1*5fdc4257SSteve Yin /************************************************************************* 2*5fdc4257SSteve Yin * 3*5fdc4257SSteve Yin * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*5fdc4257SSteve Yin * 5*5fdc4257SSteve Yin * Copyright IBM Corporation 2010. 6*5fdc4257SSteve Yin * Copyright 2000, 2010 Oracle and/or its affiliates. 7*5fdc4257SSteve Yin * 8*5fdc4257SSteve Yin * OpenOffice.org - a multi-platform office productivity suite 9*5fdc4257SSteve Yin * 10*5fdc4257SSteve Yin * This file is part of OpenOffice.org. 11*5fdc4257SSteve Yin * 12*5fdc4257SSteve Yin * OpenOffice.org is free software: you can redistribute it and/or modify 13*5fdc4257SSteve Yin * it under the terms of the GNU Lesser General Public License version 3 14*5fdc4257SSteve Yin * only, as published by the Free Software Foundation. 15*5fdc4257SSteve Yin * 16*5fdc4257SSteve Yin * OpenOffice.org is distributed in the hope that it will be useful, 17*5fdc4257SSteve Yin * but WITHOUT ANY WARRANTY; without even the implied warranty of 18*5fdc4257SSteve Yin * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 19*5fdc4257SSteve Yin * GNU Lesser General Public License version 3 for more details 20*5fdc4257SSteve Yin * (a copy is included in the LICENSE file that accompanied this code). 21*5fdc4257SSteve Yin * 22*5fdc4257SSteve Yin * You should have received a copy of the GNU Lesser General Public License 23*5fdc4257SSteve Yin * version 3 along with OpenOffice.org. If not, see 24*5fdc4257SSteve Yin * <http://www.openoffice.org/license.html> 25*5fdc4257SSteve Yin * for a copy of the LGPLv3 License. 26*5fdc4257SSteve Yin * 27*5fdc4257SSteve Yin ************************************************************************/ 28*5fdc4257SSteve Yin 29*5fdc4257SSteve Yin #ifndef __ACCOBJECT_HXX 30*5fdc4257SSteve Yin #define __ACCOBJECT_HXX 31*5fdc4257SSteve Yin 32*5fdc4257SSteve Yin #include <vector> 33*5fdc4257SSteve Yin #include <map> 34*5fdc4257SSteve Yin #include <oleacc.h> 35*5fdc4257SSteve Yin #include <windows.h> 36*5fdc4257SSteve Yin 37*5fdc4257SSteve Yin #include <com/sun/star/accessibility/XAccessible.hpp> 38*5fdc4257SSteve Yin #include <com/sun/star/accessibility/XAccessibleSelection.hpp> 39*5fdc4257SSteve Yin #include <com/sun/star/accessibility/XAccessibleAction.hpp> 40*5fdc4257SSteve Yin 41*5fdc4257SSteve Yin #include "accHelper.hxx" 42*5fdc4257SSteve Yin #include "UAccCOM.h" 43*5fdc4257SSteve Yin 44*5fdc4257SSteve Yin class AccEventListener; 45*5fdc4257SSteve Yin class AccObjectManagerAgent; 46*5fdc4257SSteve Yin class AccObject; 47*5fdc4257SSteve Yin 48*5fdc4257SSteve Yin typedef std::map< const long, AccObject*,ltstr4 > IAccSelectionList; 49*5fdc4257SSteve Yin typedef std::vector<AccObject *> IAccChildList; 50*5fdc4257SSteve Yin 51*5fdc4257SSteve Yin 52*5fdc4257SSteve Yin class AccObject 53*5fdc4257SSteve Yin { 54*5fdc4257SSteve Yin private: 55*5fdc4257SSteve Yin 56*5fdc4257SSteve Yin short m_accRole; 57*5fdc4257SSteve Yin long m_resID; 58*5fdc4257SSteve Yin HWND m_pParantID; 59*5fdc4257SSteve Yin sal_Bool m_bShouldDestroy; //avoid access COM interface when acc object is deleted 60*5fdc4257SSteve Yin IMAccessible* m_pIMAcc; 61*5fdc4257SSteve Yin AccObject* m_pParentObj; 62*5fdc4257SSteve Yin IAccChildList m_childrenList; 63*5fdc4257SSteve Yin AccEventListener* m_accListener; 64*5fdc4257SSteve Yin IAccSelectionList m_selectionList; 65*5fdc4257SSteve Yin 66*5fdc4257SSteve Yin ::com::sun::star::uno::Reference < ::com::sun::star::accessibility::XAccessible > m_xAccRef; 67*5fdc4257SSteve Yin ::com::sun::star::uno::Reference < ::com::sun::star::accessibility::XAccessibleAction > m_xAccActionRef; 68*5fdc4257SSteve Yin ::com::sun::star::uno::Reference < ::com::sun::star::accessibility::XAccessibleContext > m_xAccContextRef; 69*5fdc4257SSteve Yin 70*5fdc4257SSteve Yin sal_Bool ImplInitilizeCreateObj();//create COM object 71*5fdc4257SSteve Yin 72*5fdc4257SSteve Yin void UpdateActionDesc(); 73*5fdc4257SSteve Yin void UpdateRole(); 74*5fdc4257SSteve Yin 75*5fdc4257SSteve Yin DWORD GetMSAAStateFromUNO(short xState);//translate state from UNO to MSAA value 76*5fdc4257SSteve Yin ::com::sun::star::accessibility::XAccessibleSelection* GetXAccessibleSelection(); 77*5fdc4257SSteve Yin void GetExpandedState(sal_Bool* isExpandable, sal_Bool* isExpanded); 78*5fdc4257SSteve Yin ::rtl::OUString GetMAccessibleValueFromAny(::com::sun::star::uno::Any pAny); 79*5fdc4257SSteve Yin 80*5fdc4257SSteve Yin public: 81*5fdc4257SSteve Yin 82*5fdc4257SSteve Yin AccObject ( ::com::sun::star::accessibility::XAccessible* pXAcc = NULL,AccObjectManagerAgent* pAgent = NULL ,AccEventListener* accListener=NULL); 83*5fdc4257SSteve Yin virtual ~AccObject(); 84*5fdc4257SSteve Yin 85*5fdc4257SSteve Yin sal_Bool UpdateAccessibleInfoFromUnoToMSAA( ); //implement accessible information mapping 86*5fdc4257SSteve Yin void UpdateDefaultAction(); 87*5fdc4257SSteve Yin 88*5fdc4257SSteve Yin IMAccessible* GetIMAccessible(); //return COM interface in acc object 89*5fdc4257SSteve Yin ::com::sun::star::uno::Reference < ::com::sun::star::accessibility::XAccessible > GetXAccessible(); 90*5fdc4257SSteve Yin 91*5fdc4257SSteve Yin void SetResID(long id);//ResID means ChildID in MSAA 92*5fdc4257SSteve Yin long GetResID(); 93*5fdc4257SSteve Yin 94*5fdc4257SSteve Yin 95*5fdc4257SSteve Yin void SetParentHWND(HWND hWnd);//need to set top window handle when send event to AT 96*5fdc4257SSteve Yin HWND GetParentHWND(); 97*5fdc4257SSteve Yin 98*5fdc4257SSteve Yin void SetListener( AccEventListener* Listener ); 99*5fdc4257SSteve Yin AccEventListener* getListener(); 100*5fdc4257SSteve Yin 101*5fdc4257SSteve Yin void SetParentObj(AccObject* pParentAccObj); 102*5fdc4257SSteve Yin AccObject* GetParentObj(); 103*5fdc4257SSteve Yin 104*5fdc4257SSteve Yin void InsertChild( AccObject* pChild,short pos = LAST_CHILD); 105*5fdc4257SSteve Yin void DeleteChild( AccObject* pChild ); 106*5fdc4257SSteve Yin AccObject* NextChild(); 107*5fdc4257SSteve Yin 108*5fdc4257SSteve Yin void NotifyDestroy(sal_Bool ifDelete); 109*5fdc4257SSteve Yin sal_Bool ifShouldDestroy(); 110*5fdc4257SSteve Yin 111*5fdc4257SSteve Yin void DecreaseState(short xState );//call COM interface DecreaseState method 112*5fdc4257SSteve Yin void IncreaseState( short xState );//call COM interface IncreaseState method 113*5fdc4257SSteve Yin 114*5fdc4257SSteve Yin void SetName( com::sun::star::uno::Any newName); 115*5fdc4257SSteve Yin void SetValue( com::sun::star::uno::Any pAny ); 116*5fdc4257SSteve Yin void SetDescription( com::sun::star::uno::Any newDesc ); 117*5fdc4257SSteve Yin void SetRole( short Role ); 118*5fdc4257SSteve Yin 119*5fdc4257SSteve Yin short GetRole() const; 120*5fdc4257SSteve Yin 121*5fdc4257SSteve Yin void UpdateState(); 122*5fdc4257SSteve Yin void UpdateName(); 123*5fdc4257SSteve Yin void UpdateValue(); 124*5fdc4257SSteve Yin void UpdateAction(); 125*5fdc4257SSteve Yin void UpdateDescription(); 126*5fdc4257SSteve Yin void UpdateValidWindow(); 127*5fdc4257SSteve Yin void UpdateLocation(); 128*5fdc4257SSteve Yin 129*5fdc4257SSteve Yin void setFocus(); 130*5fdc4257SSteve Yin void unsetFocus(); 131*5fdc4257SSteve Yin 132*5fdc4257SSteve Yin void AddSelect(long index, AccObject* accObj); 133*5fdc4257SSteve Yin IAccSelectionList& GetSelection(); 134*5fdc4257SSteve Yin void setLocalizedResourceString(); 135*5fdc4257SSteve Yin }; 136*5fdc4257SSteve Yin 137*5fdc4257SSteve Yin #endif 138