Searched refs:OutputToPrinter (Results 1 – 3 of 3) sorted by relevance
236 && !OutputToPrinter() in PreparePreRenderDevice()282 if(mpOverlayManager && !OutputToPrinter()) in DrawOverlay()297 if(mpOverlayManager && !OutputToPrinter()) in HideOverlay()
308 const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter()); in RedrawAll()360 const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter()); in RedrawLayer()
117 sal_Bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); } in OutputToPrinter() function in SdrPaintWindow