xref: /AOO41X/main/drawinglayer/source/processor3d/geometry2dextractor.cxx (revision 464702f4578bd67db020a330afd07883930c5e07)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/processor3d/geometry2dextractor.hxx>
28 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
29 #include <drawinglayer/primitive3d/transformprimitive3d.hxx>
30 #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
31 #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
32 #include <basegfx/polygon/b2dpolygontools.hxx>
33 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
34 #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
35 #include <basegfx/polygon/b2dpolypolygontools.hxx>
36 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
37 #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 using namespace com::sun::star;
42 
43 //////////////////////////////////////////////////////////////////////////////
44 
45 namespace drawinglayer
46 {
47     namespace processor3d
48     {
49         // as tooling, the process() implementation takes over API handling and calls this
50         // virtual render method when the primitive implementation is BasePrimitive3D-based.
processBasePrimitive3D(const primitive3d::BasePrimitive3D & rCandidate)51         void Geometry2DExtractingProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
52         {
53             // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
54             switch(rCandidate.getPrimitive3DID())
55             {
56                 case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
57                 {
58                     // transform group. Remember current transformations
59                     const primitive3d::TransformPrimitive3D& rPrimitive = static_cast< const primitive3d::TransformPrimitive3D& >(rCandidate);
60                     const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D());
61 
62                     // create new transformation; add new object transform from right side
63                     const geometry::ViewInformation3D aNewViewInformation3D(
64                         aLastViewInformation3D.getObjectTransformation() * rPrimitive.getTransformation(),
65                         aLastViewInformation3D.getOrientation(),
66                         aLastViewInformation3D.getProjection(),
67                         aLastViewInformation3D.getDeviceToView(),
68                         aLastViewInformation3D.getViewTime(),
69                         aLastViewInformation3D.getExtendedInformationSequence());
70                     updateViewInformation(aNewViewInformation3D);
71 
72                     // let break down recursively
73                     process(rPrimitive.getChildren());
74 
75                     // restore transformations
76                     updateViewInformation(aLastViewInformation3D);
77                     break;
78                 }
79                 case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D :
80                 {
81                     // ModifiedColorPrimitive3D; push, process and pop
82                     const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate = static_cast< const primitive3d::ModifiedColorPrimitive3D& >(rCandidate);
83                     const primitive3d::Primitive3DSequence& rSubSequence = rModifiedCandidate.getChildren();
84 
85                     if(rSubSequence.hasElements())
86                     {
87                         maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
88                         process(rModifiedCandidate.getChildren());
89                         maBColorModifierStack.pop();
90                     }
91                     break;
92                 }
93                 case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D :
94                 {
95                     // PolygonHairlinePrimitive3D
96                     const primitive3d::PolygonHairlinePrimitive3D& rPrimitive = static_cast< const primitive3d::PolygonHairlinePrimitive3D& >(rCandidate);
97                     basegfx::B2DPolygon a2DHairline(basegfx::tools::createB2DPolygonFromB3DPolygon(rPrimitive.getB3DPolygon(), getViewInformation3D().getObjectToView()));
98 
99                     if(a2DHairline.count())
100                     {
101                         a2DHairline.transform(getObjectTransformation());
102                         const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
103                         const primitive2d::Primitive2DReference xRef(new primitive2d::PolygonHairlinePrimitive2D(a2DHairline, aModifiedColor));
104                         primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
105                     }
106                     break;
107                 }
108                 case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
109                 {
110                     // PolyPolygonMaterialPrimitive3D
111                     const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rCandidate);
112                     basegfx::B2DPolyPolygon a2DFill(basegfx::tools::createB2DPolyPolygonFromB3DPolyPolygon(rPrimitive.getB3DPolyPolygon(), getViewInformation3D().getObjectToView()));
113 
114                     if(a2DFill.count())
115                     {
116                         a2DFill.transform(getObjectTransformation());
117                         const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getMaterial().getColor()));
118                         const primitive2d::Primitive2DReference xRef(new primitive2d::PolyPolygonColorPrimitive2D(a2DFill, aModifiedColor));
119                         primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
120                     }
121                     break;
122                 }
123                 case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D :
124                 case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D :
125                 case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D :
126                 case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D :
127                 case PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D :
128                 {
129                     // TexturePrimitive3D: Process children, do not try to decompose
130                     const primitive3d::TexturePrimitive3D& rTexturePrimitive = static_cast< const primitive3d::TexturePrimitive3D& >(rCandidate);
131                     const primitive3d::Primitive3DSequence aChildren(rTexturePrimitive.getChildren());
132 
133                     if(aChildren.hasElements())
134                     {
135                         process(aChildren);
136                     }
137                     break;
138                 }
139                 case PRIMITIVE3D_ID_SHADOWPRIMITIVE3D :
140                 {
141                     // accept but ignore labels and shadow; these should be extracted seperately
142                     break;
143                 }
144                 default :
145                 {
146                     // process recursively
147                     process(rCandidate.get3DDecomposition(getViewInformation3D()));
148                     break;
149                 }
150             }
151         }
152 
Geometry2DExtractingProcessor(const geometry::ViewInformation3D & rViewInformation,const basegfx::B2DHomMatrix & rObjectTransformation)153         Geometry2DExtractingProcessor::Geometry2DExtractingProcessor(
154             const geometry::ViewInformation3D& rViewInformation,
155             const basegfx::B2DHomMatrix& rObjectTransformation)
156         :   BaseProcessor3D(rViewInformation),
157             maPrimitive2DSequence(),
158             maObjectTransformation(rObjectTransformation),
159             maBColorModifierStack()
160         {
161         }
162     } // end of namespace processor3d
163 } // end of namespace drawinglayer
164 
165 //////////////////////////////////////////////////////////////////////////////
166 // eof
167