1464702f4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3464702f4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4464702f4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5464702f4SAndrew Rist * distributed with this work for additional information 6464702f4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7464702f4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8464702f4SAndrew Rist * "License"); you may not use this file except in compliance 9464702f4SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11464702f4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13464702f4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14464702f4SAndrew Rist * software distributed under the License is distributed on an 15464702f4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16464702f4SAndrew Rist * KIND, either express or implied. See the License for the 17464702f4SAndrew Rist * specific language governing permissions and limitations 18464702f4SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20464702f4SAndrew Rist *************************************************************/ 21464702f4SAndrew Rist 22464702f4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx> 28cdf0e10cSrcweir #include <vcl/outdev.hxx> 29cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 30cdf0e10cSrcweir #include <drawinglayer/primitive2d/textprimitive2d.hxx> 31cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 32cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx> 33cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> 34cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx> 35cdf0e10cSrcweir #include <drawinglayer/primitive2d/metafileprimitive2d.hxx> 36cdf0e10cSrcweir #include <drawinglayer/primitive2d/maskprimitive2d.hxx> 37cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> 38cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> 39cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 40cdf0e10cSrcweir #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> 41cdf0e10cSrcweir #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx> 42cdf0e10cSrcweir #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx> 43cdf0e10cSrcweir #include <drawinglayer/primitive2d/controlprimitive2d.hxx> 44cdf0e10cSrcweir #include <com/sun/star/awt/XWindow2.hpp> 45cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 46cdf0e10cSrcweir #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx> 47cdf0e10cSrcweir #include <helperwrongspellrenderer.hxx> 48cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx> 49cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 50cdf0e10cSrcweir #include <vcl/hatch.hxx> 51cdf0e10cSrcweir #include <tools/diagnose_ex.h> 52cdf0e10cSrcweir #include <com/sun/star/awt/PosSize.hpp> 53cdf0e10cSrcweir #include <drawinglayer/primitive2d/invertprimitive2d.hxx> 54cdf0e10cSrcweir #include <cstdio> 55cdf0e10cSrcweir #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx> 56cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx> 57cdf0e10cSrcweir #include <drawinglayer/primitive2d/epsprimitive2d.hxx> 58cdf0e10cSrcweir 59cdf0e10cSrcweir #include <toolkit/helper/vclunohelper.hxx> 60cdf0e10cSrcweir #include <vcl/window.hxx> 61cdf0e10cSrcweir 62cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 63cdf0e10cSrcweir 64cdf0e10cSrcweir using namespace com::sun::star; 65cdf0e10cSrcweir 66cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 67cdf0e10cSrcweir 68cdf0e10cSrcweir namespace drawinglayer 69cdf0e10cSrcweir { 70cdf0e10cSrcweir namespace processor2d 71cdf0e10cSrcweir { 72cdf0e10cSrcweir VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev) 73*401c91d1SArmin Le Grand : VclProcessor2D(rViewInformation, rOutDev) 74cdf0e10cSrcweir { 75cdf0e10cSrcweir // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels 76cdf0e10cSrcweir maCurrentTransformation = rViewInformation.getObjectToViewTransformation(); 77cdf0e10cSrcweir 78cdf0e10cSrcweir // prepare output directly to pixels 79cdf0e10cSrcweir mpOutputDevice->Push(PUSH_MAPMODE); 80cdf0e10cSrcweir mpOutputDevice->SetMapMode(); 81cdf0e10cSrcweir 82cdf0e10cSrcweir // react on AntiAliasing settings 83cdf0e10cSrcweir if(getOptionsDrawinglayer().IsAntiAliasing()) 84cdf0e10cSrcweir { 85cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW); 86cdf0e10cSrcweir } 87cdf0e10cSrcweir else 88cdf0e10cSrcweir { 89cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); 90cdf0e10cSrcweir } 91cdf0e10cSrcweir } 92cdf0e10cSrcweir 93cdf0e10cSrcweir VclPixelProcessor2D::~VclPixelProcessor2D() 94cdf0e10cSrcweir { 95cdf0e10cSrcweir // restore MapMode 96cdf0e10cSrcweir mpOutputDevice->Pop(); 97cdf0e10cSrcweir 98cdf0e10cSrcweir // restore AntiAliasing 99cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); 100cdf0e10cSrcweir } 101cdf0e10cSrcweir 102cdf0e10cSrcweir void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) 103cdf0e10cSrcweir { 104cdf0e10cSrcweir switch(rCandidate.getPrimitive2DID()) 105cdf0e10cSrcweir { 106cdf0e10cSrcweir case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D : 107cdf0e10cSrcweir { 108cdf0e10cSrcweir // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose 109cdf0e10cSrcweir static bool bHandleWrongSpellDirectly(true); 110cdf0e10cSrcweir 111cdf0e10cSrcweir if(bHandleWrongSpellDirectly) 112cdf0e10cSrcweir { 113cdf0e10cSrcweir const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate); 114cdf0e10cSrcweir 115cdf0e10cSrcweir if(!renderWrongSpellPrimitive2D( 116cdf0e10cSrcweir rWrongSpellPrimitive, 117cdf0e10cSrcweir *mpOutputDevice, 118cdf0e10cSrcweir maCurrentTransformation, 119cdf0e10cSrcweir maBColorModifierStack)) 120cdf0e10cSrcweir { 121cdf0e10cSrcweir // fallback to decomposition (MetaFile) 122cdf0e10cSrcweir process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D())); 123cdf0e10cSrcweir } 124cdf0e10cSrcweir } 125cdf0e10cSrcweir else 126cdf0e10cSrcweir { 127cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 128cdf0e10cSrcweir } 129cdf0e10cSrcweir break; 130cdf0e10cSrcweir } 131cdf0e10cSrcweir case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D : 132cdf0e10cSrcweir { 133cdf0e10cSrcweir // directdraw of text simple portion; added test possibility to check text decompose 134cdf0e10cSrcweir static bool bForceSimpleTextDecomposition(false); 135cdf0e10cSrcweir 136cdf0e10cSrcweir // Adapt evtl. used special DrawMode 137cdf0e10cSrcweir const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); 138cdf0e10cSrcweir adaptTextToFillDrawMode(); 139cdf0e10cSrcweir 140cdf0e10cSrcweir if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect()) 141cdf0e10cSrcweir { 142cdf0e10cSrcweir RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate)); 143cdf0e10cSrcweir } 144cdf0e10cSrcweir else 145cdf0e10cSrcweir { 146cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 147cdf0e10cSrcweir } 148cdf0e10cSrcweir 149cdf0e10cSrcweir // restore DrawMode 150cdf0e10cSrcweir mpOutputDevice->SetDrawMode(nOriginalDrawMode); 151cdf0e10cSrcweir 152cdf0e10cSrcweir break; 153cdf0e10cSrcweir } 154cdf0e10cSrcweir case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D : 155cdf0e10cSrcweir { 156cdf0e10cSrcweir // directdraw of text simple portion; added test possibility to check text decompose 157cdf0e10cSrcweir static bool bForceComplexTextDecomposition(false); 158cdf0e10cSrcweir 159cdf0e10cSrcweir // Adapt evtl. used special DrawMode 160cdf0e10cSrcweir const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); 161cdf0e10cSrcweir adaptTextToFillDrawMode(); 162cdf0e10cSrcweir 163cdf0e10cSrcweir if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect()) 164cdf0e10cSrcweir { 165cdf0e10cSrcweir RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate)); 166cdf0e10cSrcweir } 167cdf0e10cSrcweir else 168cdf0e10cSrcweir { 169cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 170cdf0e10cSrcweir } 171cdf0e10cSrcweir 172cdf0e10cSrcweir // restore DrawMode 173cdf0e10cSrcweir mpOutputDevice->SetDrawMode(nOriginalDrawMode); 174cdf0e10cSrcweir 175cdf0e10cSrcweir break; 176cdf0e10cSrcweir } 177cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D : 178cdf0e10cSrcweir { 179cdf0e10cSrcweir // direct draw of hairline 180cdf0e10cSrcweir RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true); 181cdf0e10cSrcweir break; 182cdf0e10cSrcweir } 183cdf0e10cSrcweir case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D : 184cdf0e10cSrcweir { 185cdf0e10cSrcweir // direct draw of transformed BitmapEx primitive 186cdf0e10cSrcweir RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate)); 187cdf0e10cSrcweir break; 188cdf0e10cSrcweir } 189cdf0e10cSrcweir case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D : 190cdf0e10cSrcweir { 191cdf0e10cSrcweir // direct draw of fillBitmapPrimitive 192cdf0e10cSrcweir RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate)); 193cdf0e10cSrcweir break; 194cdf0e10cSrcweir } 195cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D : 196cdf0e10cSrcweir { 197cdf0e10cSrcweir // direct draw of gradient 198cdf0e10cSrcweir RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate)); 199cdf0e10cSrcweir break; 200cdf0e10cSrcweir } 201cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D : 202cdf0e10cSrcweir { 203cdf0e10cSrcweir // direct draw of bitmap 204cdf0e10cSrcweir RenderPolyPolygonBitmapPrimitive2D(static_cast< const primitive2d::PolyPolygonBitmapPrimitive2D& >(rCandidate)); 205cdf0e10cSrcweir break; 206cdf0e10cSrcweir } 207cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D : 208cdf0e10cSrcweir { 209cdf0e10cSrcweir // direct draw of PolyPolygon with color 210cdf0e10cSrcweir RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate)); 211cdf0e10cSrcweir break; 212cdf0e10cSrcweir } 213cdf0e10cSrcweir case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D : 214cdf0e10cSrcweir { 215cdf0e10cSrcweir // #i98289# 216cdf0e10cSrcweir const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete()); 217cdf0e10cSrcweir const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing()); 218cdf0e10cSrcweir 219cdf0e10cSrcweir if(bForceLineSnap) 220cdf0e10cSrcweir { 221cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE); 222cdf0e10cSrcweir } 223cdf0e10cSrcweir 224cdf0e10cSrcweir static bool bTestMetaFilePrimitiveDecomposition(true); 225cdf0e10cSrcweir if(bTestMetaFilePrimitiveDecomposition) 226cdf0e10cSrcweir { 227cdf0e10cSrcweir // use new Metafile decomposition 228cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 229cdf0e10cSrcweir } 230cdf0e10cSrcweir else 231cdf0e10cSrcweir { 232cdf0e10cSrcweir // direct draw of MetaFile 233cdf0e10cSrcweir RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate)); 234cdf0e10cSrcweir } 235cdf0e10cSrcweir 236cdf0e10cSrcweir if(bForceLineSnap) 237cdf0e10cSrcweir { 238cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(nOldAntiAliase); 239cdf0e10cSrcweir } 240cdf0e10cSrcweir 241cdf0e10cSrcweir break; 242cdf0e10cSrcweir } 243cdf0e10cSrcweir case PRIMITIVE2D_ID_MASKPRIMITIVE2D : 244cdf0e10cSrcweir { 245cdf0e10cSrcweir // mask group. 246cdf0e10cSrcweir RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate)); 247cdf0e10cSrcweir break; 248cdf0e10cSrcweir } 249cdf0e10cSrcweir case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D : 250cdf0e10cSrcweir { 251cdf0e10cSrcweir // modified color group. Force output to unified color. 252cdf0e10cSrcweir RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate)); 253cdf0e10cSrcweir break; 254cdf0e10cSrcweir } 255cdf0e10cSrcweir case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D : 256cdf0e10cSrcweir { 257cdf0e10cSrcweir // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case, 258cdf0e10cSrcweir // use the faster OutputDevice::DrawTransparent method 259cdf0e10cSrcweir const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate); 260cdf0e10cSrcweir const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren(); 261cdf0e10cSrcweir 262cdf0e10cSrcweir if(rContent.hasElements()) 263cdf0e10cSrcweir { 264cdf0e10cSrcweir if(0.0 == rUniTransparenceCandidate.getTransparence()) 265cdf0e10cSrcweir { 266cdf0e10cSrcweir // not transparent at all, use content 267cdf0e10cSrcweir process(rUniTransparenceCandidate.getChildren()); 268cdf0e10cSrcweir } 269cdf0e10cSrcweir else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0) 270cdf0e10cSrcweir { 271cdf0e10cSrcweir bool bDrawTransparentUsed(false); 272cdf0e10cSrcweir 273cdf0e10cSrcweir // since DEV300 m33 DrawTransparent is supported in VCL (for some targets 274cdf0e10cSrcweir // natively), so i am now enabling this shortcut 275cdf0e10cSrcweir static bool bAllowUsingDrawTransparent(true); 276cdf0e10cSrcweir 277cdf0e10cSrcweir if(bAllowUsingDrawTransparent && 1 == rContent.getLength()) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir const primitive2d::Primitive2DReference xReference(rContent[0]); 280cdf0e10cSrcweir const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get()); 281cdf0e10cSrcweir 282cdf0e10cSrcweir if(pBasePrimitive) 283cdf0e10cSrcweir { 284cdf0e10cSrcweir switch(pBasePrimitive->getPrimitive2DID()) 285cdf0e10cSrcweir { 286cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D: 287cdf0e10cSrcweir { 288cdf0e10cSrcweir // single transparent PolyPolygon identified, use directly 289cdf0e10cSrcweir const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive); 290cdf0e10cSrcweir OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)"); 291cdf0e10cSrcweir const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor())); 292cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aPolygonColor)); 293cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 294cdf0e10cSrcweir 295cdf0e10cSrcweir basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon()); 296cdf0e10cSrcweir aLocalPolyPolygon.transform(maCurrentTransformation); 297cdf0e10cSrcweir 298cdf0e10cSrcweir mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence()); 299cdf0e10cSrcweir bDrawTransparentUsed = true; 300cdf0e10cSrcweir break; 301cdf0e10cSrcweir } 302cdf0e10cSrcweir // #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines 303cdf0e10cSrcweir //case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D: 304cdf0e10cSrcweir //{ 305cdf0e10cSrcweir // // single transparent PolygonHairlinePrimitive2D identified, use directly 306cdf0e10cSrcweir // const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive); 307cdf0e10cSrcweir // OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)"); 308cdf0e10cSrcweir // break; 309cdf0e10cSrcweir //} 310cdf0e10cSrcweir } 311cdf0e10cSrcweir } 312cdf0e10cSrcweir } 313cdf0e10cSrcweir 314cdf0e10cSrcweir if(!bDrawTransparentUsed) 315cdf0e10cSrcweir { 316cdf0e10cSrcweir // unified sub-transparence. Draw to VDev first. 317cdf0e10cSrcweir RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate); 318cdf0e10cSrcweir } 319cdf0e10cSrcweir } 320cdf0e10cSrcweir } 321cdf0e10cSrcweir 322cdf0e10cSrcweir break; 323cdf0e10cSrcweir } 324cdf0e10cSrcweir case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D : 325cdf0e10cSrcweir { 326cdf0e10cSrcweir // sub-transparence group. Draw to VDev first. 327cdf0e10cSrcweir RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate)); 328cdf0e10cSrcweir break; 329cdf0e10cSrcweir } 330cdf0e10cSrcweir case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D : 331cdf0e10cSrcweir { 332cdf0e10cSrcweir // transform group. 333cdf0e10cSrcweir RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate)); 334cdf0e10cSrcweir break; 335cdf0e10cSrcweir } 336cdf0e10cSrcweir case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D : 337cdf0e10cSrcweir { 338cdf0e10cSrcweir // new XDrawPage for ViewInformation2D 339cdf0e10cSrcweir RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate)); 340cdf0e10cSrcweir break; 341cdf0e10cSrcweir } 342cdf0e10cSrcweir case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D : 343cdf0e10cSrcweir { 344cdf0e10cSrcweir // marker array 345cdf0e10cSrcweir RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate)); 346cdf0e10cSrcweir break; 347cdf0e10cSrcweir } 348cdf0e10cSrcweir case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D : 349cdf0e10cSrcweir { 350cdf0e10cSrcweir // point array 351cdf0e10cSrcweir RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate)); 352cdf0e10cSrcweir break; 353cdf0e10cSrcweir } 354cdf0e10cSrcweir case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D : 355cdf0e10cSrcweir { 356cdf0e10cSrcweir // control primitive 357cdf0e10cSrcweir const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate); 358cdf0e10cSrcweir const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl()); 359cdf0e10cSrcweir 360cdf0e10cSrcweir try 361cdf0e10cSrcweir { 362cdf0e10cSrcweir // remember old graphics and create new 363cdf0e10cSrcweir uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW); 364cdf0e10cSrcweir const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics()); 365cdf0e10cSrcweir const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics()); 366cdf0e10cSrcweir 367cdf0e10cSrcweir if(xNewGraphics.is()) 368cdf0e10cSrcweir { 369cdf0e10cSrcweir // link graphics and view 370cdf0e10cSrcweir xControlView->setGraphics(xNewGraphics); 371cdf0e10cSrcweir 372cdf0e10cSrcweir // get position 373cdf0e10cSrcweir const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform()); 374cdf0e10cSrcweir const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0)); 375cdf0e10cSrcweir 376cdf0e10cSrcweir // find out if the control is already visualized as a VCL-ChildWindow. If yes, 377cdf0e10cSrcweir // it does not need to be painted at all. 378cdf0e10cSrcweir uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW); 379cdf0e10cSrcweir const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible()); 380cdf0e10cSrcweir 381cdf0e10cSrcweir if(!bControlIsVisibleAsChildWindow) 382cdf0e10cSrcweir { 383cdf0e10cSrcweir // draw it. Do not forget to use the evtl. offsetted origin of the target device, 384cdf0e10cSrcweir // e.g. when used with mask/transparence buffer device 385cdf0e10cSrcweir const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin()); 386cdf0e10cSrcweir xControlView->draw( 387cdf0e10cSrcweir aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()), 388cdf0e10cSrcweir aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY())); 389cdf0e10cSrcweir } 390cdf0e10cSrcweir 391cdf0e10cSrcweir // restore original graphics 392cdf0e10cSrcweir xControlView->setGraphics(xOriginalGraphics); 393cdf0e10cSrcweir } 394cdf0e10cSrcweir } 395cdf0e10cSrcweir catch(const uno::Exception&) 396cdf0e10cSrcweir { 397cdf0e10cSrcweir // #i116763# removing since there is a good alternative when the xControlView 398cdf0e10cSrcweir // is not found and it is allowed to happen 399cdf0e10cSrcweir // DBG_UNHANDLED_EXCEPTION(); 400cdf0e10cSrcweir 401cdf0e10cSrcweir // process recursively and use the decomposition as Bitmap 402cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 403cdf0e10cSrcweir } 404cdf0e10cSrcweir 405cdf0e10cSrcweir break; 406cdf0e10cSrcweir } 407cdf0e10cSrcweir case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D: 408cdf0e10cSrcweir { 409cdf0e10cSrcweir // the stroke primitive may be decomposed to filled polygons. To keep 410cdf0e10cSrcweir // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE, 411cdf0e10cSrcweir // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE 412cdf0e10cSrcweir // working, these need to be copied to the corresponding fill modes 413cdf0e10cSrcweir const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); 414cdf0e10cSrcweir adaptLineToFillDrawMode(); 415cdf0e10cSrcweir 416cdf0e10cSrcweir // polygon stroke primitive 417cdf0e10cSrcweir static bool bSuppressFatToHairlineCorrection(false); 418cdf0e10cSrcweir 419cdf0e10cSrcweir if(bSuppressFatToHairlineCorrection) 420cdf0e10cSrcweir { 421cdf0e10cSrcweir // remeber that we enter a PolygonStrokePrimitive2D decomposition, 422cdf0e10cSrcweir // used for AA thick line drawing 423cdf0e10cSrcweir mnPolygonStrokePrimitive2D++; 424cdf0e10cSrcweir 425cdf0e10cSrcweir // with AA there is no need to handle thin lines special 426cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 427cdf0e10cSrcweir 428cdf0e10cSrcweir // leave PolygonStrokePrimitive2D 429cdf0e10cSrcweir mnPolygonStrokePrimitive2D--; 430cdf0e10cSrcweir } 431cdf0e10cSrcweir else 432cdf0e10cSrcweir { 433cdf0e10cSrcweir // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation 434cdf0e10cSrcweir // as filled polygons is geometrically corret but looks wrong since polygon filling avoids 435cdf0e10cSrcweir // the right and bottom pixels. The used method evaluates that and takes the correct action, 436cdf0e10cSrcweir // including calling recursively with decomposition if line is wide enough 437cdf0e10cSrcweir const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate); 438cdf0e10cSrcweir 439cdf0e10cSrcweir RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive); 440cdf0e10cSrcweir } 441cdf0e10cSrcweir 442cdf0e10cSrcweir // restore DrawMode 443cdf0e10cSrcweir mpOutputDevice->SetDrawMode(nOriginalDrawMode); 444cdf0e10cSrcweir 445cdf0e10cSrcweir break; 446cdf0e10cSrcweir } 447cdf0e10cSrcweir case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D : 448cdf0e10cSrcweir { 449cdf0e10cSrcweir static bool bForceIgnoreHatchSmoothing(false); 450cdf0e10cSrcweir 451cdf0e10cSrcweir if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing()) 452cdf0e10cSrcweir { 453cdf0e10cSrcweir // if AA is used (or ignore smoothing is on), there is no need to smooth 454cdf0e10cSrcweir // hatch painting, use decomposition 455cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 456cdf0e10cSrcweir } 457cdf0e10cSrcweir else 458cdf0e10cSrcweir { 459cdf0e10cSrcweir // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel 460cdf0e10cSrcweir // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother. 461cdf0e10cSrcweir // This is wrong in principle, but looks nicer. This could also be done here directly 462cdf0e10cSrcweir // without VCL usage if needed 463cdf0e10cSrcweir const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate); 464cdf0e10cSrcweir const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch(); 465cdf0e10cSrcweir 466cdf0e10cSrcweir // create hatch polygon in range size and discrete coordinates 467cdf0e10cSrcweir basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange()); 468cdf0e10cSrcweir aHatchRange.transform(maCurrentTransformation); 469cdf0e10cSrcweir const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange)); 470cdf0e10cSrcweir 471cdf0e10cSrcweir if(rFillHatchAttributes.isFillBackground()) 472cdf0e10cSrcweir { 473cdf0e10cSrcweir // #i111846# background fill is active; draw fill polygon 474cdf0e10cSrcweir const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor())); 475cdf0e10cSrcweir 476cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aPolygonColor)); 477cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 478cdf0e10cSrcweir mpOutputDevice->DrawPolygon(aHatchPolygon); 479cdf0e10cSrcweir } 480cdf0e10cSrcweir 481cdf0e10cSrcweir // set hatch line color 482cdf0e10cSrcweir const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor())); 483cdf0e10cSrcweir mpOutputDevice->SetFillColor(); 484cdf0e10cSrcweir mpOutputDevice->SetLineColor(Color(aHatchColor)); 485cdf0e10cSrcweir 486cdf0e10cSrcweir // get hatch style 487cdf0e10cSrcweir HatchStyle eHatchStyle(HATCH_SINGLE); 488cdf0e10cSrcweir 489cdf0e10cSrcweir switch(rFillHatchAttributes.getStyle()) 490cdf0e10cSrcweir { 491cdf0e10cSrcweir default : // HATCHSTYLE_SINGLE 492cdf0e10cSrcweir { 493cdf0e10cSrcweir break; 494cdf0e10cSrcweir } 495cdf0e10cSrcweir case attribute::HATCHSTYLE_DOUBLE : 496cdf0e10cSrcweir { 497cdf0e10cSrcweir eHatchStyle = HATCH_DOUBLE; 498cdf0e10cSrcweir break; 499cdf0e10cSrcweir } 500cdf0e10cSrcweir case attribute::HATCHSTYLE_TRIPLE : 501cdf0e10cSrcweir { 502cdf0e10cSrcweir eHatchStyle = HATCH_TRIPLE; 503cdf0e10cSrcweir break; 504cdf0e10cSrcweir } 505cdf0e10cSrcweir } 506cdf0e10cSrcweir 507cdf0e10cSrcweir // create hatch 508cdf0e10cSrcweir const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0)); 509cdf0e10cSrcweir const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength())); 510cdf0e10cSrcweir const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800)); 511cdf0e10cSrcweir ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10); 512cdf0e10cSrcweir 513cdf0e10cSrcweir // draw hatch using VCL 514cdf0e10cSrcweir mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch); 515cdf0e10cSrcweir } 516cdf0e10cSrcweir break; 517cdf0e10cSrcweir } 518cdf0e10cSrcweir case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D : 519cdf0e10cSrcweir { 520cdf0e10cSrcweir // #i98404# Handle directly, especially when AA is active 521cdf0e10cSrcweir const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate); 522cdf0e10cSrcweir const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing()); 523cdf0e10cSrcweir 524cdf0e10cSrcweir // switch AA off in all cases 525cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); 526cdf0e10cSrcweir 527cdf0e10cSrcweir // create color for fill 528cdf0e10cSrcweir const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor())); 529cdf0e10cSrcweir mpOutputDevice->SetFillColor(Color(aPolygonColor)); 530cdf0e10cSrcweir mpOutputDevice->SetLineColor(); 531cdf0e10cSrcweir 532cdf0e10cSrcweir // create rectangle for fill 533cdf0e10cSrcweir const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport()); 534cdf0e10cSrcweir const Rectangle aRectangle( 535cdf0e10cSrcweir (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()), 536cdf0e10cSrcweir (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY())); 537cdf0e10cSrcweir mpOutputDevice->DrawRect(aRectangle); 538cdf0e10cSrcweir 539cdf0e10cSrcweir // restore AA setting 540cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(nOriginalAA); 541cdf0e10cSrcweir break; 542cdf0e10cSrcweir } 543cdf0e10cSrcweir case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D : 544cdf0e10cSrcweir { 545cdf0e10cSrcweir // #i97628# 546cdf0e10cSrcweir // This primitive means that the content is derived from an active text edit, 547cdf0e10cSrcweir // not from model data itself. Some renderers need to suppress this content, e.g. 548cdf0e10cSrcweir // the pixel renderer used for displaying the edit view (like this one). It's 549cdf0e10cSrcweir // not to be suppressed by the MetaFile renderers, so that the edited text is 550cdf0e10cSrcweir // part of the MetaFile, e.g. needed for presentation previews. 551cdf0e10cSrcweir // Action: Ignore here, do nothing. 552cdf0e10cSrcweir break; 553cdf0e10cSrcweir } 554cdf0e10cSrcweir case PRIMITIVE2D_ID_INVERTPRIMITIVE2D : 555cdf0e10cSrcweir { 556cdf0e10cSrcweir // invert primitive (currently only used for HighContrast fallback for selection in SW and SC). 557cdf0e10cSrcweir // Set OutDev to XOR and switch AA off (XOR does not work with AA) 558cdf0e10cSrcweir mpOutputDevice->Push(); 559cdf0e10cSrcweir mpOutputDevice->SetRasterOp( ROP_XOR ); 560cdf0e10cSrcweir const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing()); 561cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW); 562cdf0e10cSrcweir 563cdf0e10cSrcweir // process content recursively 564cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 565cdf0e10cSrcweir 566cdf0e10cSrcweir // restore OutDev 567cdf0e10cSrcweir mpOutputDevice->Pop(); 568cdf0e10cSrcweir mpOutputDevice->SetAntialiasing(nAntiAliasing); 569cdf0e10cSrcweir break; 570cdf0e10cSrcweir } 571cdf0e10cSrcweir case PRIMITIVE2D_ID_EPSPRIMITIVE2D : 572cdf0e10cSrcweir { 573cdf0e10cSrcweir RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate)); 574cdf0e10cSrcweir break; 575cdf0e10cSrcweir } 576cdf0e10cSrcweir default : 577cdf0e10cSrcweir { 578cdf0e10cSrcweir // process recursively 579cdf0e10cSrcweir process(rCandidate.get2DDecomposition(getViewInformation2D())); 580cdf0e10cSrcweir break; 581cdf0e10cSrcweir } 582cdf0e10cSrcweir } 583cdf0e10cSrcweir } 584cdf0e10cSrcweir } // end of namespace processor2d 585cdf0e10cSrcweir } // end of namespace drawinglayer 586cdf0e10cSrcweir 587cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 588cdf0e10cSrcweir // eof 589