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Searched refs:nObjHdlNum (Results 1 – 2 of 2) sorted by relevance

/AOO41X/main/svx/source/svdraw/
H A Dsvdhdl.cxx310 nObjHdlNum(0), in SdrHdl()
329 nObjHdlNum(0), in SdrHdl()
1526 if(nObjHdlNum <= 1 && pObj) in CreateB2dIAObject()
1542 if(pEdge->GetConnectedNode(nObjHdlNum == 0) != NULL) in CreateB2dIAObject()
1607 if (nObjHdlNum<=1) in GetPointer()
1620 if (nObjHdlNum<=1) in IsHorzDrag()
1632 long nWink=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2; in IsHorzDrag()
1661 if(nObjHdlNum > 1) in CreateB2dIAObject()
1706 switch (nObjHdlNum) in GetPointer()
/AOO41X/main/svx/inc/svx/
H A Dsvdhdl.hxx174 sal_uInt32 nObjHdlNum; // wird von der MarkView benoetigt member in SdrHdl
229 void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; } in SetObjHdlNum()
230 sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; } in GetObjHdlNum()