdf0e10cSrcweir 						 int nLeft, int nTop, int nRight, int nBottom,
109*cdf0e10cSrcweir 						 HRGN& rhInvalidateRgn )
110*cdf0e10cSrcweir {
111*cdf0e10cSrcweir 	HRGN hTempRgn;
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir 	// Bereiche ausserhalb des sichtbaren Bereiches berechnen
114*cdf0e10cSrcweir 	if ( rSrcRect.left < nLeft )
115*cdf0e10cSrcweir 	{
116*cdf0e10cSrcweir 		if ( !rhInvalidateRgn )
117*cdf0e10cSrcweir 			rhInvalidateRgn = CreateRectRgnIndirect( &rSrcRect );
118*cdf0e10cSrcweir 		hTempRgn = CreateRectRgn( -31999, 0, nLeft, 31999 );
119*cdf0e10cSrcweir 		CombineRgn( rhInvalidateRgn, rhInvalidateRgn, hTempRgn, RGN_DIFF );
120*cdf0e10cSrcweir 		DeleteRegion( hTempRgn );
121*cdf0e10cSrcweir 	}
122*cdf0e10cSrcweir 	if ( rSrcRect.top < nTop )
123*cdf0e10cSrcweir 	{
124*cdf0e10cSrcweir 		if ( !rhInvalidateRgn )
125*cdf0e10cSrcweir 			rhInvalidateRgn = CreateRectRgnIndirect( &rSrcRect );
126*cdf0e10cSrcweir 		hTempRgn = CreateRectRgn( 0, -31999, 31999, nTop );
127*cdf0e10cSrcweir 		CombineRgn( rhInvalidateRgn, rhInvalidateRgn, hTempRgn, RGN_DIFF );
128*cdf0e10cSrcweir 		DeleteRegion( hTempRgn );
129*cdf0e10cSrcweir 	}
130*cdf0e10cSrcweir 	if ( rSrcRect.right > nRight )
131*cdf0e10cSrcweir 	{
132*cdf0e10cSrcweir 		if ( !rhInvalidateRgn )
133*cdf0e10cSrcweir 			rhInvalidateRgn = CreateRectRgnIndirect( &rSrcRect );
134*cdf0e10cSrcweir 		hTempRgn = CreateRectRgn( nRight, 0, 31999, 31999 );
135*cdf0e10cSrcweir 		CombineRgn( rhInvalidateRgn, rhInvalidateRgn, hTempRgn, RGN_DIFF );
136*cdf0e10cSrcweir 		DeleteRegion( hTempRgn );
137*cdf0e10cSrcweir 	}
138*cdf0e10cSrcweir 	if ( rSrcRect.bottom > nBottom )
139*cdf0e10cSrcweir 	{
140*cdf0e10cSrcweir 		if ( !rhInvalidateRgn )
141*cdf0e10cSrcweir 			rhInvalidateRgn = CreateRectRgnIndirect( &rSrcRect );
142*cdf0e10cSrcweir 		hTempRgn = CreateRectRgn( 0, nBottom, 31999, 31999 );
143*cdf0e10cSrcweir 		CombineRgn( rhInvalidateRgn, rhInvalidateRgn, hTempRgn, RGN_DIFF );
144*cdf0e10cSrcweir 		DeleteRegion( hTempRgn );
145*cdf0e10cSrcweir 	}
146*cdf0e10cSrcweir }
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir // -----------------------------------------------------------------------
149*cdf0e10cSrcweir 
150*cdf0e10cSrcweir void WinSalGraphics::copyArea( long nDestX, long nDestY,
151*cdf0e10cSrcweir 							long nSrcX, long nSrcY,
152*cdf0e10cSrcweir 							long nSrcWidth, long nSrcHeight,
153*cdf0e10cSrcweir 							sal_uInt16 nFlags )
154*cdf0e10cSrcweir {
155*cdf0e10cSrcweir     bool    bRestoreClipRgn = false;
156*cdf0e10cSrcweir     HRGN    hOldClipRgn = 0;
157*cdf0e10cSrcweir     int     nOldClipRgnType = ERROR;
158*cdf0e10cSrcweir     HRGN    hInvalidateRgn = 0;
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir 	// Muessen die ueberlappenden Bereiche auch invalidiert werden?
161*cdf0e10cSrcweir 	if ( (nFlags & SAL_COPYAREA_WINDOWINVALIDATE) && mbWindow )
162*cdf0e10cSrcweir 	{
163*cdf0e10cSrcweir         // compute and invalidate those parts that were either off-screen or covered by other windows
164*cdf0e10cSrcweir         //  while performing the above BitBlt
165*cdf0e10cSrcweir         // those regions then have to be invalidated as they contain useless/wrong data
166*cdf0e10cSrcweir 		RECT	aSrcRect;
167*cdf0e10cSrcweir 		RECT	aClipRect;
168*cdf0e10cSrcweir 		RECT	aTempRect;
169*cdf0e10cSrcweir 		RECT	aTempRect2;
170*cdf0e10cSrcweir 		HRGN	hTempRgn;
171*cdf0e10cSrcweir 		HWND	hWnd;
172*cdf0e10cSrcweir 		int 	nRgnType;
173*cdf0e10cSrcweir 
174*cdf0e10cSrcweir         // restrict srcRect to this window (calc intersection)
175*cdf0e10cSrcweir 		aSrcRect.left	= (int)nSrcX;
176*cdf0e10cSrcweir 		aSrcRect.top	= (int)nSrcY;
177*cdf0e10cSrcweir 		aSrcRect.right	= aSrcRect.left+(int)nSrcWidth;
178*cdf0e10cSrcweir 		aSrcRect.bottom = aSrcRect.top+(int)nSrcHeight;
179*cdf0e10cSrcweir 		GetClientRect( mhWnd, &aClipRect );
180*cdf0e10cSrcweir 		if ( IntersectRect( &aSrcRect, &aSrcRect, &aClipRect ) )
181*cdf0e10cSrcweir 		{
182*cdf0e10cSrcweir 			// transform srcRect to screen coordinates
183*cdf0e10cSrcweir 			POINT aPt;
184*cdf0e10cSrcweir 			aPt.x = 0;
185*cdf0e10cSrcweir 			aPt.y = 0;
186*cdf0e10cSrcweir 			ClientToScreen( mhWnd, &aPt );
187*cdf0e10cSrcweir 			aSrcRect.left	+= aPt.x;
188*cdf0e10cSrcweir 			aSrcRect.top	+= aPt.y;
189*cdf0e10cSrcweir 			aSrcRect.right	+= aPt.x;
190*cdf0e10cSrcweir 			aSrcRect.bottom += aPt.y;
191*cdf0e10cSrcweir 			hInvalidateRgn = 0;
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir             // compute the parts that are off screen (ie invisible)
194*cdf0e10cSrcweir             RECT theScreen;
195*cdf0e10cSrcweir             ImplSalGetWorkArea( NULL, &theScreen, NULL );  // find the screen area taking multiple monitors into account
196*cdf0e10cSrcweir 			ImplCalcOutSideRgn( aSrcRect, theScreen.left, theScreen.top, theScreen.right, theScreen.bottom, hInvalidateRgn );
197*cdf0e10cSrcweir 
198*cdf0e10cSrcweir 			// Bereiche die von anderen Fenstern ueberlagert werden berechnen
199*cdf0e10cSrcweir 			HRGN hTempRgn2 = 0;
200*cdf0e10cSrcweir 			HWND hWndTopWindow = mhWnd;
201*cdf0e10cSrcweir 			// Find the TopLevel Window, because only Windows which are in
202*cdf0e10cSrcweir 			// in the foreground of our TopLevel window must be considered
203*cdf0e10cSrcweir 			if ( GetWindowStyle( hWndTopWindow ) & WS_CHILD )
204*cdf0e10cSrcweir 			{
205*cdf0e10cSrcweir 				RECT aTempRect3 = aSrcRect;
206*cdf0e10cSrcweir 				do
207*cdf0e10cSrcweir 				{
208*cdf0e10cSrcweir 					hWndTopWindow = ::GetParent( hWndTopWindow );
209*cdf0e10cSrcweir 
210*cdf0e10cSrcweir 					// Test, if the Parent clips our window
211*cdf0e10cSrcweir 					GetClientRect( hWndTopWindow, &aTempRect );
212*cdf0e10cSrcweir 					POINT aPt2;
213*cdf0e10cSrcweir 					aPt2.x = 0;
214*cdf0e10cSrcweir 					aPt2.y = 0;
215*cdf0e10cSrcweir 					ClientToScreen( hWndTopWindow, &aPt2 );
216*cdf0e10cSrcweir 					aTempRect.left	 += aPt2.x;
217*cdf0e10cSrcweir 					aTempRect.top	 += aPt2.y;
218*cdf0e10cSrcweir 					aTempRect.right  += aPt2.x;
219*cdf0e10cSrcweir 					aTempRect.bottom += aPt2.y;
220*cdf0e10cSrcweir 					IntersectRect( &aTempRect3, &aTempRect3, &aTempRect );
221*cdf0e10cSrcweir 				}
222*cdf0e10cSrcweir 				while ( GetWindowStyle( hWndTopWindow ) & WS_CHILD );
223*cdf0e10cSrcweir 
224*cdf0e10cSrcweir 				// If one or more Parents clip our window, than we must
225*cdf0e10cSrcweir 				// calculate the outside area
226*cdf0e10cSrcweir 				if ( !EqualRect( &aSrcRect, &aTempRect3 ) )
227*cdf0e10cSrcweir 				{
228*cdf0e10cSrcweir 					ImplCalcOutSideRgn( aSrcRect,
229*cdf0e10cSrcweir 										aTempRect3.left, aTempRect3.top,
230*cdf0e10cSrcweir 										aTempRect3.right, aTempRect3.bottom,
231*cdf0e10cSrcweir 										hInvalidateRgn );
232*cdf0e10cSrcweir 				}
233*cdf0e10cSrcweir 			}
234*cdf0e10cSrcweir             // retrieve the top-most (z-order) child window
235*cdf0e10cSrcweir 			hWnd = GetWindow( GetDesktopWindow(), GW_CHILD );
236*cdf0e10cSrcweir 			while ( hWnd )
237*cdf0e10cSrcweir 			{
238*cdf0e10cSrcweir 				if ( hWnd == hWndTopWindow )
239*cdf0e10cSrcweir 					break;
240*cdf0e10cSrcweir 				if ( IsWindowVisible( hWnd ) && !IsIconic( hWnd ) )
241*cdf0e10cSrcweir 				{
242*cdf0e10cSrcweir 					GetWindowRect( hWnd, &aTempRect );
243*cdf0e10cSrcweir 					if ( IntersectRect( &aTempRect2, &aSrcRect, &aTempRect ) )
244*cdf0e10cSrcweir 					{
245*cdf0e10cSrcweir                         // hWnd covers part or all of aSrcRect
246*cdf0e10cSrcweir 						if ( !hInvalidateRgn )
247*cdf0e10cSrcweir 							hInvalidateRgn = CreateRectRgnIndirect( &aSrcRect );
248*cdf0e10cSrcweir 
249*cdf0e10cSrcweir                         // get full bounding box of hWnd
250*cdf0e10cSrcweir 						hTempRgn = CreateRectRgnIndirect( &aTempRect );
251*cdf0e10cSrcweir 
252*cdf0e10cSrcweir                         // get region of hWnd (the window may be shaped)
253*cdf0e10cSrcweir 						if ( !hTempRgn2 )
254*cdf0e10cSrcweir 							hTempRgn2 = CreateRectRgn( 0, 0, 0, 0 );
255*cdf0e10cSrcweir 						nRgnType = GetWindowRgn( hWnd, hTempRgn2 );
256*cdf0e10cSrcweir 						if ( (nRgnType != ERROR) && (nRgnType != NULLREGION) )
257*cdf0e10cSrcweir 						{
258*cdf0e10cSrcweir                             // convert window region to screen coordinates
259*cdf0e10cSrcweir 							OffsetRgn( hTempRgn2, aTempRect.left, aTempRect.top );
260*cdf0e10cSrcweir                             // and intersect with the window's bounding box
261*cdf0e10cSrcweir 							CombineRgn( hTempRgn, hTempRgn, hTempRgn2, RGN_AND );
262*cdf0e10cSrcweir 						}
263*cdf0e10cSrcweir                         // finally compute that part of aSrcRect which is not covered by any parts of hWnd
264*cdf0e10cSrcweir 						CombineRgn( hInvalidateRgn, hInvalidateRgn, hTempRgn, RGN_DIFF );
265*cdf0e10cSrcweir 						DeleteRegion( hTempRgn );
266*cdf0e10cSrcweir 					}
267*cdf0e10cSrcweir 				}
268*cdf0e10cSrcweir                 // retrieve the next window in the z-order, i.e. the window below hwnd
269*cdf0e10cSrcweir 				hWnd = GetWindow( hWnd, GW_HWNDNEXT );
270*cdf0e10cSrcweir 			}
271*cdf0e10cSrcweir 			if ( hTempRgn2 )
272*cdf0e10cSrcweir 				DeleteRegion( hTempRgn2 );
273*cdf0e10cSrcweir 			if ( hInvalidateRgn )
274*cdf0e10cSrcweir 			{
275*cdf0e10cSrcweir                 // hInvalidateRgn contains the fully visible parts of the original srcRect
276*cdf0e10cSrcweir 				hTempRgn = CreateRectRgnIndirect( &aSrcRect );
277*cdf0e10cSrcweir                 // substract it from the original rect to get the occluded parts
278*cdf0e10cSrcweir 				nRgnType = CombineRgn( hInvalidateRgn, hTempRgn, hInvalidateRgn, RGN_DIFF );
279*cdf0e10cSrcweir 				DeleteRegion( hTempRgn );
280*cdf0e10cSrcweir 
281*cdf0e10cSrcweir 				if ( (nRgnType != ERROR) && (nRgnType != NULLREGION) )
282*cdf0e10cSrcweir 				{
283*cdf0e10cSrcweir                     // move the occluded parts to the destination pos
284*cdf0e10cSrcweir 					int nOffX = (int)(nDestX-nSrcX);
285*cdf0e10cSrcweir 					int nOffY = (int)(nDestY-nSrcY);
286*cdf0e10cSrcweir 					OffsetRgn( hInvalidateRgn, nOffX-aPt.x, nOffY-aPt.y );
287*cdf0e10cSrcweir 
288*cdf0e10cSrcweir                     // by excluding hInvalidateRgn from the system's clip region
289*cdf0e10cSrcweir                     // we will prevent bitblt from copying useless data
290*cdf0e10cSrcweir                     // epsecially now shadows from overlapping windows will appear (#i36344)
291*cdf0e10cSrcweir                     hOldClipRgn = CreateRectRgn( 0, 0, 0, 0 );
292*cdf0e10cSrcweir                     nOldClipRgnType = GetClipRgn( mhDC, hOldClipRgn );
293*cdf0e10cSrcweir 
294*cdf0e10cSrcweir                     bRestoreClipRgn = TRUE; // indicate changed clipregion and force invalidate
295*cdf0e10cSrcweir                     ExtSelectClipRgn( mhDC, hInvalidateRgn, RGN_DIFF );
296*cdf0e10cSrcweir 				}
297*cdf0e10cSrcweir 			}
298*cdf0e10cSrcweir 		}
299*cdf0e10cSrcweir 	}
300*cdf0e10cSrcweir 
301*cdf0e10cSrcweir 	BitBlt( mhDC,
302*cdf0e10cSrcweir 			(int)nDestX, (int)nDestY,
303*cdf0e10cSrcweir 			(int)nSrcWidth, (int)nSrcHeight,
304*cdf0e10cSrcweir 			mhDC,
305*cdf0e10cSrcweir 			(int)nSrcX, (int)nSrcY,
306*cdf0e10cSrcweir 			SRCCOPY );
307*cdf0e10cSrcweir 
308*cdf0e10cSrcweir     if( bRestoreClipRgn )
309*cdf0e10cSrcweir     {
310*cdf0e10cSrcweir         // restore old clip region
311*cdf0e10cSrcweir         if( nOldClipRgnType != ERROR )
312*cdf0e10cSrcweir             SelectClipRgn( mhDC, hOldClipRgn);
313*cdf0e10cSrcweir         DeleteRegion( hOldClipRgn );
314*cdf0e10cSrcweir 
315*cdf0e10cSrcweir         // invalidate regions that were not copied
316*cdf0e10cSrcweir         bool    bInvalidate = true;
317*cdf0e10cSrcweir 
318*cdf0e10cSrcweir 		// Combine Invalidate Region with existing ClipRegion
319*cdf0e10cSrcweir         HRGN    hTempRgn = CreateRectRgn( 0, 0, 0, 0 );
320*cdf0e10cSrcweir 		if ( GetClipRgn( mhDC, hTempRgn ) == 1 )
321*cdf0e10cSrcweir         {
322*cdf0e10cSrcweir 			int nRgnType = CombineRgn( hInvalidateRgn, hTempRgn, hInvalidateRgn, RGN_AND );
323*cdf0e10cSrcweir 		    if ( (nRgnType == ERROR) || (nRgnType == NULLREGION) )
324*cdf0e10cSrcweir                 bInvalidate = false;
325*cdf0e10cSrcweir         }
326*cdf0e10cSrcweir         DeleteRegion( hTempRgn );
327*cdf0e10cSrcweir 
328*cdf0e10cSrcweir 		if ( bInvalidate )
329*cdf0e10cSrcweir 		{
330*cdf0e10cSrcweir 			InvalidateRgn( mhWnd, hInvalidateRgn, TRUE );
331*cdf0e10cSrcweir 			// Hier loesen wir nur ein Update aus, wenn es der
332*cdf0e10cSrcweir 			// MainThread ist, damit es beim Bearbeiten der
333*cdf0e10cSrcweir 			// Paint-Message keinen Deadlock gibt, da der
334*cdf0e10cSrcweir 			// SolarMutex durch diesen Thread schon gelockt ist
335*cdf0e10cSrcweir 			SalData*	pSalData = GetSalData();
336*cdf0e10cSrcweir 			DWORD		nCurThreadId = GetCurrentThreadId();
337*cdf0e10cSrcweir 			if ( pSalData->mnAppThreadId == nCurThreadId )
338*cdf0e10cSrcweir 				UpdateWindow( mhWnd );
339*cdf0e10cSrcweir 		}
340*cdf0e10cSrcweir 
341*cdf0e10cSrcweir         DeleteRegion( hInvalidateRgn );
342*cdf0e10cSrcweir     }
343*cdf0e10cSrcweir 
344*cdf0e10cSrcweir }
345*cdf0e10cSrcweir 
346*cdf0e10cSrcweir // -----------------------------------------------------------------------
347*cdf0e10cSrcweir 
348*cdf0e10cSrcweir void ImplDrawBitmap( HDC hDC,
349*cdf0e10cSrcweir 					 const SalTwoRect* pPosAry, const WinSalBitmap& rSalBitmap,
350*cdf0e10cSrcweir 					 sal_Bool bPrinter, int nDrawMode )
351*cdf0e10cSrcweir {
352*cdf0e10cSrcweir 	if( hDC )
353*cdf0e10cSrcweir 	{
354*cdf0e10cSrcweir 		HGLOBAL 	hDrawDIB;
355*cdf0e10cSrcweir 		HBITMAP 	hDrawDDB = rSalBitmap.ImplGethDDB();
356*cdf0e10cSrcweir 		WinSalBitmap*	pTmpSalBmp = NULL;
357*cdf0e10cSrcweir 		sal_Bool		bPrintDDB = ( bPrinter && hDrawDDB );
358*cdf0e10cSrcweir 
359*cdf0e10cSrcweir 		if( bPrintDDB )
360*cdf0e10cSrcweir 		{
361*cdf0e10cSrcweir 			pTmpSalBmp = new WinSalBitmap;
362*cdf0e10cSrcweir 			pTmpSalBmp->Create( rSalBitmap, rSalBitmap.GetBitCount() );
363*cdf0e10cSrcweir 			hDrawDIB = pTmpSalBmp->ImplGethDIB();
364*cdf0e10cSrcweir 		}
365*cdf0e10cSrcweir 		else
366*cdf0e10cSrcweir 			hDrawDIB = rSalBitmap.ImplGethDIB();
367*cdf0e10cSrcweir 
368*cdf0e10cSrcweir 		if( hDrawDIB )
369*cdf0e10cSrcweir 		{
370*cdf0e10cSrcweir 			PBITMAPINFO 		pBI = (PBITMAPINFO) GlobalLock( hDrawDIB );
371*cdf0e10cSrcweir 			PBITMAPINFOHEADER	pBIH = (PBITMAPINFOHEADER) pBI;
372*cdf0e10cSrcweir 			PBYTE				pBits = (PBYTE) pBI + *(DWORD*) pBI +
373*cdf0e10cSrcweir 										rSalBitmap.ImplGetDIBColorCount( hDrawDIB ) * sizeof( RGBQUAD );
374*cdf0e10cSrcweir 			const int			nOldStretchMode = SetStretchBltMode( hDC, STRETCH_DELETESCANS );
375*cdf0e10cSrcweir 
376*cdf0e10cSrcweir 			StretchDIBits( hDC,
377*cdf0e10cSrcweir                            (int)pPosAry->mnDestX, (int)pPosAry->mnDestY,
378*cdf0e10cSrcweir                            (int)pPosAry->mnDestWidth, (int)pPosAry->mnDestHeight,
379*cdf0e10cSrcweir                            (int)pPosAry->mnSrcX, (int)(pBIH->biHeight - pPosAry->mnSrcHeight - pPosAry->mnSrcY),
380*cdf0e10cSrcweir                            (int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight,
381*cdf0e10cSrcweir                            pBits, pBI, DIB_RGB_COLORS, nDrawMode );
382*cdf0e10cSrcweir 
383*cdf0e10cSrcweir 			GlobalUnlock( hDrawDIB );
384*cdf0e10cSrcweir 			SetStretchBltMode( hDC, nOldStretchMode );
385*cdf0e10cSrcweir 		}
386*cdf0e10cSrcweir 		else if( hDrawDDB && !bPrintDDB )
387*cdf0e10cSrcweir 		{
388*cdf0e10cSrcweir 			HDC 		hBmpDC = ImplGetCachedDC( CACHED_HDC_DRAW, hDrawDDB );
389*cdf0e10cSrcweir 			COLORREF	nOldBkColor = RGB(0xFF,0xFF,0xFF);
390*cdf0e10cSrcweir 			COLORREF	nOldTextColor = RGB(0,0,0);
391*cdf0e10cSrcweir 			sal_Bool		bMono = ( rSalBitmap.GetBitCount() == 1 );
392*cdf0e10cSrcweir 
393*cdf0e10cSrcweir 			if( bMono )
394*cdf0e10cSrcweir 			{
395*cdf0e10cSrcweir 				nOldBkColor = SetBkColor( hDC, RGB( 0xFF, 0xFF, 0xFF ) );
396*cdf0e10cSrcweir 				nOldTextColor = ::SetTextColor( hDC, RGB( 0x00, 0x00, 0x00 ) );
397*cdf0e10cSrcweir 			}
398*cdf0e10cSrcweir 
399*cdf0e10cSrcweir 			if ( (pPosAry->mnSrcWidth  == pPosAry->mnDestWidth) &&
400*cdf0e10cSrcweir 				 (pPosAry->mnSrcHeight == pPosAry->mnDestHeight) )
401*cdf0e10cSrcweir 			{
402*cdf0e10cSrcweir 				BitBlt( hDC,
403*cdf0e10cSrcweir 						(int)pPosAry->mnDestX, (int)pPosAry->mnDestY,
404*cdf0e10cSrcweir 						(int)pPosAry->mnDestWidth, (int)pPosAry->mnDestHeight,
405*cdf0e10cSrcweir 						hBmpDC,
406*cdf0e10cSrcweir 						(int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY,
407*cdf0e10cSrcweir 						nDrawMode );
408*cdf0e10cSrcweir 			}
409*cdf0e10cSrcweir 			else
410*cdf0e10cSrcweir 			{
411*cdf0e10cSrcweir 				const int nOldStretchMode = SetStretchBltMode( hDC, STRETCH_DELETESCANS );
412*cdf0e10cSrcweir 
413*cdf0e10cSrcweir 				StretchBlt( hDC,
414*cdf0e10cSrcweir 							(int)pPosAry->mnDestX, (int)pPosAry->mnDestY,
415*cdf0e10cSrcweir 							(int)pPosAry->mnDestWidth, (int)pPosAry->mnDestHeight,
416*cdf0e10cSrcweir 							hBmpDC,
417*cdf0e10cSrcweir 							(int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY,
418*cdf0e10cSrcweir 							(int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight,
419*cdf0e10cSrcweir 							nDrawMode );
420*cdf0e10cSrcweir 
421*cdf0e10cSrcweir 				SetStretchBltMode( hDC, nOldStretchMode );
422*cdf0e10cSrcweir 			}
423*cdf0e10cSrcweir 
424*cdf0e10cSrcweir 			if( bMono )
425*cdf0e10cSrcweir 			{
426*cdf0e10cSrcweir 				SetBkColor( hDC, nOldBkColor );
427*cdf0e10cSrcweir 				::SetTextColor( hDC, nOldTextColor );
428*cdf0e10cSrcweir 			}
429*cdf0e10cSrcweir 
430*cdf0e10cSrcweir 			ImplReleaseCachedDC( CACHED_HDC_DRAW );
431*cdf0e10cSrcweir 		}
432*cdf0e10cSrcweir 
433*cdf0e10cSrcweir 		if( bPrintDDB )
434*cdf0e10cSrcweir 			delete pTmpSalBmp;
435*cdf0e10cSrcweir 	}
436*cdf0e10cSrcweir }
437*cdf0e10cSrcweir 
438*cdf0e10cSrcweir // -----------------------------------------------------------------------
439*cdf0e10cSrcweir 
440*cdf0e10cSrcweir void WinSalGraphics::drawBitmap( const SalTwoRect* pPosAry,
441*cdf0e10cSrcweir 							  const SalBitmap& rSalBitmap )
442*cdf0e10cSrcweir {
443*cdf0e10cSrcweir 	ImplDrawBitmap( mhDC, pPosAry, static_cast<const WinSalBitmap&>(rSalBitmap),
444*cdf0e10cSrcweir 					mbPrinter,
445*cdf0e10cSrcweir 					mbXORMode ? SRCINVERT : SRCCOPY );
446*cdf0e10cSrcweir }
447*cdf0e10cSrcweir 
448*cdf0e10cSrcweir // -----------------------------------------------------------------------
449*cdf0e10cSrcweir 
450*cdf0e10cSrcweir void WinSalGraphics::drawBitmap( const SalTwoRect* pPosAry,
451*cdf0e10cSrcweir 							  const SalBitmap& rSSalBitmap,
452*cdf0e10cSrcweir 							  SalColor nTransparentColor )
453*cdf0e10cSrcweir {
454*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
455*cdf0e10cSrcweir 
456*cdf0e10cSrcweir     const WinSalBitmap& rSalBitmap = static_cast<const WinSalBitmap&>(rSSalBitmap);
457*cdf0e10cSrcweir 
458*cdf0e10cSrcweir 	WinSalBitmap*	pMask = new WinSalBitmap;
459*cdf0e10cSrcweir 	const Point aPoint;
460*cdf0e10cSrcweir 	const Size	aSize( rSalBitmap.GetSize() );
461*cdf0e10cSrcweir 	HBITMAP 	hMaskBitmap = CreateBitmap( (int) aSize.Width(), (int) aSize.Height(), 1, 1, NULL );
462*cdf0e10cSrcweir 	HDC 		hMaskDC = ImplGetCachedDC( CACHED_HDC_1, hMaskBitmap );
463*cdf0e10cSrcweir 	const BYTE	cRed = SALCOLOR_RED( nTransparentColor );
464*cdf0e10cSrcweir 	const BYTE	cGreen = SALCOLOR_GREEN( nTransparentColor );
465*cdf0e10cSrcweir 	const BYTE	cBlue = SALCOLOR_BLUE( nTransparentColor );
466*cdf0e10cSrcweir 
467*cdf0e10cSrcweir 	if( rSalBitmap.ImplGethDDB() )
468*cdf0e10cSrcweir 	{
469*cdf0e10cSrcweir 		HDC 		hSrcDC = ImplGetCachedDC( CACHED_HDC_2, rSalBitmap.ImplGethDDB() );
470*cdf0e10cSrcweir 		COLORREF	aOldCol = SetBkColor( hSrcDC, RGB( cRed, cGreen, cBlue ) );
471*cdf0e10cSrcweir 
472*cdf0e10cSrcweir 		BitBlt( hMaskDC, 0, 0, (int) aSize.Width(), (int) aSize.Height(), hSrcDC, 0, 0, SRCCOPY );
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir 		SetBkColor( hSrcDC, aOldCol );
475*cdf0e10cSrcweir 		ImplReleaseCachedDC( CACHED_HDC_2 );
476*cdf0e10cSrcweir 	}
477*cdf0e10cSrcweir 	else
478*cdf0e10cSrcweir 	{
479*cdf0e10cSrcweir 		WinSalBitmap*	pTmpSalBmp = new WinSalBitmap;
480*cdf0e10cSrcweir 
481*cdf0e10cSrcweir 		if( pTmpSalBmp->Create( rSalBitmap, this ) )
482*cdf0e10cSrcweir 		{
483*cdf0e10cSrcweir 			HDC 		hSrcDC = ImplGetCachedDC( CACHED_HDC_2, pTmpSalBmp->ImplGethDDB() );
484*cdf0e10cSrcweir 			COLORREF	aOldCol = SetBkColor( hSrcDC, RGB( cRed, cGreen, cBlue ) );
485*cdf0e10cSrcweir 
486*cdf0e10cSrcweir 			BitBlt( hMaskDC, 0, 0, (int) aSize.Width(), (int) aSize.Height(), hSrcDC, 0, 0, SRCCOPY );
487*cdf0e10cSrcweir 
488*cdf0e10cSrcweir 			SetBkColor( hSrcDC, aOldCol );
489*cdf0e10cSrcweir 			ImplReleaseCachedDC( CACHED_HDC_2 );
490*cdf0e10cSrcweir 		}
491*cdf0e10cSrcweir 
492*cdf0e10cSrcweir 		delete pTmpSalBmp;
493*cdf0e10cSrcweir 	}
494*cdf0e10cSrcweir 
495*cdf0e10cSrcweir 	ImplReleaseCachedDC( CACHED_HDC_1 );
496*cdf0e10cSrcweir 
497*cdf0e10cSrcweir 	// hMaskBitmap is destroyed by new SalBitmap 'pMask' ( bDIB==FALSE, bCopy == FALSE )
498*cdf0e10cSrcweir 	if( pMask->Create( hMaskBitmap, FALSE, FALSE ) )
499*cdf0e10cSrcweir 		drawBitmap( pPosAry, rSalBitmap, *pMask );
500*cdf0e10cSrcweir 
501*cdf0e10cSrcweir 	delete pMask;
502*cdf0e10cSrcweir }
503*cdf0e10cSrcweir 
504*cdf0e10cSrcweir // -----------------------------------------------------------------------
505*cdf0e10cSrcweir 
506*cdf0e10cSrcweir void WinSalGraphics::drawBitmap( const SalTwoRect* pPosAry,
507*cdf0e10cSrcweir 							  const SalBitmap& rSSalBitmap,
508*cdf0e10cSrcweir 							  const SalBitmap& rSTransparentBitmap )
509*cdf0e10cSrcweir {
510*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
511*cdf0e10cSrcweir 
512*cdf0e10cSrcweir     const WinSalBitmap& rSalBitmap = static_cast<const WinSalBitmap&>(rSSalBitmap);
513*cdf0e10cSrcweir     const WinSalBitmap& rTransparentBitmap = static_cast<const WinSalBitmap&>(rSTransparentBitmap);
514*cdf0e10cSrcweir 
515*cdf0e10cSrcweir 	SalTwoRect	aPosAry = *pPosAry;
516*cdf0e10cSrcweir 	int 		nDstX = (int)aPosAry.mnDestX;
517*cdf0e10cSrcweir 	int 		nDstY = (int)aPosAry.mnDestY;
518*cdf0e10cSrcweir 	int 		nDstWidth = (int)aPosAry.mnDestWidth;
519*cdf0e10cSrcweir 	int 		nDstHeight = (int)aPosAry.mnDestHeight;
520*cdf0e10cSrcweir 	HDC 		hDC = mhDC;
521*cdf0e10cSrcweir 	HBITMAP 	hMemBitmap = 0;
522*cdf0e10cSrcweir 	HBITMAP 	hMaskBitmap = 0;
523*cdf0e10cSrcweir 
524*cdf0e10cSrcweir 	if( ( nDstWidth > CACHED_HDC_DEFEXT ) || ( nDstHeight > CACHED_HDC_DEFEXT ) )
525*cdf0e10cSrcweir 	{
526*cdf0e10cSrcweir 		hMemBitmap = CreateCompatibleBitmap( hDC, nDstWidth, nDstHeight );
527*cdf0e10cSrcweir 		hMaskBitmap = CreateCompatibleBitmap( hDC, nDstWidth, nDstHeight );
528*cdf0e10cSrcweir 	}
529*cdf0e10cSrcweir 
530*cdf0e10cSrcweir 	HDC hMemDC = ImplGetCachedDC( CACHED_HDC_1, hMemBitmap );
531*cdf0e10cSrcweir 	HDC hMaskDC = ImplGetCachedDC( CACHED_HDC_2, hMaskBitmap );
532*cdf0e10cSrcweir 
533*cdf0e10cSrcweir 	aPosAry.mnDestX = aPosAry.mnDestY = 0;
534*cdf0e10cSrcweir 	BitBlt( hMemDC, 0, 0, nDstWidth, nDstHeight, hDC, nDstX, nDstY, SRCCOPY );
535*cdf0e10cSrcweir 
536*cdf0e10cSrcweir 	// bei Paletten-Displays hat WIN/WNT offenbar ein kleines Problem,
537*cdf0e10cSrcweir 	// die Farben der Maske richtig auf die Palette abzubilden,
538*cdf0e10cSrcweir 	// wenn wir die DIB direkt ausgeben => DDB-Ausgabe
539*cdf0e10cSrcweir 	if( ( GetBitCount() <= 8 ) && rTransparentBitmap.ImplGethDIB() && rTransparentBitmap.GetBitCount() == 1 )
540*cdf0e10cSrcweir 	{
541*cdf0e10cSrcweir 		WinSalBitmap aTmp;
542*cdf0e10cSrcweir 
543*cdf0e10cSrcweir 		if( aTmp.Create( rTransparentBitmap, this ) )
544*cdf0e10cSrcweir 			ImplDrawBitmap( hMaskDC, &aPosAry, aTmp, FALSE, SRCCOPY );
545*cdf0e10cSrcweir 	}
546*cdf0e10cSrcweir 	else
547*cdf0e10cSrcweir 		ImplDrawBitmap( hMaskDC, &aPosAry, rTransparentBitmap, FALSE, SRCCOPY );
548*cdf0e10cSrcweir 
549*cdf0e10cSrcweir     // now MemDC contains background, MaskDC the transparency mask
550*cdf0e10cSrcweir 
551*cdf0e10cSrcweir     // #105055# Respect XOR mode
552*cdf0e10cSrcweir     if( mbXORMode )
553*cdf0e10cSrcweir     {
554*cdf0e10cSrcweir         ImplDrawBitmap( hMaskDC, &aPosAry, rSalBitmap, FALSE, SRCERASE );
555*cdf0e10cSrcweir         // now MaskDC contains the bitmap area with black background
556*cdf0e10cSrcweir         BitBlt( hMemDC, 0, 0, nDstWidth, nDstHeight, hMaskDC, 0, 0, SRCINVERT );
557*cdf0e10cSrcweir         // now MemDC contains background XORed bitmap area ontop
558*cdf0e10cSrcweir     }
559*cdf0e10cSrcweir     else
560*cdf0e10cSrcweir     {
561*cdf0e10cSrcweir         BitBlt( hMemDC, 0, 0, nDstWidth, nDstHeight, hMaskDC, 0, 0, SRCAND );
562*cdf0e10cSrcweir         // now MemDC contains background with masked-out bitmap area
563*cdf0e10cSrcweir         ImplDrawBitmap( hMaskDC, &aPosAry, rSalBitmap, FALSE, SRCERASE );
564*cdf0e10cSrcweir         // now MaskDC contains the bitmap area with black background
565*cdf0e10cSrcweir         BitBlt( hMemDC, 0, 0, nDstWidth, nDstHeight, hMaskDC, 0, 0, SRCPAINT );
566*cdf0e10cSrcweir         // now MemDC contains background and bitmap merged together
567*cdf0e10cSrcweir     }
568*cdf0e10cSrcweir     // copy to output DC
569*cdf0e10cSrcweir     BitBlt( hDC, nDstX, nDstY, nDstWidth, nDstHeight, hMemDC, 0, 0, SRCCOPY );
570*cdf0e10cSrcweir 
571*cdf0e10cSrcweir 	ImplReleaseCachedDC( CACHED_HDC_1 );
572*cdf0e10cSrcweir 	ImplReleaseCachedDC( CACHED_HDC_2 );
573*cdf0e10cSrcweir 
574*cdf0e10cSrcweir 	// hMemBitmap != 0 ==> hMaskBitmap != 0
575*cdf0e10cSrcweir 	if( hMemBitmap )
576*cdf0e10cSrcweir 	{
577*cdf0e10cSrcweir 		DeleteObject( hMemBitmap );
578*cdf0e10cSrcweir 		DeleteObject( hMaskBitmap );
579*cdf0e10cSrcweir 	}
580*cdf0e10cSrcweir }
581*cdf0e10cSrcweir 
582*cdf0e10cSrcweir // -----------------------------------------------------------------------
583*cdf0e10cSrcweir 
584*cdf0e10cSrcweir bool WinSalGraphics::drawAlphaBitmap( const SalTwoRect& rTR,
585*cdf0e10cSrcweir 				      const SalBitmap&  rSrcBitmap,
586*cdf0e10cSrcweir 				      const SalBitmap&  rAlphaBmp )
587*cdf0e10cSrcweir {
588*cdf0e10cSrcweir     (void)rTR; (void)rSrcBitmap; (void)rAlphaBmp;
589*cdf0e10cSrcweir 
590*cdf0e10cSrcweir     // TODO(P3): implement alpha bmp blits. Catch: Windows only
591*cdf0e10cSrcweir     // handles 32bpp, premultiplied bitmaps
592*cdf0e10cSrcweir     return false;
593*cdf0e10cSrcweir }
594*cdf0e10cSrcweir 
595*cdf0e10cSrcweir // -----------------------------------------------------------------------
596*cdf0e10cSrcweir 
597*cdf0e10cSrcweir bool WinSalGraphics::drawAlphaRect( long nX, long nY, long nWidth,
598*cdf0e10cSrcweir                                     long nHeight, sal_uInt8 nTransparency )
599*cdf0e10cSrcweir {
600*cdf0e10cSrcweir     if( mbPen || !mbBrush || mbXORMode )
601*cdf0e10cSrcweir         return false; // can only perform solid fills without XOR.
602*cdf0e10cSrcweir 
603*cdf0e10cSrcweir 	HDC hMemDC = ImplGetCachedDC( CACHED_HDC_1, 0 );
604*cdf0e10cSrcweir     SetPixel( hMemDC, (int)0, (int)0, mnBrushColor );
605*cdf0e10cSrcweir 
606*cdf0e10cSrcweir     BLENDFUNCTION aFunc = {
607*cdf0e10cSrcweir         AC_SRC_OVER,
608*cdf0e10cSrcweir         0,
609*cdf0e10cSrcweir         255 - 255L*nTransparency/100,
610*cdf0e10cSrcweir         0
611*cdf0e10cSrcweir     };
612*cdf0e10cSrcweir 
613*cdf0e10cSrcweir     // hMemDC contains a 1x1 bitmap of the right color - stretch-blit
614*cdf0e10cSrcweir     // that to dest hdc
615*cdf0e10cSrcweir     bool bRet = AlphaBlend( mhDC, nX, nY, nWidth, nHeight,
616*cdf0e10cSrcweir                             hMemDC, 0,0,1,1,
617*cdf0e10cSrcweir                             aFunc ) == TRUE;
618*cdf0e10cSrcweir 
619*cdf0e10cSrcweir 	ImplReleaseCachedDC( CACHED_HDC_1 );
620*cdf0e10cSrcweir 
621*cdf0e10cSrcweir     return bRet;
622*cdf0e10cSrcweir }
623*cdf0e10cSrcweir 
624*cdf0e10cSrcweir // -----------------------------------------------------------------------
625*cdf0e10cSrcweir 
626*cdf0e10cSrcweir void WinSalGraphics::drawMask( const SalTwoRect* pPosAry,
627*cdf0e10cSrcweir 							const SalBitmap& rSSalBitmap,
628*cdf0e10cSrcweir 							SalColor nMaskColor )
629*cdf0e10cSrcweir {
630*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No transparency print possible!" );
631*cdf0e10cSrcweir 
632*cdf0e10cSrcweir     const WinSalBitmap& rSalBitmap = static_cast<const WinSalBitmap&>(rSSalBitmap);
633*cdf0e10cSrcweir 
634*cdf0e10cSrcweir 	SalTwoRect	aPosAry = *pPosAry;
635*cdf0e10cSrcweir 	const BYTE	cRed = SALCOLOR_RED( nMaskColor );
636*cdf0e10cSrcweir 	const BYTE	cGreen = SALCOLOR_GREEN( nMaskColor );
637*cdf0e10cSrcweir 	const BYTE	cBlue = SALCOLOR_BLUE( nMaskColor );
638*cdf0e10cSrcweir 	HDC 		hDC = mhDC;
639*cdf0e10cSrcweir 	HBRUSH		hMaskBrush = CreateSolidBrush( RGB( cRed, cGreen, cBlue ) );
640*cdf0e10cSrcweir 	HBRUSH		hOldBrush = SelectBrush( hDC, hMaskBrush );
641*cdf0e10cSrcweir 
642*cdf0e10cSrcweir 	// bei Paletten-Displays hat WIN/WNT offenbar ein kleines Problem,
643*cdf0e10cSrcweir 	// die Farben der Maske richtig auf die Palette abzubilden,
644*cdf0e10cSrcweir 	// wenn wir die DIB direkt ausgeben => DDB-Ausgabe
645*cdf0e10cSrcweir 	if( ( GetBitCount() <= 8 ) && rSalBitmap.ImplGethDIB() && rSalBitmap.GetBitCount() == 1 )
646*cdf0e10cSrcweir 	{
647*cdf0e10cSrcweir 		WinSalBitmap aTmp;
648*cdf0e10cSrcweir 
649*cdf0e10cSrcweir 		if( aTmp.Create( rSalBitmap, this ) )
650*cdf0e10cSrcweir 			ImplDrawBitmap( hDC, &aPosAry, aTmp, FALSE, 0x00B8074AUL );
651*cdf0e10cSrcweir 	}
652*cdf0e10cSrcweir 	else
653*cdf0e10cSrcweir 		ImplDrawBitmap( hDC, &aPosAry, rSalBitmap, FALSE, 0x00B8074AUL );
654*cdf0e10cSrcweir 
655*cdf0e10cSrcweir 	SelectBrush( hDC, hOldBrush );
656*cdf0e10cSrcweir 	DeleteBrush( hMaskBrush );
657*cdf0e10cSrcweir }
658*cdf0e10cSrcweir 
659*cdf0e10cSrcweir // -----------------------------------------------------------------------
660*cdf0e10cSrcweir 
661*cdf0e10cSrcweir SalBitmap* WinSalGraphics::getBitmap( long nX, long nY, long nDX, long nDY )
662*cdf0e10cSrcweir {
663*cdf0e10cSrcweir 	DBG_ASSERT( !mbPrinter, "No ::GetBitmap() from printer possible!" );
664*cdf0e10cSrcweir 
665*cdf0e10cSrcweir 	WinSalBitmap* pSalBitmap = NULL;
666*cdf0e10cSrcweir 
667*cdf0e10cSrcweir 	nDX = labs( nDX );
668*cdf0e10cSrcweir 	nDY = labs( nDY );
669*cdf0e10cSrcweir 
670*cdf0e10cSrcweir 	HDC 	hDC = mhDC;
671*cdf0e10cSrcweir 	HBITMAP hBmpBitmap = CreateCompatibleBitmap( hDC, nDX, nDY );
672*cdf0e10cSrcweir 	HDC 	hBmpDC = ImplGetCachedDC( CACHED_HDC_1, hBmpBitmap );
673*cdf0e10cSrcweir 	sal_Bool	bRet;
674*cdf0e10cSrcweir     DWORD err = 0;
675*cdf0e10cSrcweir 
676*cdf0e10cSrcweir 	bRet = BitBlt( hBmpDC, 0, 0, (int) nDX, (int) nDY, hDC, (int) nX, (int) nY, SRCCOPY ) ? TRUE : FALSE;
677*cdf0e10cSrcweir 	ImplReleaseCachedDC( CACHED_HDC_1 );
678*cdf0e10cSrcweir 
679*cdf0e10cSrcweir 	if( bRet )
680*cdf0e10cSrcweir 	{
681*cdf0e10cSrcweir 		pSalBitmap = new WinSalBitmap;
682*cdf0e10cSrcweir 
683*cdf0e10cSrcweir 		if( !pSalBitmap->Create( hBmpBitmap, FALSE, FALSE ) )
684*cdf0e10cSrcweir 		{
685*cdf0e10cSrcweir 			delete pSalBitmap;
686*cdf0e10cSrcweir 			pSalBitmap = NULL;
687*cdf0e10cSrcweir 		}
688*cdf0e10cSrcweir 	}
689*cdf0e10cSrcweir     else
690*cdf0e10cSrcweir     {
691*cdf0e10cSrcweir         err = GetLastError();
692*cdf0e10cSrcweir         // #124826# avoid resource leak ! happens when runing without desktop access (remote desktop, service, may be screensavers)
693*cdf0e10cSrcweir         DeleteBitmap( hBmpBitmap );
694*cdf0e10cSrcweir     }
695*cdf0e10cSrcweir 
696*cdf0e10cSrcweir 	return pSalBitmap;
697*cdf0e10cSrcweir }
698*cdf0e10cSrcweir 
699*cdf0e10cSrcweir // -----------------------------------------------------------------------
700*cdf0e10cSrcweir 
701*cdf0e10cSrcweir SalColor WinSalGraphics::getPixel( long nX, long nY )
702*cdf0e10cSrcweir {
703*cdf0e10cSrcweir 	COLORREF aWinCol = ::GetPixel( mhDC, (int) nX, (int) nY );
704*cdf0e10cSrcweir 
705*cdf0e10cSrcweir 	if ( CLR_INVALID == aWinCol )
706*cdf0e10cSrcweir 		return MAKE_SALCOLOR( 0, 0, 0 );
707*cdf0e10cSrcweir 	else
708*cdf0e10cSrcweir 		return MAKE_SALCOLOR( GetRValue( aWinCol ),
709*cdf0e10cSrcweir 							  GetGValue( aWinCol ),
710*cdf0e10cSrcweir 							  GetBValue( aWinCol ) );
711*cdf0e10cSrcweir }
712*cdf0e10cSrcweir 
713*cdf0e10cSrcweir // -----------------------------------------------------------------------
714*cdf0e10cSrcweir 
715*cdf0e10cSrcweir void WinSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags )
716*cdf0e10cSrcweir {
717*cdf0e10cSrcweir 	if ( nFlags & SAL_INVERT_TRACKFRAME )
718*cdf0e10cSrcweir 	{
719*cdf0e10cSrcweir 		HPEN	hDotPen = CreatePen( PS_DOT, 0, 0 );
720*cdf0e10cSrcweir 		HPEN	hOldPen = SelectPen( mhDC, hDotPen );
721*cdf0e10cSrcweir 		HBRUSH	hOldBrush = SelectBrush( mhDC, GetStockBrush( NULL_BRUSH ) );
722*cdf0e10cSrcweir 		int 	nOldROP = SetROP2( mhDC, R2_NOT );
723*cdf0e10cSrcweir 
724*cdf0e10cSrcweir 		WIN_Rectangle( mhDC, (int)nX, (int)nY, (int)(nX+nWidth), (int)(nY+nHeight) );
725*cdf0e10cSrcweir 
726*cdf0e10cSrcweir 		SetROP2( mhDC, nOldROP );
727*cdf0e10cSrcweir 		SelectPen( mhDC, hOldPen );
728*cdf0e10cSrcweir 		SelectBrush( mhDC, hOldBrush );
729*cdf0e10cSrcweir 		DeletePen( hDotPen );
730*cdf0e10cSrcweir 	}
731*cdf0e10cSrcweir 	else if ( nFlags & SAL_INVERT_50 )
732*cdf0e10cSrcweir 	{
733*cdf0e10cSrcweir 		SalData* pSalData = GetSalData();
734*cdf0e10cSrcweir 		if ( !pSalData->mh50Brush )
735*cdf0e10cSrcweir 		{
736*cdf0e10cSrcweir 			if ( !pSalData->mh50Bmp )
737*cdf0e10cSrcweir 				pSalData->mh50Bmp = ImplLoadSalBitmap( SAL_RESID_BITMAP_50 );
738*cdf0e10cSrcweir 			pSalData->mh50Brush = CreatePatternBrush( pSalData->mh50Bmp );
739*cdf0e10cSrcweir 		}
740*cdf0e10cSrcweir 
741*cdf0e10cSrcweir 		COLORREF nOldTextColor = ::SetTextColor( mhDC, 0 );
742*cdf0e10cSrcweir 		HBRUSH hOldBrush = SelectBrush( mhDC, pSalData->mh50Brush );
743*cdf0e10cSrcweir 		PatBlt( mhDC, nX, nY, nWidth, nHeight, PATINVERT );
744*cdf0e10cSrcweir 		::SetTextColor( mhDC, nOldTextColor );
745*cdf0e10cSrcweir 		SelectBrush( mhDC, hOldBrush );
746*cdf0e10cSrcweir 	}
747*cdf0e10cSrcweir 	else
748*cdf0e10cSrcweir 	{
749*cdf0e10cSrcweir 		 RECT aRect;
750*cdf0e10cSrcweir 		 aRect.left 	 = (int)nX;
751*cdf0e10cSrcweir 		 aRect.top		 = (int)nY;
752*cdf0e10cSrcweir 		 aRect.right	 = (int)nX+nWidth;
753*cdf0e10cSrcweir 		 aRect.bottom	 = (int)nY+nHeight;
754*cdf0e10cSrcweir 		 ::InvertRect( mhDC, &aRect );
755*cdf0e10cSrcweir 	}
756*cdf0e10cSrcweir }
757*cdf0e10cSrcweir 
758*cdf0e10cSrcweir // -----------------------------------------------------------------------
759*cdf0e10cSrcweir 
760*cdf0e10cSrcweir void WinSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nSalFlags )
761*cdf0e10cSrcweir {
762*cdf0e10cSrcweir 	HPEN		hPen;
763*cdf0e10cSrcweir 	HPEN		hOldPen;
764*cdf0e10cSrcweir 	HBRUSH		hBrush;
765*cdf0e10cSrcweir 	HBRUSH		hOldBrush = 0;
766*cdf0e10cSrcweir 	COLORREF	nOldTextColor RGB(0,0,0);
767*cdf0e10cSrcweir 	int 		nOldROP = SetROP2( mhDC, R2_NOT );
768*cdf0e10cSrcweir 
769*cdf0e10cSrcweir 	if ( nSalFlags & SAL_INVERT_TRACKFRAME )
770*cdf0e10cSrcweir 		hPen = CreatePen( PS_DOT, 0, 0 );
771*cdf0e10cSrcweir 	else
772*cdf0e10cSrcweir 	{
773*cdf0e10cSrcweir 
774*cdf0e10cSrcweir 		if ( nSalFlags & SAL_INVERT_50 )
775*cdf0e10cSrcweir 		{
776*cdf0e10cSrcweir 			SalData* pSalData = GetSalData();
777*cdf0e10cSrcweir 			if ( !pSalData->mh50Brush )
778*cdf0e10cSrcweir 			{
779*cdf0e10cSrcweir 				if ( !pSalData->mh50Bmp )
780*cdf0e10cSrcweir 					pSalData->mh50Bmp = ImplLoadSalBitmap( SAL_RESID_BITMAP_50 );
781*cdf0e10cSrcweir 				pSalData->mh50Brush = CreatePatternBrush( pSalData->mh50Bmp );
782*cdf0e10cSrcweir 			}
783*cdf0e10cSrcweir 
784*cdf0e10cSrcweir 			hBrush = pSalData->mh50Brush;
785*cdf0e10cSrcweir 		}
786*cdf0e10cSrcweir 		else
787*cdf0e10cSrcweir 			hBrush = GetStockBrush( BLACK_BRUSH );
788*cdf0e10cSrcweir 
789*cdf0e10cSrcweir 		hPen = GetStockPen( NULL_PEN );
790*cdf0e10cSrcweir 		nOldTextColor = ::SetTextColor( mhDC, 0 );
791*cdf0e10cSrcweir 		hOldBrush = SelectBrush( mhDC, hBrush );
792*cdf0e10cSrcweir 	}
793*cdf0e10cSrcweir 	hOldPen = SelectPen( mhDC, hPen );
794*cdf0e10cSrcweir 
795*cdf0e10cSrcweir 	POINT* pWinPtAry;
796*cdf0e10cSrcweir 	// Unter NT koennen wir das Array direkt weiterreichen
797*cdf0e10cSrcweir 	DBG_ASSERT( sizeof( POINT ) == sizeof( SalPoint ),
798*cdf0e10cSrcweir 				"WinSalGraphics::DrawPolyLine(): POINT != SalPoint" );
799*cdf0e10cSrcweir 
800*cdf0e10cSrcweir 	pWinPtAry = (POINT*)pPtAry;
801*cdf0e10cSrcweir 	// Wegen Windows 95 und der Beschraenkung auf eine maximale Anzahl
802*cdf0e10cSrcweir 	// von Punkten
803*cdf0e10cSrcweir 	if ( nSalFlags & SAL_INVERT_TRACKFRAME )
804*cdf0e10cSrcweir 	{
805*cdf0e10cSrcweir 		if ( !Polyline( mhDC, pWinPtAry, (int)nPoints ) && (nPoints > MAX_64KSALPOINTS) )
806*cdf0e10cSrcweir 			Polyline( mhDC, pWinPtAry, MAX_64KSALPOINTS );
807*cdf0e10cSrcweir 	}
808*cdf0e10cSrcweir 	else
809*cdf0e10cSrcweir 	{
810*cdf0e10cSrcweir 		if ( !WIN_Polygon( mhDC, pWinPtAry, (int)nPoints ) && (nPoints > MAX_64KSALPOINTS) )
811*cdf0e10cSrcweir 			WIN_Polygon( mhDC, pWinPtAry, MAX_64KSALPOINTS );
812*cdf0e10cSrcweir 	}
813*cdf0e10cSrcweir 
814*cdf0e10cSrcweir 	SetROP2( mhDC, nOldROP );
815*cdf0e10cSrcweir 	SelectPen( mhDC, hOldPen );
816*cdf0e10cSrcweir 
817*cdf0e10cSrcweir 	if ( nSalFlags & SAL_INVERT_TRACKFRAME )
818*cdf0e10cSrcweir 		DeletePen( hPen );
819*cdf0e10cSrcweir 	else
820*cdf0e10cSrcweir 	{
821*cdf0e10cSrcweir 		::SetTextColor( mhDC, nOldTextColor );
822*cdf0e10cSrcweir 		SelectBrush( mhDC, hOldBrush );
823*cdf0e10cSrcweir 	}
824*cdf0e10cSrcweir }
825