xref: /AOO41X/main/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx (revision 3ce09a58b0d6873449cda31e55c66dba2dbc8f7f)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
28 #include <vcl/outdev.hxx>
29 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
30 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
31 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
32 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
33 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
34 #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
35 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
36 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
37 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
38 #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
39 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
40 #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
41 #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
42 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
43 #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
44 #include <com/sun/star/awt/XWindow2.hpp>
45 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
46 #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
47 #include <helperwrongspellrenderer.hxx>
48 #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
49 #include <basegfx/polygon/b2dpolygontools.hxx>
50 #include <vcl/hatch.hxx>
51 #include <tools/diagnose_ex.h>
52 #include <com/sun/star/awt/PosSize.hpp>
53 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
54 #include <cstdio>
55 #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
56 #include <basegfx/matrix/b2dhommatrixtools.hxx>
57 #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
58 #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
59 #include <toolkit/helper/vclunohelper.hxx>
60 #include <vcl/window.hxx>
61 
62 //////////////////////////////////////////////////////////////////////////////
63 
64 using namespace com::sun::star;
65 
66 //////////////////////////////////////////////////////////////////////////////
67 
68 namespace drawinglayer
69 {
70     namespace processor2d
71     {
VclPixelProcessor2D(const geometry::ViewInformation2D & rViewInformation,OutputDevice & rOutDev)72         VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
73         :   VclProcessor2D(rViewInformation, rOutDev)
74         {
75             // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
76             maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
77 
78             // prepare output directly to pixels
79             mpOutputDevice->Push(PUSH_MAPMODE);
80             mpOutputDevice->SetMapMode();
81 
82             // react on AntiAliasing settings
83             if(getOptionsDrawinglayer().IsAntiAliasing())
84             {
85                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
86             }
87             else
88             {
89                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
90             }
91         }
92 
~VclPixelProcessor2D()93         VclPixelProcessor2D::~VclPixelProcessor2D()
94         {
95             // restore MapMode
96             mpOutputDevice->Pop();
97 
98             // restore AntiAliasing
99             mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
100         }
101 
tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D & rSource,double fTransparency)102         bool VclPixelProcessor2D::tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency)
103         {
104             basegfx::B2DPolyPolygon aLocalPolyPolygon(rSource.getB2DPolyPolygon());
105 
106             if(!aLocalPolyPolygon.count())
107             {
108                 // no geometry, done
109                 return true;
110             }
111 
112             const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
113 
114             mpOutputDevice->SetFillColor(Color(aPolygonColor));
115             mpOutputDevice->SetLineColor();
116             aLocalPolyPolygon.transform(maCurrentTransformation);
117             mpOutputDevice->DrawTransparent(
118                 aLocalPolyPolygon,
119                 fTransparency);
120 
121             return true;
122         }
123 
tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D & rSource,double fTransparency)124         bool VclPixelProcessor2D::tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency)
125         {
126             basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
127 
128             if(!aLocalPolygon.count())
129             {
130                 // no geometry, done
131                 return true;
132             }
133 
134             const basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
135 
136             mpOutputDevice->SetFillColor();
137             mpOutputDevice->SetLineColor(Color(aLineColor));
138             aLocalPolygon.transform(maCurrentTransformation);
139 
140             // try drawing; if it did not work, use standard fallback
141             if(mpOutputDevice->TryDrawPolyLineDirect(
142                 aLocalPolygon,
143                 0.0,
144                 fTransparency))
145             {
146                 return true;
147             }
148 
149             return false;
150         }
151 
tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D & rSource,double fTransparency)152         bool VclPixelProcessor2D::tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency)
153         {
154             basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
155 
156             if(!aLocalPolygon.count())
157             {
158                 // no geometry, done
159                 return true;
160             }
161 
162             aLocalPolygon = basegfx::tools::simplifyCurveSegments(aLocalPolygon);
163             basegfx::B2DPolyPolygon aHairLinePolyPolygon;
164 
165             if(rSource.getStrokeAttribute().isDefault() || 0.0 == rSource.getStrokeAttribute().getFullDotDashLen())
166             {
167                 // no line dashing, just copy
168                 aHairLinePolyPolygon.append(aLocalPolygon);
169             }
170             else
171             {
172                 // apply LineStyle
173                 basegfx::tools::applyLineDashing(
174                     aLocalPolygon,
175                     rSource.getStrokeAttribute().getDotDashArray(),
176                     &aHairLinePolyPolygon,
177                     0,
178                     rSource.getStrokeAttribute().getFullDotDashLen());
179             }
180 
181             if(!aHairLinePolyPolygon.count())
182             {
183                 // no geometry, done
184                 return true;
185             }
186 
187             const basegfx::BColor aLineColor(
188                 maBColorModifierStack.getModifiedColor(
189                     rSource.getLineAttribute().getColor()));
190 
191             mpOutputDevice->SetFillColor();
192             mpOutputDevice->SetLineColor(Color(aLineColor));
193             aHairLinePolyPolygon.transform(maCurrentTransformation);
194 
195             double fLineWidth(rSource.getLineAttribute().getWidth());
196 
197             if(basegfx::fTools::more(fLineWidth, 0.0))
198             {
199                 basegfx::B2DVector aLineWidth(fLineWidth, 0.0);
200 
201                 aLineWidth = maCurrentTransformation * aLineWidth;
202                 fLineWidth = aLineWidth.getLength();
203             }
204 
205             bool bHasPoints(false);
206             bool bTryWorked(false);
207 
208             for(sal_uInt32 a(0); a < aHairLinePolyPolygon.count(); a++)
209             {
210                 const basegfx::B2DPolygon aSingle(aHairLinePolyPolygon.getB2DPolygon(a));
211 
212                 if(aSingle.count())
213                 {
214                     bHasPoints = true;
215 
216                     if(mpOutputDevice->TryDrawPolyLineDirect(
217                         aSingle,
218                         fLineWidth,
219                         fTransparency,
220                         rSource.getLineAttribute().getLineJoin(),
221                         rSource.getLineAttribute().getLineCap()))
222                     {
223                         bTryWorked = true;
224                     }
225                 }
226             }
227 
228             if(!bTryWorked && !bHasPoints)
229             {
230                 // no geometry despite try
231                 bTryWorked = true;
232             }
233 
234             return bTryWorked;
235         }
236 
processBasePrimitive2D(const primitive2d::BasePrimitive2D & rCandidate)237         void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
238         {
239             switch(rCandidate.getPrimitive2DID())
240             {
241                 case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
242                 {
243                     // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
244                     static bool bHandleWrongSpellDirectly(true);
245 
246                     if(bHandleWrongSpellDirectly)
247                     {
248                         const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
249 
250                         if(!renderWrongSpellPrimitive2D(
251                             rWrongSpellPrimitive,
252                             *mpOutputDevice,
253                             maCurrentTransformation,
254                             maBColorModifierStack))
255                         {
256                             // fallback to decomposition (MetaFile)
257                             process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
258                         }
259                     }
260                     else
261                     {
262                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
263                     }
264                     break;
265                 }
266                 case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
267                 {
268                     // directdraw of text simple portion; added test possibility to check text decompose
269                     static bool bForceSimpleTextDecomposition(false);
270 
271                     // Adapt evtl. used special DrawMode
272                     const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
273                     adaptTextToFillDrawMode();
274 
275                     if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
276                     {
277                         RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
278                     }
279                     else
280                     {
281                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
282                     }
283 
284                     // restore DrawMode
285                     mpOutputDevice->SetDrawMode(nOriginalDrawMode);
286 
287                     break;
288                 }
289                 case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
290                 {
291                     // directdraw of text simple portion; added test possibility to check text decompose
292                     static bool bForceComplexTextDecomposition(false);
293 
294                     // Adapt evtl. used special DrawMode
295                     const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
296                     adaptTextToFillDrawMode();
297 
298                     if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
299                     {
300                         RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
301                     }
302                     else
303                     {
304                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
305                     }
306 
307                     // restore DrawMode
308                     mpOutputDevice->SetDrawMode(nOriginalDrawMode);
309 
310                     break;
311                 }
312                 case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
313                 {
314                     // try to use directly
315                     const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D = static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate);
316                     static bool bAllowed(true);
317 
318                     if(bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(rPolygonHairlinePrimitive2D, 0.0))
319                     {
320                         break;
321                     }
322 
323                     // direct draw of hairline
324                     RenderPolygonHairlinePrimitive2D(rPolygonHairlinePrimitive2D, true);
325                     break;
326                 }
327                 case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
328                 {
329                     // direct draw of transformed BitmapEx primitive
330                     const primitive2d::BitmapPrimitive2D& rBitmapCandidate = static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate);
331 
332                     // check if graphic content is inside discrete local ViewPort
333                     const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
334                     const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
335 
336                     if(!rDiscreteViewPort.isEmpty())
337                     {
338                         basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
339 
340                         aUnitRange.transform(aLocalTransform);
341 
342                         if(!aUnitRange.overlaps(rDiscreteViewPort))
343                         {
344                             // content is outside discrete local ViewPort
345                             break;
346                         }
347                     }
348 
349                     RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
350                     break;
351                 }
352                 case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
353                 {
354                     // direct draw of fillBitmapPrimitive
355                     RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
356                     break;
357                 }
358                 case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
359                 {
360                     // direct draw of gradient
361                     const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
362                     const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
363                     basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
364                     basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
365                     basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
366 
367                     if(aLocalPolyPolygon.count())
368                     {
369                         aLocalPolyPolygon.transform(maCurrentTransformation);
370 
371                         if(aStartColor == aEndColor)
372                         {
373                             // no gradient at all, draw as polygon in AA and non-AA case
374                             mpOutputDevice->SetLineColor();
375                             mpOutputDevice->SetFillColor(Color(aStartColor));
376                             mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
377                         }
378                         else
379                         {
380                             // use the primitive decomposition of the metafile
381                             process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
382                         }
383                     }
384                     break;
385                 }
386                 case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
387                 {
388                     // direct draw of bitmap
389                     RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
390                     break;
391                 }
392                 case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
393                 {
394                     // try to use directly
395                     const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D = static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate);
396                     basegfx::B2DPolyPolygon aLocalPolyPolygon;
397                     static bool bAllowed(true);
398 
399                     if(bAllowed && tryDrawPolyPolygonColorPrimitive2DDirect(rPolyPolygonColorPrimitive2D, 0.0))
400                     {
401                         // okay, done. In this case no gaps should have to be repaired, too
402                     }
403                     else
404                     {
405                         // direct draw of PolyPolygon with color
406                         const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
407 
408                         mpOutputDevice->SetFillColor(Color(aPolygonColor));
409                         mpOutputDevice->SetLineColor();
410                         aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
411                         aLocalPolyPolygon.transform(maCurrentTransformation);
412                         mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
413                     }
414 
415                     // when AA is on and this filled polygons are the result of stroked line geometry,
416                     // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
417                     // Caution: This is needed in both cases (!)
418                     if(mnPolygonStrokePrimitive2D
419                         && getOptionsDrawinglayer().IsAntiAliasing()
420                         && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
421                     {
422                         const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
423                         sal_uInt32 nCount(aLocalPolyPolygon.count());
424 
425                         if(!nCount)
426                         {
427                             aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
428                             aLocalPolyPolygon.transform(maCurrentTransformation);
429                             nCount = aLocalPolyPolygon.count();
430                         }
431 
432                         mpOutputDevice->SetFillColor();
433                         mpOutputDevice->SetLineColor(Color(aPolygonColor));
434 
435                         for(sal_uInt32 a(0); a < nCount; a++)
436                         {
437                             mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
438                         }
439                     }
440 
441                     break;
442                 }
443                 case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
444                 {
445                     // #i98289#
446                     const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
447                     const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
448 
449                     if(bForceLineSnap)
450                     {
451                         mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
452                     }
453 
454                     // use new Metafile decomposition
455                     process(rCandidate.get2DDecomposition(getViewInformation2D()));
456 
457                     if(bForceLineSnap)
458                     {
459                         mpOutputDevice->SetAntialiasing(nOldAntiAliase);
460                     }
461 
462                     break;
463                 }
464                 case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
465                 {
466                     // mask group.
467                     RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
468                     break;
469                 }
470                 case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
471                 {
472                     // modified color group. Force output to unified color.
473                     RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
474                     break;
475                 }
476                 case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
477                 {
478                     // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
479                     // use the faster OutputDevice::DrawTransparent method
480                     const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
481                     const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
482 
483                     if(rContent.hasElements())
484                     {
485                         if(0.0 == rUniTransparenceCandidate.getTransparence())
486                         {
487                             // not transparent at all, use content
488                             process(rUniTransparenceCandidate.getChildren());
489                         }
490                         else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
491                         {
492                             bool bDrawTransparentUsed(false);
493 
494                             // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
495                             // natively), so i am now enabling this shortcut
496                             static bool bAllowUsingDrawTransparent(true);
497 
498                             if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
499                             {
500                                 const primitive2d::Primitive2DReference xReference(rContent[0]);
501                                 const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
502 
503                                 if(pBasePrimitive)
504                                 {
505                                     switch(pBasePrimitive->getPrimitive2DID())
506                                     {
507                                         case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
508                                         {
509                                             // single transparent PolyPolygon identified, use directly
510                                             const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
511                                             OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
512                                             bDrawTransparentUsed = tryDrawPolyPolygonColorPrimitive2DDirect(*pPoPoColor, rUniTransparenceCandidate.getTransparence());
513                                             break;
514                                         }
515                                         case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
516                                         {
517                                             // single transparent PolygonHairlinePrimitive2D identified, use directly
518                                             const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
519                                             OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
520 
521                                             // do no tallow by default - problem is that self-overlapping parts of this geometry will
522                                             // not be in a all-same transparency but will already alpha-cover themselves with blending.
523                                             // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
524                                             // content to be uniformely transparent.
525                                             // For hairline the effect is pretty minimal, but still not correct.
526                                             static bool bAllowed(false);
527 
528                                             bDrawTransparentUsed = bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(*pPoHair, rUniTransparenceCandidate.getTransparence());
529                                             break;
530                                         }
531                                         case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
532                                         {
533                                             // single transparent PolygonStrokePrimitive2D identified, use directly
534                                             const primitive2d::PolygonStrokePrimitive2D* pPoStroke = static_cast< const primitive2d::PolygonStrokePrimitive2D* >(pBasePrimitive);
535                                             OSL_ENSURE(pPoStroke, "OOps, PrimitiveID and PrimitiveType do not match (!)");
536 
537                                             // do no tallow by default - problem is that self-overlapping parts of this geometry will
538                                             // not be in a all-same transparency but will already alpha-cover themselves with blending.
539                                             // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
540                                             // content to be uniformely transparent.
541                                             // To check, acitvate and draw a wide transparent self-crossing line/curve
542                                             static bool bAllowed(false);
543 
544                                             bDrawTransparentUsed = bAllowed && tryDrawPolygonStrokePrimitive2DDirect(*pPoStroke, rUniTransparenceCandidate.getTransparence());
545                                             break;
546                                         }
547                                     }
548                                 }
549                             }
550 
551                             if(!bDrawTransparentUsed)
552                             {
553                                 // unified sub-transparence. Draw to VDev first.
554                                 RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
555                             }
556                         }
557                     }
558 
559                     break;
560                 }
561                 case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
562                 {
563                     // sub-transparence group. Draw to VDev first.
564                     RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
565                     break;
566                 }
567                 case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
568                 {
569                     // transform group.
570                     RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
571                     break;
572                 }
573                 case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
574                 {
575                     // new XDrawPage for ViewInformation2D
576                     RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
577                     break;
578                 }
579                 case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
580                 {
581                     // marker array
582                     RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
583                     break;
584                 }
585                 case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
586                 {
587                     // point array
588                     RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
589                     break;
590                 }
591                 case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
592                 {
593                     // control primitive
594                     const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
595                     const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
596 
597                     try
598                     {
599                         // remember old graphics and create new
600                         uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
601                         const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
602                         const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
603 
604                         if(xNewGraphics.is())
605                         {
606                             // link graphics and view
607                             xControlView->setGraphics(xNewGraphics);
608 
609                             // get position
610                             const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
611                             const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
612 
613                             // find out if the control is already visualized as a VCL-ChildWindow. If yes,
614                             // it does not need to be painted at all.
615                             uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
616                             const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
617 
618                             if(!bControlIsVisibleAsChildWindow)
619                             {
620                                 // draw it. Do not forget to use the evtl. offsetted origin of the target device,
621                                 // e.g. when used with mask/transparence buffer device
622                                 const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
623                                 xControlView->draw(
624                                     aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
625                                     aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
626                             }
627 
628                             // restore original graphics
629                             xControlView->setGraphics(xOriginalGraphics);
630                         }
631                     }
632                     catch(const uno::Exception&)
633                     {
634                         // #i116763# removing since there is a good alternative when the xControlView
635                         // is not found and it is allowed to happen
636                         // DBG_UNHANDLED_EXCEPTION();
637 
638                         // process recursively and use the decomposition as Bitmap
639                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
640                     }
641 
642                     break;
643                 }
644                 case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
645                 {
646                     // try to use directly
647                     const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
648 
649                     if(tryDrawPolygonStrokePrimitive2DDirect(rPolygonStrokePrimitive2D, 0.0))
650                     {
651                         break;
652                     }
653 
654                     // the stroke primitive may be decomposed to filled polygons. To keep
655                     // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
656                     // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
657                     // working, these need to be copied to the corresponding fill modes
658                     const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
659                     adaptLineToFillDrawMode();
660 
661                     // polygon stroke primitive
662                     static bool bSuppressFatToHairlineCorrection(false);
663 
664                     if(bSuppressFatToHairlineCorrection)
665                     {
666                         // remeber that we enter a PolygonStrokePrimitive2D decomposition,
667                         // used for AA thick line drawing
668                         mnPolygonStrokePrimitive2D++;
669 
670                         // with AA there is no need to handle thin lines special
671                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
672 
673                         // leave PolygonStrokePrimitive2D
674                         mnPolygonStrokePrimitive2D--;
675                     }
676                     else
677                     {
678                         // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
679                         // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
680                         // the right and bottom pixels. The used method evaluates that and takes the correct action,
681                         // including calling recursively with decomposition if line is wide enough
682                         RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);
683                     }
684 
685                     // restore DrawMode
686                     mpOutputDevice->SetDrawMode(nOriginalDrawMode);
687 
688                     break;
689                 }
690                 case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
691                 {
692                     static bool bForceIgnoreHatchSmoothing(false);
693 
694                     if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
695                     {
696                         // if AA is used (or ignore smoothing is on), there is no need to smooth
697                         // hatch painting, use decomposition
698                         process(rCandidate.get2DDecomposition(getViewInformation2D()));
699                     }
700                     else
701                     {
702                         // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
703                         // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
704                         // This is wrong in principle, but looks nicer. This could also be done here directly
705                         // without VCL usage if needed
706                         const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
707                         const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
708 
709                         // create hatch polygon in range size and discrete coordinates
710                         basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
711                         aHatchRange.transform(maCurrentTransformation);
712                         const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
713 
714                         if(rFillHatchAttributes.isFillBackground())
715                         {
716                             // #i111846# background fill is active; draw fill polygon
717                             const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
718 
719                             mpOutputDevice->SetFillColor(Color(aPolygonColor));
720                             mpOutputDevice->SetLineColor();
721                             mpOutputDevice->DrawPolygon(aHatchPolygon);
722                         }
723 
724                         // set hatch line color
725                         const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
726                         mpOutputDevice->SetFillColor();
727                         mpOutputDevice->SetLineColor(Color(aHatchColor));
728 
729                         // get hatch style
730                         HatchStyle eHatchStyle(HATCH_SINGLE);
731 
732                         switch(rFillHatchAttributes.getStyle())
733                         {
734                             default : // HATCHSTYLE_SINGLE
735                             {
736                                 break;
737                             }
738                             case attribute::HATCHSTYLE_DOUBLE :
739                             {
740                                 eHatchStyle = HATCH_DOUBLE;
741                                 break;
742                             }
743                             case attribute::HATCHSTYLE_TRIPLE :
744                             {
745                                 eHatchStyle = HATCH_TRIPLE;
746                                 break;
747                             }
748                         }
749 
750                         // create hatch
751                         const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
752                         const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
753                         const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
754                         ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
755 
756                         // draw hatch using VCL
757                         mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
758                     }
759                     break;
760                 }
761                 case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
762                 {
763                     // #i98404# Handle directly, especially when AA is active
764                     const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
765                     const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
766 
767                     // switch AA off in all cases
768                     mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
769 
770                     // create color for fill
771                     const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
772                     mpOutputDevice->SetFillColor(Color(aPolygonColor));
773                     mpOutputDevice->SetLineColor();
774 
775                     // create rectangle for fill
776                     const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
777                     const Rectangle aRectangle(
778                         (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
779                         (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
780                     mpOutputDevice->DrawRect(aRectangle);
781 
782                     // restore AA setting
783                     mpOutputDevice->SetAntialiasing(nOriginalAA);
784                     break;
785                 }
786                 case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
787                 {
788                     // #i97628#
789                     // This primitive means that the content is derived from an active text edit,
790                     // not from model data itself. Some renderers need to suppress this content, e.g.
791                     // the pixel renderer used for displaying the edit view (like this one). It's
792                     // not to be suppressed by the MetaFile renderers, so that the edited text is
793                     // part of the MetaFile, e.g. needed for presentation previews.
794                     // Action: Ignore here, do nothing.
795                     break;
796                 }
797                 case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
798                 {
799                     // invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
800                     // Set OutDev to XOR and switch AA off (XOR does not work with AA)
801                     mpOutputDevice->Push();
802                     mpOutputDevice->SetRasterOp( ROP_XOR );
803                     const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
804                     mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
805 
806                     // process content recursively
807                     process(rCandidate.get2DDecomposition(getViewInformation2D()));
808 
809                     // restore OutDev
810                     mpOutputDevice->Pop();
811                     mpOutputDevice->SetAntialiasing(nAntiAliasing);
812                     break;
813                 }
814                 case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
815                 {
816                     RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
817                     break;
818                 }
819                 case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
820                 {
821                     RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
822                     break;
823                 }
824                 case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
825                 {
826                     RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
827                     break;
828                 }
829                 default :
830                 {
831                     // process recursively
832                     process(rCandidate.get2DDecomposition(getViewInformation2D()));
833                     break;
834                 }
835             }
836         }
837     } // end of namespace processor2d
838 } // end of namespace drawinglayer
839 
840 //////////////////////////////////////////////////////////////////////////////
841 // eof
842