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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/animatedprimitive2d.hxx> 32*cdf0e10cSrcweir #include <drawinglayer/animation/animationtiming.hxx> 33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 34*cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation2d.hxx> 35*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir using namespace com::sun::star; 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace drawinglayer 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir namespace primitive2d 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D( 48*cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 49*cdf0e10cSrcweir const Primitive2DSequence& rChildren, 50*cdf0e10cSrcweir bool bIsTextAnimation) 51*cdf0e10cSrcweir : GroupPrimitive2D(rChildren), 52*cdf0e10cSrcweir mpAnimationEntry(0), 53*cdf0e10cSrcweir mbIsTextAnimation(bIsTextAnimation) 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir // clone given animation description 56*cdf0e10cSrcweir mpAnimationEntry = rAnimationEntry.clone(); 57*cdf0e10cSrcweir } 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D() 60*cdf0e10cSrcweir { 61*cdf0e10cSrcweir // delete cloned animation description 62*cdf0e10cSrcweir delete mpAnimationEntry; 63*cdf0e10cSrcweir } 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 66*cdf0e10cSrcweir { 67*cdf0e10cSrcweir if(GroupPrimitive2D::operator==(rPrimitive)) 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive); 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir return (getAnimationEntry() == rCompare.getAnimationEntry()); 72*cdf0e10cSrcweir } 73*cdf0e10cSrcweir 74*cdf0e10cSrcweir return false; 75*cdf0e10cSrcweir } 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 78*cdf0e10cSrcweir { 79*cdf0e10cSrcweir if(getChildren().hasElements()) 80*cdf0e10cSrcweir { 81*cdf0e10cSrcweir const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 82*cdf0e10cSrcweir const sal_uInt32 nLen(getChildren().getLength()); 83*cdf0e10cSrcweir sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen)); 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir if(nIndex >= nLen) 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir nIndex = nLen - 1L; 88*cdf0e10cSrcweir } 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW); 91*cdf0e10cSrcweir return Primitive2DSequence(&xRef, 1L); 92*cdf0e10cSrcweir } 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir return Primitive2DSequence(); 95*cdf0e10cSrcweir } 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir // provide unique ID 98*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D) 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir } // end of namespace primitive2d 101*cdf0e10cSrcweir } // end of namespace drawinglayer 102*cdf0e10cSrcweir 103*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir namespace drawinglayer 106*cdf0e10cSrcweir { 107*cdf0e10cSrcweir namespace primitive2d 108*cdf0e10cSrcweir { 109*cdf0e10cSrcweir AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D( 110*cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 111*cdf0e10cSrcweir const Primitive2DSequence& rChildren, 112*cdf0e10cSrcweir bool bIsTextAnimation) 113*cdf0e10cSrcweir : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation) 114*cdf0e10cSrcweir { 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 118*cdf0e10cSrcweir { 119*cdf0e10cSrcweir if(getChildren().hasElements()) 120*cdf0e10cSrcweir { 121*cdf0e10cSrcweir const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir if(fState < 0.5) 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir return getChildren(); 126*cdf0e10cSrcweir } 127*cdf0e10cSrcweir } 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir return Primitive2DSequence(); 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir // provide unique ID 133*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D) 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir } // end of namespace primitive2d 136*cdf0e10cSrcweir } // end of namespace drawinglayer 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 139*cdf0e10cSrcweir 140*cdf0e10cSrcweir namespace drawinglayer 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir namespace primitive2d 143*cdf0e10cSrcweir { 144*cdf0e10cSrcweir AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D( 145*cdf0e10cSrcweir const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack, 146*cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 147*cdf0e10cSrcweir const Primitive2DSequence& rChildren, 148*cdf0e10cSrcweir bool bIsTextAnimation) 149*cdf0e10cSrcweir : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation), 150*cdf0e10cSrcweir maMatrixStack() 151*cdf0e10cSrcweir { 152*cdf0e10cSrcweir // copy matrices to locally pre-decomposed matrix stack 153*cdf0e10cSrcweir const sal_uInt32 nCount(rmMatrixStack.size()); 154*cdf0e10cSrcweir maMatrixStack.reserve(nCount); 155*cdf0e10cSrcweir 156*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < nCount; a++) 157*cdf0e10cSrcweir { 158*cdf0e10cSrcweir maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a])); 159*cdf0e10cSrcweir } 160*cdf0e10cSrcweir } 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 163*cdf0e10cSrcweir { 164*cdf0e10cSrcweir const sal_uInt32 nSize(maMatrixStack.size()); 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir if(nSize) 167*cdf0e10cSrcweir { 168*cdf0e10cSrcweir double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir if(fState < 0.0) 171*cdf0e10cSrcweir { 172*cdf0e10cSrcweir fState = 0.0; 173*cdf0e10cSrcweir } 174*cdf0e10cSrcweir else if(fState > 1.0) 175*cdf0e10cSrcweir { 176*cdf0e10cSrcweir fState = 1.0; 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir const double fIndex(fState * (double)(nSize - 1L)); 180*cdf0e10cSrcweir const sal_uInt32 nIndA(sal_uInt32(floor(fIndex))); 181*cdf0e10cSrcweir const double fOffset(fIndex - (double)nIndA); 182*cdf0e10cSrcweir basegfx::B2DHomMatrix aTargetTransform; 183*cdf0e10cSrcweir std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA); 184*cdf0e10cSrcweir 185*cdf0e10cSrcweir if(basegfx::fTools::equalZero(fOffset)) 186*cdf0e10cSrcweir { 187*cdf0e10cSrcweir // use matrix from nIndA directly 188*cdf0e10cSrcweir aTargetTransform = aMatA->getB2DHomMatrix(); 189*cdf0e10cSrcweir } 190*cdf0e10cSrcweir else 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir // interpolate. Get involved buffered decomposed matrices 193*cdf0e10cSrcweir const sal_uInt32 nIndB((nIndA + 1L) % nSize); 194*cdf0e10cSrcweir std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB); 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir // interpolate for fOffset [0.0 .. 1.0[ 197*cdf0e10cSrcweir const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset)); 198*cdf0e10cSrcweir const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset)); 199*cdf0e10cSrcweir const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate()); 200*cdf0e10cSrcweir const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX()); 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir // build matrix for state 203*cdf0e10cSrcweir aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( 204*cdf0e10cSrcweir aScale, fShearX, fRotate, aTranslate); 205*cdf0e10cSrcweir } 206*cdf0e10cSrcweir 207*cdf0e10cSrcweir // create new transform primitive reference, return new sequence 208*cdf0e10cSrcweir const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren())); 209*cdf0e10cSrcweir return Primitive2DSequence(&xRef, 1L); 210*cdf0e10cSrcweir } 211*cdf0e10cSrcweir else 212*cdf0e10cSrcweir { 213*cdf0e10cSrcweir return getChildren(); 214*cdf0e10cSrcweir } 215*cdf0e10cSrcweir } 216*cdf0e10cSrcweir 217*cdf0e10cSrcweir // provide unique ID 218*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D) 219*cdf0e10cSrcweir 220*cdf0e10cSrcweir } // end of namespace primitive2d 221*cdf0e10cSrcweir } // end of namespace drawinglayer 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 224*cdf0e10cSrcweir // eof 225