xref: /AOO41X/main/sd/source/ui/inc/fusel.hxx (revision 4d7c9de063a797b8b4f3d45e3561e82ad1f8ef1f)
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11  *   http://www.apache.org/licenses/LICENSE-2.0
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21 
22 
23 
24 #ifndef SD_FU_SELECTION_HXX
25 #define SD_FU_SELECTION_HXX
26 
27 #include "fudraw.hxx"
28 
29 #include <com/sun/star/media/XPlayer.hpp>
30 
31 class SdrHdl;
32 class SdrObject;
33 class Sound;
34 
35 
36 namespace sd {
37 
38 class FuSelection
39     : public FuDraw
40 {
41 public:
42     TYPEINFO();
43 
44     static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq );
45     virtual void DoExecute( SfxRequest& rReq );
46 
47                                        // Mouse- & Key-Events
48     virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
49     virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
50     virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
51     virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
52 
53     virtual void Activate();           // Function aktivieren
54     virtual void Deactivate();         // Function deaktivieren
55 
56     virtual void SelectionHasChanged();
57 
58     void    SetEditMode(sal_uInt16 nMode);
GetEditMode()59     sal_uInt16  GetEditMode() { return nEditMode; }
60 
61     sal_Bool    AnimateObj(SdrObject* pObj, const Point& rPos);
62 
63     /** is called when the currenct function should be aborted. <p>
64         This is used when a function gets a KEY_ESCAPE but can also
65         be called directly.
66 
67         @returns true if a active function was aborted
68     */
69     virtual bool cancel();
70 
71     //Solution: let mouse cursor move
72     virtual void ForcePointer(const MouseEvent* pMEvt = NULL);
73 protected:
74     FuSelection (ViewShell* pViewSh,
75         ::sd::Window* pWin,
76         ::sd::View* pView,
77         SdDrawDocument* pDoc,
78         SfxRequest& rReq);
79 
80     virtual ~FuSelection();
81 
82     sal_Bool            bTempRotation;
83     sal_Bool            bSelectionChanged;
84     sal_Bool            bHideAndAnimate;
85     SdrHdl*         pHdl;
86     sal_Bool            bSuppressChangesOfSelection;
87     sal_Bool            bMirrorSide0;
88     sal_uInt16          nEditMode;
89         ::com::sun::star::uno::Reference< ::com::sun::star::media::XPlayer > mxPlayer;
90 
91 private:
92     /** This pointer stores a canidate for assigning a style in the water
93         can mode between mouse button down and mouse button up.
94     */
95     SdrObject* pWaterCanCandidate;
96 
97     /** Find the object under the given test point without selecting it.
98         @param rTestPoint
99             The coordinates at which to search for a shape.
100         @return
101             The shape at the test point.  When there is no shape at this
102             position then NULL is returned.
103     */
104     SdrObject* pickObject (const Point& rTestPoint);
105   //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point,
106   //and SHIFT+ENTER key to decide the postion and draw the new insert point
107     sal_Bool   bBeginInsertPoint;
108     Point    oldPoint;
109   //Solution: let mouse cursor move
110   sal_Bool   bMovedToCenterPoint;
111 };
112 
113 } // end of namespace sd
114 
115 #endif      // _SD_FUSEL_HXX
116 
117