1*5900e8ecSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*5900e8ecSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*5900e8ecSAndrew Rist * or more contributor license agreements. See the NOTICE file 5*5900e8ecSAndrew Rist * distributed with this work for additional information 6*5900e8ecSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*5900e8ecSAndrew Rist * to you under the Apache License, Version 2.0 (the 8*5900e8ecSAndrew Rist * "License"); you may not use this file except in compliance 9*5900e8ecSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*5900e8ecSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*5900e8ecSAndrew Rist * Unless required by applicable law or agreed to in writing, 14*5900e8ecSAndrew Rist * software distributed under the License is distributed on an 15*5900e8ecSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*5900e8ecSAndrew Rist * KIND, either express or implied. See the License for the 17*5900e8ecSAndrew Rist * specific language governing permissions and limitations 18*5900e8ecSAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*5900e8ecSAndrew Rist *************************************************************/ 21*5900e8ecSAndrew Rist 22*5900e8ecSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svtools.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #define _SVT_SCRWIN_CXX 28cdf0e10cSrcweir #include <svtools/scrwin.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir //=================================================================== 31cdf0e10cSrcweir 32cdf0e10cSrcweir void ScrollableWindow::ImpInitialize( ScrollableWindowFlags nFlags ) 33cdf0e10cSrcweir { 34cdf0e10cSrcweir bHandleDragging = (sal_Bool) ( nFlags & SCRWIN_THUMBDRAGGING ); 35cdf0e10cSrcweir bVCenter = (nFlags & SCRWIN_VCENTER) == SCRWIN_VCENTER; 36cdf0e10cSrcweir bHCenter = (nFlags & SCRWIN_HCENTER) == SCRWIN_HCENTER; 37cdf0e10cSrcweir bScrolling = sal_False; 38cdf0e10cSrcweir 39cdf0e10cSrcweir // set the handlers for the scrollbars 40cdf0e10cSrcweir aVScroll.SetScrollHdl( LINK(this, ScrollableWindow, ScrollHdl) ); 41cdf0e10cSrcweir aHScroll.SetScrollHdl( LINK(this, ScrollableWindow, ScrollHdl) ); 42cdf0e10cSrcweir aVScroll.SetEndScrollHdl( LINK(this, ScrollableWindow, EndScrollHdl) ); 43cdf0e10cSrcweir aHScroll.SetEndScrollHdl( LINK(this, ScrollableWindow, EndScrollHdl) ); 44cdf0e10cSrcweir 45cdf0e10cSrcweir nColumnPixW = nLinePixH = GetSettings().GetStyleSettings().GetScrollBarSize(); 46cdf0e10cSrcweir } 47cdf0e10cSrcweir 48cdf0e10cSrcweir //------------------------------------------------------------------- 49cdf0e10cSrcweir 50cdf0e10cSrcweir ScrollableWindow::ScrollableWindow( Window* pParent, WinBits nBits, 51cdf0e10cSrcweir ScrollableWindowFlags nFlags ) : 52cdf0e10cSrcweir Window( pParent, WinBits(nBits|WB_CLIPCHILDREN) ), 53cdf0e10cSrcweir aVScroll( this, WinBits(WB_VSCROLL | WB_DRAG) ), 54cdf0e10cSrcweir aHScroll( this, WinBits(WB_HSCROLL | WB_DRAG) ), 55cdf0e10cSrcweir aCornerWin( this ) 56cdf0e10cSrcweir { 57cdf0e10cSrcweir ImpInitialize( nFlags ); 58cdf0e10cSrcweir } 59cdf0e10cSrcweir 60cdf0e10cSrcweir //------------------------------------------------------------------- 61cdf0e10cSrcweir 62cdf0e10cSrcweir ScrollableWindow::ScrollableWindow( Window* pParent, const ResId& rId, 63cdf0e10cSrcweir ScrollableWindowFlags nFlags ) : 64cdf0e10cSrcweir Window( pParent, rId ), 65cdf0e10cSrcweir aVScroll( this, WinBits(WB_VSCROLL | WB_DRAG) ), 66cdf0e10cSrcweir aHScroll( this, WinBits(WB_HSCROLL | WB_DRAG) ), 67cdf0e10cSrcweir aCornerWin( this ) 68cdf0e10cSrcweir { 69cdf0e10cSrcweir ImpInitialize( nFlags ); 70cdf0e10cSrcweir } 71cdf0e10cSrcweir 72cdf0e10cSrcweir // ----------------------------------------------------------------------- 73cdf0e10cSrcweir 74cdf0e10cSrcweir void ScrollableWindow::Command( const CommandEvent& rCEvt ) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir if ( (rCEvt.GetCommand() == COMMAND_WHEEL) || 77cdf0e10cSrcweir (rCEvt.GetCommand() == COMMAND_STARTAUTOSCROLL) || 78cdf0e10cSrcweir (rCEvt.GetCommand() == COMMAND_AUTOSCROLL) ) 79cdf0e10cSrcweir { 80cdf0e10cSrcweir ScrollBar* pHScrBar; 81cdf0e10cSrcweir ScrollBar* pVScrBar; 82cdf0e10cSrcweir if ( aHScroll.IsVisible() ) 83cdf0e10cSrcweir pHScrBar = &aHScroll; 84cdf0e10cSrcweir else 85cdf0e10cSrcweir pHScrBar = NULL; 86cdf0e10cSrcweir if ( aVScroll.IsVisible() ) 87cdf0e10cSrcweir pVScrBar = &aVScroll; 88cdf0e10cSrcweir else 89cdf0e10cSrcweir pVScrBar = NULL; 90cdf0e10cSrcweir if ( HandleScrollCommand( rCEvt, pHScrBar, pVScrBar ) ) 91cdf0e10cSrcweir return; 92cdf0e10cSrcweir } 93cdf0e10cSrcweir 94cdf0e10cSrcweir Window::Command( rCEvt ); 95cdf0e10cSrcweir } 96cdf0e10cSrcweir 97cdf0e10cSrcweir //------------------------------------------------------------------- 98cdf0e10cSrcweir 99cdf0e10cSrcweir void ScrollableWindow::DataChanged( const DataChangedEvent& rDCEvt ) 100cdf0e10cSrcweir { 101cdf0e10cSrcweir if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && 102cdf0e10cSrcweir (rDCEvt.GetFlags() & SETTINGS_STYLE) ) 103cdf0e10cSrcweir { 104cdf0e10cSrcweir Resize(); 105cdf0e10cSrcweir Invalidate(); 106cdf0e10cSrcweir } 107cdf0e10cSrcweir 108cdf0e10cSrcweir Window::DataChanged( rDCEvt ); 109cdf0e10cSrcweir } 110cdf0e10cSrcweir 111cdf0e10cSrcweir //------------------------------------------------------------------- 112cdf0e10cSrcweir 113cdf0e10cSrcweir Size __EXPORT ScrollableWindow::GetOutputSizePixel() const 114cdf0e10cSrcweir { 115cdf0e10cSrcweir Size aSz( Window::GetOutputSizePixel() ); 116cdf0e10cSrcweir 117cdf0e10cSrcweir long nTmp = GetSettings().GetStyleSettings().GetScrollBarSize(); 118cdf0e10cSrcweir if ( aHScroll.IsVisible() ) 119cdf0e10cSrcweir aSz.Height() -= nTmp; 120cdf0e10cSrcweir if ( aVScroll.IsVisible() ) 121cdf0e10cSrcweir aSz.Width() -= nTmp; 122cdf0e10cSrcweir return aSz; 123cdf0e10cSrcweir } 124cdf0e10cSrcweir 125cdf0e10cSrcweir //------------------------------------------------------------------- 126cdf0e10cSrcweir 127cdf0e10cSrcweir Size ScrollableWindow::GetOutputSize() const 128cdf0e10cSrcweir { 129cdf0e10cSrcweir return PixelToLogic( GetOutputSizePixel() ); 130cdf0e10cSrcweir } 131cdf0e10cSrcweir 132cdf0e10cSrcweir //------------------------------------------------------------------- 133cdf0e10cSrcweir 134cdf0e10cSrcweir IMPL_LINK( ScrollableWindow, EndScrollHdl, ScrollBar *, pScroll ) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir // notify the start of scrolling, if not already scrolling 137cdf0e10cSrcweir if ( !bScrolling ) 138cdf0e10cSrcweir StartScroll(), bScrolling = sal_True; 139cdf0e10cSrcweir 140cdf0e10cSrcweir // get the delta in logic coordinates 141cdf0e10cSrcweir Size aDelta( PixelToLogic( Size( aHScroll.GetDelta(), aVScroll.GetDelta() ) ) ); 142cdf0e10cSrcweir 143cdf0e10cSrcweir // scroll the window, if this is not already done 144cdf0e10cSrcweir if ( !bHandleDragging ) 145cdf0e10cSrcweir { 146cdf0e10cSrcweir if ( pScroll == &aHScroll ) 147cdf0e10cSrcweir Scroll( aDelta.Width(), 0 ); 148cdf0e10cSrcweir else 149cdf0e10cSrcweir Scroll( 0, aDelta.Height() ); 150cdf0e10cSrcweir } 151cdf0e10cSrcweir 152cdf0e10cSrcweir // notify the end of scrolling 153cdf0e10cSrcweir bScrolling = sal_False; 154cdf0e10cSrcweir EndScroll( aDelta.Width(), aDelta.Height() ); 155cdf0e10cSrcweir return 0; 156cdf0e10cSrcweir } 157cdf0e10cSrcweir 158cdf0e10cSrcweir //------------------------------------------------------------------- 159cdf0e10cSrcweir 160cdf0e10cSrcweir IMPL_LINK( ScrollableWindow, ScrollHdl, ScrollBar *, pScroll ) 161cdf0e10cSrcweir { 162cdf0e10cSrcweir // notify the start of scrolling, if not already scrolling 163cdf0e10cSrcweir if ( !bScrolling ) 164cdf0e10cSrcweir StartScroll(), bScrolling = sal_True; 165cdf0e10cSrcweir 166cdf0e10cSrcweir if ( bHandleDragging ) 167cdf0e10cSrcweir { 168cdf0e10cSrcweir // get the delta in logic coordinates 169cdf0e10cSrcweir Size aDelta( PixelToLogic( 170cdf0e10cSrcweir Size( aHScroll.GetDelta(), aVScroll.GetDelta() ) ) ); 171cdf0e10cSrcweir if ( pScroll == &aHScroll ) 172cdf0e10cSrcweir Scroll( aDelta.Width(), 0 ); 173cdf0e10cSrcweir else 174cdf0e10cSrcweir Scroll( 0, aDelta.Height() ); 175cdf0e10cSrcweir } 176cdf0e10cSrcweir return 0; 177cdf0e10cSrcweir } 178cdf0e10cSrcweir 179cdf0e10cSrcweir //------------------------------------------------------------------- 180cdf0e10cSrcweir 181cdf0e10cSrcweir void __EXPORT ScrollableWindow::Resize() 182cdf0e10cSrcweir { 183cdf0e10cSrcweir // get the new output-size in pixel 184cdf0e10cSrcweir Size aOutPixSz = Window::GetOutputSizePixel(); 185cdf0e10cSrcweir 186cdf0e10cSrcweir // determine the size of the output-area and if we need scrollbars 187cdf0e10cSrcweir const long nScrSize = GetSettings().GetStyleSettings().GetScrollBarSize(); 188cdf0e10cSrcweir sal_Bool bVVisible = sal_False; // by default no vertical-ScrollBar 189cdf0e10cSrcweir sal_Bool bHVisible = sal_False; // by default no horizontal-ScrollBar 190cdf0e10cSrcweir sal_Bool bChanged; // determines if a visiblility was changed 191cdf0e10cSrcweir do 192cdf0e10cSrcweir { 193cdf0e10cSrcweir bChanged = sal_False; 194cdf0e10cSrcweir 195cdf0e10cSrcweir // does we need a vertical ScrollBar 196cdf0e10cSrcweir if ( aOutPixSz.Width() < aTotPixSz.Width() && !bHVisible ) 197cdf0e10cSrcweir { bHVisible = sal_True; 198cdf0e10cSrcweir aOutPixSz.Height() -= nScrSize; 199cdf0e10cSrcweir bChanged = sal_True; 200cdf0e10cSrcweir } 201cdf0e10cSrcweir 202cdf0e10cSrcweir // does we need a horizontal ScrollBar 203cdf0e10cSrcweir if ( aOutPixSz.Height() < aTotPixSz.Height() && !bVVisible ) 204cdf0e10cSrcweir { bVVisible = sal_True; 205cdf0e10cSrcweir aOutPixSz.Width() -= nScrSize; 206cdf0e10cSrcweir bChanged = sal_True; 207cdf0e10cSrcweir } 208cdf0e10cSrcweir 209cdf0e10cSrcweir } 210cdf0e10cSrcweir while ( bChanged ); // until no visibility has changed 211cdf0e10cSrcweir 212cdf0e10cSrcweir // store the old offset and map-mode 213cdf0e10cSrcweir MapMode aMap( GetMapMode() ); 214cdf0e10cSrcweir Point aOldPixOffset( aPixOffset ); 215cdf0e10cSrcweir 216cdf0e10cSrcweir // justify (right/bottom borders should never exceed the virtual window) 217cdf0e10cSrcweir Size aPixDelta; 218cdf0e10cSrcweir if ( aPixOffset.X() < 0 && 219cdf0e10cSrcweir aPixOffset.X() + aTotPixSz.Width() < aOutPixSz.Width() ) 220cdf0e10cSrcweir aPixDelta.Width() = 221cdf0e10cSrcweir aOutPixSz.Width() - ( aPixOffset.X() + aTotPixSz.Width() ); 222cdf0e10cSrcweir if ( aPixOffset.Y() < 0 && 223cdf0e10cSrcweir aPixOffset.Y() + aTotPixSz.Height() < aOutPixSz.Height() ) 224cdf0e10cSrcweir aPixDelta.Height() = 225cdf0e10cSrcweir aOutPixSz.Height() - ( aPixOffset.Y() + aTotPixSz.Height() ); 226cdf0e10cSrcweir if ( aPixDelta.Width() || aPixDelta.Height() ) 227cdf0e10cSrcweir { 228cdf0e10cSrcweir aPixOffset.X() += aPixDelta.Width(); 229cdf0e10cSrcweir aPixOffset.Y() += aPixDelta.Height(); 230cdf0e10cSrcweir } 231cdf0e10cSrcweir 232cdf0e10cSrcweir // for axis without scrollbar restore the origin 233cdf0e10cSrcweir if ( !bVVisible || !bHVisible ) 234cdf0e10cSrcweir { 235cdf0e10cSrcweir aPixOffset = Point( 236cdf0e10cSrcweir bHVisible 237cdf0e10cSrcweir ? aPixOffset.X() 238cdf0e10cSrcweir : ( bHCenter 239cdf0e10cSrcweir ? (aOutPixSz.Width()-aTotPixSz.Width()) / 2 240cdf0e10cSrcweir : 0 ), 241cdf0e10cSrcweir bVVisible 242cdf0e10cSrcweir ? aPixOffset.Y() 243cdf0e10cSrcweir : ( bVCenter 244cdf0e10cSrcweir ? (aOutPixSz.Height()-aTotPixSz.Height()) / 2 245cdf0e10cSrcweir : 0 ) ); 246cdf0e10cSrcweir } 247cdf0e10cSrcweir if ( bHVisible && !aHScroll.IsVisible() ) 248cdf0e10cSrcweir aPixOffset.X() = 0; 249cdf0e10cSrcweir if ( bVVisible && !aVScroll.IsVisible() ) 250cdf0e10cSrcweir aPixOffset.Y() = 0; 251cdf0e10cSrcweir 252cdf0e10cSrcweir // select the shifted map-mode 253cdf0e10cSrcweir if ( aPixOffset != aOldPixOffset ) 254cdf0e10cSrcweir { 255cdf0e10cSrcweir Window::SetMapMode( MapMode( MAP_PIXEL ) ); 256cdf0e10cSrcweir Window::Scroll( 257cdf0e10cSrcweir aPixOffset.X() - aOldPixOffset.X(), 258cdf0e10cSrcweir aPixOffset.Y() - aOldPixOffset.Y() ); 259cdf0e10cSrcweir SetMapMode( aMap ); 260cdf0e10cSrcweir } 261cdf0e10cSrcweir 262cdf0e10cSrcweir // show or hide scrollbars 263cdf0e10cSrcweir aVScroll.Show( bVVisible ); 264cdf0e10cSrcweir aHScroll.Show( bHVisible ); 265cdf0e10cSrcweir 266cdf0e10cSrcweir // disable painting in the corner between the scrollbars 267cdf0e10cSrcweir if ( bVVisible && bHVisible ) 268cdf0e10cSrcweir { 269cdf0e10cSrcweir aCornerWin.SetPosSizePixel(Point(aOutPixSz.Width(), aOutPixSz.Height()), 270cdf0e10cSrcweir Size(nScrSize, nScrSize) ); 271cdf0e10cSrcweir aCornerWin.Show(); 272cdf0e10cSrcweir } 273cdf0e10cSrcweir else 274cdf0e10cSrcweir aCornerWin.Hide(); 275cdf0e10cSrcweir 276cdf0e10cSrcweir // resize scrollbars and set their ranges 277cdf0e10cSrcweir if ( bHVisible ) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir aHScroll.SetPosSizePixel( 280cdf0e10cSrcweir Point( 0, aOutPixSz.Height() ), 281cdf0e10cSrcweir Size( aOutPixSz.Width(), nScrSize ) ); 282cdf0e10cSrcweir aHScroll.SetRange( Range( 0, aTotPixSz.Width() ) ); 283cdf0e10cSrcweir aHScroll.SetPageSize( aOutPixSz.Width() ); 284cdf0e10cSrcweir aHScroll.SetVisibleSize( aOutPixSz.Width() ); 285cdf0e10cSrcweir aHScroll.SetLineSize( nColumnPixW ); 286cdf0e10cSrcweir aHScroll.SetThumbPos( -aPixOffset.X() ); 287cdf0e10cSrcweir } 288cdf0e10cSrcweir if ( bVVisible ) 289cdf0e10cSrcweir { 290cdf0e10cSrcweir aVScroll.SetPosSizePixel( 291cdf0e10cSrcweir Point( aOutPixSz.Width(), 0 ), 292cdf0e10cSrcweir Size( nScrSize,aOutPixSz.Height() ) ); 293cdf0e10cSrcweir aVScroll.SetRange( Range( 0, aTotPixSz.Height() ) ); 294cdf0e10cSrcweir aVScroll.SetPageSize( aOutPixSz.Height() ); 295cdf0e10cSrcweir aVScroll.SetVisibleSize( aOutPixSz.Height() ); 296cdf0e10cSrcweir aVScroll.SetLineSize( nLinePixH ); 297cdf0e10cSrcweir aVScroll.SetThumbPos( -aPixOffset.Y() ); 298cdf0e10cSrcweir } 299cdf0e10cSrcweir } 300cdf0e10cSrcweir 301cdf0e10cSrcweir //------------------------------------------------------------------- 302cdf0e10cSrcweir 303cdf0e10cSrcweir void __EXPORT ScrollableWindow::StartScroll() 304cdf0e10cSrcweir { 305cdf0e10cSrcweir } 306cdf0e10cSrcweir 307cdf0e10cSrcweir //------------------------------------------------------------------- 308cdf0e10cSrcweir 309cdf0e10cSrcweir void __EXPORT ScrollableWindow::EndScroll( long, long ) 310cdf0e10cSrcweir { 311cdf0e10cSrcweir } 312cdf0e10cSrcweir 313cdf0e10cSrcweir //------------------------------------------------------------------- 314cdf0e10cSrcweir 315cdf0e10cSrcweir void ScrollableWindow::SetMapMode( const MapMode& rNewMapMode ) 316cdf0e10cSrcweir { 317cdf0e10cSrcweir MapMode aMap( rNewMapMode ); 318cdf0e10cSrcweir aMap.SetOrigin( aMap.GetOrigin() + PixelToLogic( aPixOffset, aMap ) ); 319cdf0e10cSrcweir Window::SetMapMode( aMap ); 320cdf0e10cSrcweir } 321cdf0e10cSrcweir 322cdf0e10cSrcweir //------------------------------------------------------------------- 323cdf0e10cSrcweir 324cdf0e10cSrcweir MapMode ScrollableWindow::GetMapMode() const 325cdf0e10cSrcweir { 326cdf0e10cSrcweir MapMode aMap( Window::GetMapMode() ); 327cdf0e10cSrcweir aMap.SetOrigin( aMap.GetOrigin() - PixelToLogic( aPixOffset ) ); 328cdf0e10cSrcweir return aMap; 329cdf0e10cSrcweir } 330cdf0e10cSrcweir 331cdf0e10cSrcweir //------------------------------------------------------------------- 332cdf0e10cSrcweir 333cdf0e10cSrcweir void ScrollableWindow::SetTotalSize( const Size& rNewSize ) 334cdf0e10cSrcweir { 335cdf0e10cSrcweir aTotPixSz = LogicToPixel( rNewSize ); 336cdf0e10cSrcweir ScrollableWindow::Resize(); 337cdf0e10cSrcweir } 338cdf0e10cSrcweir 339cdf0e10cSrcweir //------------------------------------------------------------------- 340cdf0e10cSrcweir 341cdf0e10cSrcweir void ScrollableWindow::SetVisibleSize( const Size& rNewSize ) 342cdf0e10cSrcweir { 343cdf0e10cSrcweir // get the rectangle, we wish to view 344cdf0e10cSrcweir Rectangle aWish( Point(0, 0), LogicToPixel(rNewSize) ); 345cdf0e10cSrcweir 346cdf0e10cSrcweir // get maximum rectangle for us from our parent-window (subst our border!) 347cdf0e10cSrcweir Rectangle aMax( Point(0, 0), GetParent()->GetOutputSizePixel() ); 348cdf0e10cSrcweir aMax.Left() -= ( Window::GetSizePixel().Width() - 349cdf0e10cSrcweir Window::GetOutputSizePixel().Width() ); 350cdf0e10cSrcweir aMax.Bottom() -= (Window::GetSizePixel().Height() - 351cdf0e10cSrcweir Window::GetOutputSizePixel().Height()); 352cdf0e10cSrcweir 353cdf0e10cSrcweir Size aWill( aWish.GetIntersection(aMax).GetSize() ); 354cdf0e10cSrcweir sal_Bool bHScroll = sal_False; 355cdf0e10cSrcweir const long nScrSize = GetSettings().GetStyleSettings().GetScrollBarSize(); 356cdf0e10cSrcweir if ( aWill.Width() < aWish.GetSize().Width() ) 357cdf0e10cSrcweir { bHScroll = sal_True; 358cdf0e10cSrcweir aWill.Height() = 359cdf0e10cSrcweir Min( aWill.Height()+nScrSize, aMax.GetSize().Height() ); 360cdf0e10cSrcweir } 361cdf0e10cSrcweir if ( aWill.Height() < aWish.GetSize().Height() ) 362cdf0e10cSrcweir aWill.Width() = 363cdf0e10cSrcweir Min( aWill.Width()+nScrSize, aMax.GetSize().Width() ); 364cdf0e10cSrcweir if ( !bHScroll && (aWill.Width() < aWish.GetSize().Width()) ) 365cdf0e10cSrcweir aWill.Height() = 366cdf0e10cSrcweir Min( aWill.Height()+nScrSize, aMax.GetSize().Height() ); 367cdf0e10cSrcweir Window::SetOutputSizePixel( aWill ); 368cdf0e10cSrcweir } 369cdf0e10cSrcweir 370cdf0e10cSrcweir //------------------------------------------------------------------- 371cdf0e10cSrcweir 372cdf0e10cSrcweir sal_Bool ScrollableWindow::MakeVisible( const Rectangle& rTarget, sal_Bool bSloppy ) 373cdf0e10cSrcweir { 374cdf0e10cSrcweir Rectangle aTarget; 375cdf0e10cSrcweir Rectangle aTotRect( Point(0, 0), PixelToLogic( aTotPixSz ) ); 376cdf0e10cSrcweir 377cdf0e10cSrcweir if ( bSloppy ) 378cdf0e10cSrcweir { 379cdf0e10cSrcweir aTarget = rTarget; 380cdf0e10cSrcweir 381cdf0e10cSrcweir // at maximum to right border 382cdf0e10cSrcweir if ( aTarget.Right() > aTotRect.Right() ) 383cdf0e10cSrcweir { 384cdf0e10cSrcweir long nDelta = aTarget.Right() - aTotRect.Right(); 385cdf0e10cSrcweir aTarget.Left() -= nDelta; 386cdf0e10cSrcweir aTarget.Right() -= nDelta; 387cdf0e10cSrcweir 388cdf0e10cSrcweir // too wide? 389cdf0e10cSrcweir if ( aTarget.Left() < aTotRect.Left() ) 390cdf0e10cSrcweir aTarget.Left() = aTotRect.Left(); 391cdf0e10cSrcweir } 392cdf0e10cSrcweir 393cdf0e10cSrcweir // at maximum to bottom border 394cdf0e10cSrcweir if ( aTarget.Bottom() > aTotRect.Bottom() ) 395cdf0e10cSrcweir { 396cdf0e10cSrcweir long nDelta = aTarget.Bottom() - aTotRect.Bottom(); 397cdf0e10cSrcweir aTarget.Top() -= nDelta; 398cdf0e10cSrcweir aTarget.Bottom() -= nDelta; 399cdf0e10cSrcweir 400cdf0e10cSrcweir // too high? 401cdf0e10cSrcweir if ( aTarget.Top() < aTotRect.Top() ) 402cdf0e10cSrcweir aTarget.Top() = aTotRect.Top(); 403cdf0e10cSrcweir } 404cdf0e10cSrcweir 405cdf0e10cSrcweir // at maximum to left border 406cdf0e10cSrcweir if ( aTarget.Left() < aTotRect.Left() ) 407cdf0e10cSrcweir { 408cdf0e10cSrcweir long nDelta = aTarget.Left() - aTotRect.Left(); 409cdf0e10cSrcweir aTarget.Right() -= nDelta; 410cdf0e10cSrcweir aTarget.Left() -= nDelta; 411cdf0e10cSrcweir 412cdf0e10cSrcweir // too wide? 413cdf0e10cSrcweir if ( aTarget.Right() > aTotRect.Right() ) 414cdf0e10cSrcweir aTarget.Right() = aTotRect.Right(); 415cdf0e10cSrcweir } 416cdf0e10cSrcweir 417cdf0e10cSrcweir // at maximum to top border 418cdf0e10cSrcweir if ( aTarget.Top() < aTotRect.Top() ) 419cdf0e10cSrcweir { 420cdf0e10cSrcweir long nDelta = aTarget.Top() - aTotRect.Top(); 421cdf0e10cSrcweir aTarget.Bottom() -= nDelta; 422cdf0e10cSrcweir aTarget.Top() -= nDelta; 423cdf0e10cSrcweir 424cdf0e10cSrcweir // too high? 425cdf0e10cSrcweir if ( aTarget.Bottom() > aTotRect.Bottom() ) 426cdf0e10cSrcweir aTarget.Bottom() = aTotRect.Bottom(); 427cdf0e10cSrcweir } 428cdf0e10cSrcweir } 429cdf0e10cSrcweir else 430cdf0e10cSrcweir aTarget = rTarget.GetIntersection( aTotRect ); 431cdf0e10cSrcweir 432cdf0e10cSrcweir // is the area already visible? 433cdf0e10cSrcweir Rectangle aVisArea( GetVisibleArea() ); 434cdf0e10cSrcweir if ( aVisArea.IsInside(rTarget) ) 435cdf0e10cSrcweir return sal_True; 436cdf0e10cSrcweir 437cdf0e10cSrcweir // is there somewhat to scroll? 438cdf0e10cSrcweir if ( aVisArea.TopLeft() != aTarget.TopLeft() ) 439cdf0e10cSrcweir { 440cdf0e10cSrcweir Rectangle aBox( aTarget.GetUnion(aVisArea) ); 441cdf0e10cSrcweir long nDeltaX = ( aBox.Right() - aVisArea.Right() ) + 442cdf0e10cSrcweir ( aBox.Left() - aVisArea.Left() ); 443cdf0e10cSrcweir long nDeltaY = ( aBox.Top() - aVisArea.Top() ) + 444cdf0e10cSrcweir ( aBox.Bottom() - aVisArea.Bottom() ); 445cdf0e10cSrcweir Scroll( nDeltaX, nDeltaY ); 446cdf0e10cSrcweir } 447cdf0e10cSrcweir 448cdf0e10cSrcweir // determine if the target is completely visible 449cdf0e10cSrcweir return aVisArea.GetWidth() >= aTarget.GetWidth() && 450cdf0e10cSrcweir aVisArea.GetHeight() >= aTarget.GetHeight(); 451cdf0e10cSrcweir } 452cdf0e10cSrcweir 453cdf0e10cSrcweir //------------------------------------------------------------------- 454cdf0e10cSrcweir 455cdf0e10cSrcweir Rectangle ScrollableWindow::GetVisibleArea() const 456cdf0e10cSrcweir { 457cdf0e10cSrcweir Point aTopLeft( PixelToLogic( Point() ) ); 458cdf0e10cSrcweir Size aSz( GetOutputSize() ); 459cdf0e10cSrcweir return Rectangle( aTopLeft, aSz ); 460cdf0e10cSrcweir } 461cdf0e10cSrcweir 462cdf0e10cSrcweir //------------------------------------------------------------------- 463cdf0e10cSrcweir 464cdf0e10cSrcweir void ScrollableWindow::SetLineSize( sal_uLong nHorz, sal_uLong nVert ) 465cdf0e10cSrcweir { 466cdf0e10cSrcweir Size aPixSz( LogicToPixel( Size(nHorz, nVert) ) ); 467cdf0e10cSrcweir nColumnPixW = aPixSz.Width(); 468cdf0e10cSrcweir nLinePixH = aPixSz.Height(); 469cdf0e10cSrcweir aVScroll.SetLineSize( nLinePixH ); 470cdf0e10cSrcweir aHScroll.SetLineSize( nColumnPixW ); 471cdf0e10cSrcweir } 472cdf0e10cSrcweir 473cdf0e10cSrcweir //------------------------------------------------------------------- 474cdf0e10cSrcweir 475cdf0e10cSrcweir void ScrollableWindow::Scroll( long nDeltaX, long nDeltaY, sal_uInt16 ) 476cdf0e10cSrcweir { 477cdf0e10cSrcweir if ( !bScrolling ) 478cdf0e10cSrcweir StartScroll(); 479cdf0e10cSrcweir 480cdf0e10cSrcweir // get the delta in pixel 481cdf0e10cSrcweir Size aDeltaPix( LogicToPixel( Size(nDeltaX, nDeltaY) ) ); 482cdf0e10cSrcweir Size aOutPixSz( GetOutputSizePixel() ); 483cdf0e10cSrcweir MapMode aMap( GetMapMode() ); 484cdf0e10cSrcweir Point aNewPixOffset( aPixOffset ); 485cdf0e10cSrcweir 486cdf0e10cSrcweir // scrolling horizontally? 487cdf0e10cSrcweir if ( nDeltaX != 0 ) 488cdf0e10cSrcweir { 489cdf0e10cSrcweir aNewPixOffset.X() -= aDeltaPix.Width(); 490cdf0e10cSrcweir if ( ( aOutPixSz.Width() - aNewPixOffset.X() ) > aTotPixSz.Width() ) 491cdf0e10cSrcweir aNewPixOffset.X() = - ( aTotPixSz.Width() - aOutPixSz.Width() ); 492cdf0e10cSrcweir else if ( aNewPixOffset.X() > 0 ) 493cdf0e10cSrcweir aNewPixOffset.X() = 0; 494cdf0e10cSrcweir } 495cdf0e10cSrcweir 496cdf0e10cSrcweir // scrolling vertically? 497cdf0e10cSrcweir if ( nDeltaY != 0 ) 498cdf0e10cSrcweir { 499cdf0e10cSrcweir aNewPixOffset.Y() -= aDeltaPix.Height(); 500cdf0e10cSrcweir if ( ( aOutPixSz.Height() - aNewPixOffset.Y() ) > aTotPixSz.Height() ) 501cdf0e10cSrcweir aNewPixOffset.Y() = - ( aTotPixSz.Height() - aOutPixSz.Height() ); 502cdf0e10cSrcweir else if ( aNewPixOffset.Y() > 0 ) 503cdf0e10cSrcweir aNewPixOffset.Y() = 0; 504cdf0e10cSrcweir } 505cdf0e10cSrcweir 506cdf0e10cSrcweir // recompute the logical scroll units 507cdf0e10cSrcweir aDeltaPix.Width() = aPixOffset.X() - aNewPixOffset.X(); 508cdf0e10cSrcweir aDeltaPix.Height() = aPixOffset.Y() - aNewPixOffset.Y(); 509cdf0e10cSrcweir Size aDelta( PixelToLogic(aDeltaPix) ); 510cdf0e10cSrcweir nDeltaX = aDelta.Width(); 511cdf0e10cSrcweir nDeltaY = aDelta.Height(); 512cdf0e10cSrcweir aPixOffset = aNewPixOffset; 513cdf0e10cSrcweir 514cdf0e10cSrcweir // scrolling? 515cdf0e10cSrcweir if ( nDeltaX != 0 || nDeltaY != 0 ) 516cdf0e10cSrcweir { 517cdf0e10cSrcweir Update(); 518cdf0e10cSrcweir 519cdf0e10cSrcweir // does the new area overlap the old one? 520cdf0e10cSrcweir if ( Abs( (int)aDeltaPix.Height() ) < aOutPixSz.Height() || 521cdf0e10cSrcweir Abs( (int)aDeltaPix.Width() ) < aOutPixSz.Width() ) 522cdf0e10cSrcweir { 523cdf0e10cSrcweir // scroll the overlapping area 524cdf0e10cSrcweir SetMapMode( aMap ); 525cdf0e10cSrcweir 526cdf0e10cSrcweir // never scroll the scrollbars itself! 527cdf0e10cSrcweir Window::Scroll(-nDeltaX, -nDeltaY, 528cdf0e10cSrcweir PixelToLogic( Rectangle( Point(0, 0), aOutPixSz ) ) ); 529cdf0e10cSrcweir } 530cdf0e10cSrcweir else 531cdf0e10cSrcweir { 532cdf0e10cSrcweir // repaint all 533cdf0e10cSrcweir SetMapMode( aMap ); 534cdf0e10cSrcweir Invalidate(); 535cdf0e10cSrcweir } 536cdf0e10cSrcweir 537cdf0e10cSrcweir Update(); 538cdf0e10cSrcweir } 539cdf0e10cSrcweir 540cdf0e10cSrcweir if ( !bScrolling ) 541cdf0e10cSrcweir { 542cdf0e10cSrcweir EndScroll( nDeltaX, nDeltaY ); 543cdf0e10cSrcweir if ( nDeltaX ) 544cdf0e10cSrcweir aHScroll.SetThumbPos( -aPixOffset.X() ); 545cdf0e10cSrcweir if ( nDeltaY ) 546cdf0e10cSrcweir aVScroll.SetThumbPos( -aPixOffset.Y() ); 547cdf0e10cSrcweir } 548cdf0e10cSrcweir } 549cdf0e10cSrcweir 550cdf0e10cSrcweir //------------------------------------------------------------------- 551cdf0e10cSrcweir 552cdf0e10cSrcweir void ScrollableWindow::ScrollLines( long nLinesX, long nLinesY ) 553cdf0e10cSrcweir { 554cdf0e10cSrcweir Size aDelta( PixelToLogic( Size( nColumnPixW, nLinePixH ) ) ); 555cdf0e10cSrcweir Scroll( aDelta.Width()*nLinesX, aDelta.Height()*nLinesY ); 556cdf0e10cSrcweir } 557cdf0e10cSrcweir 558cdf0e10cSrcweir //------------------------------------------------------------------- 559cdf0e10cSrcweir 560cdf0e10cSrcweir void ScrollableWindow::ScrollPages( long nPagesX, sal_uLong nOverlapX, 561cdf0e10cSrcweir long nPagesY, sal_uLong nOverlapY ) 562cdf0e10cSrcweir { 563cdf0e10cSrcweir Size aOutSz( GetVisibleArea().GetSize() ); 564cdf0e10cSrcweir Scroll( nPagesX * aOutSz.Width() + (nPagesX>0 ? 1 : -1) * nOverlapX, 565cdf0e10cSrcweir nPagesY * aOutSz.Height() + (nPagesY>0 ? 1 : -1) * nOverlapY ); 566cdf0e10cSrcweir } 567cdf0e10cSrcweir 568cdf0e10cSrcweir 569