xref: /AOO41X/main/svx/source/sdr/overlay/overlaybitmapex.cxx (revision 8809db7a87f97847b57a57f4cd2b0104b2b83182)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
27 #include <svx/sdr/overlay/overlaybitmapex.hxx>
28 #include <vcl/salbtype.hxx>
29 #include <vcl/outdev.hxx>
30 #include <basegfx/matrix/b2dhommatrix.hxx>
31 #include <svx/sdr/overlay/overlaytools.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 namespace sdr
36 {
37     namespace overlay
38     {
39         drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
40         {
41             drawinglayer::primitive2d::Primitive2DReference aReference(
42                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
43                     getBitmapEx(),
44                     getBasePosition(),
45                     getCenterX(),
46                     getCenterY()));
47 
48             if(basegfx::fTools::more(mfAlpha, 0.0))
49             {
50                 const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
51                 aReference = drawinglayer::primitive2d::Primitive2DReference(
52                                 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
53             }
54 
55             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
56         }
57 
58         OverlayBitmapEx::OverlayBitmapEx(
59             const basegfx::B2DPoint& rBasePos,
60             const BitmapEx& rBitmapEx,
61             sal_uInt16 nCenX, sal_uInt16 nCenY, double fAlpha)
62         :   OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
63             maBitmapEx(rBitmapEx),
64             mnCenterX(nCenX),
65             mnCenterY(nCenY),
66             mfAlpha(fAlpha)
67         {
68         }
69 
70         OverlayBitmapEx::~OverlayBitmapEx()
71         {
72         }
73 
74         void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew)
75         {
76             if(rNew != maBitmapEx)
77             {
78                 // remember new Bitmap
79                 maBitmapEx = rNew;
80 
81                 // register change (after change)
82                 objectChange();
83             }
84         }
85 
86         void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY)
87         {
88             if(nNewX != mnCenterX || nNewY != mnCenterY)
89             {
90                 // remember new values
91                 if(nNewX != mnCenterX)
92                 {
93                     mnCenterX = nNewX;
94                 }
95 
96                 if(nNewY != mnCenterY)
97                 {
98                     mnCenterY = nNewY;
99                 }
100 
101                 // register change (after change)
102                 objectChange();
103             }
104         }
105     } // end of namespace overlay
106 } // end of namespace sdr
107 
108 //////////////////////////////////////////////////////////////////////////////
109 // eof
110