xref: /AOO41X/main/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx (revision f6e50924346d0b8c0b07c91832a97665dd718b0c)
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21 
22 
23 
24 #include "precompiled_svx.hxx"
25 #include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
26 #include <basegfx/polygon/b2dpolygon.hxx>
27 #include <basegfx/polygon/b2dpolygontools.hxx>
28 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
29 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
30 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
31 #include <drawinglayer/attribute/sdrlineattribute.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 using namespace com::sun::star;
36 
37 //////////////////////////////////////////////////////////////////////////////
38 
39 namespace drawinglayer
40 {
41     namespace primitive2d
42     {
create2DDecomposition(const geometry::ViewInformation2D &) const43         Primitive2DSequence SdrCustomShapePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
44         {
45             Primitive2DSequence aRetval(getSubPrimitives());
46 
47             // add text
48             if(!getSdrSTAttribute().getText().isDefault())
49             {
50                 const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
51 
52                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
53                     createTextPrimitive(
54                         basegfx::B2DPolyPolygon(aUnitOutline),
55                         getTextBox(),
56                         getSdrSTAttribute().getText(),
57                         attribute::SdrLineAttribute(),
58                         false,
59                         getWordWrap(),
60                         isForceTextClipToTextRange()));
61             }
62 
63             // add shadow
64             if(aRetval.hasElements() && !getSdrSTAttribute().getShadow().isDefault())
65             {
66                 // #i105323# add generic shadow only for 2D shapes. For
67                 // 3D shapes shadow will be set at the individual created
68                 // visualisation objects and be visualized by the 3d renderer
69                 // as a single shadow.
70                 //
71                 // The shadow for AutoShapes could be handled uniformely by not setting any
72                 // shadow items at the helper model objects and only adding shadow here for
73                 // 2D and 3D (and it works, too), but this would lead to two 3D scenes for
74                 // the 3D object; one for the shadow aond one for the content. The one for the
75                 // shadow will be correct (using ColorModifierStack), but expensive.
76                 if(!get3DShape())
77                 {
78                     aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrSTAttribute().getShadow());
79                 }
80             }
81 
82             return aRetval;
83         }
84 
SdrCustomShapePrimitive2D(const attribute::SdrShadowTextAttribute & rSdrSTAttribute,const Primitive2DSequence & rSubPrimitives,const basegfx::B2DHomMatrix & rTextBox,bool bWordWrap,bool b3DShape,bool bForceTextClipToTextRange)85         SdrCustomShapePrimitive2D::SdrCustomShapePrimitive2D(
86             const attribute::SdrShadowTextAttribute& rSdrSTAttribute,
87             const Primitive2DSequence& rSubPrimitives,
88             const basegfx::B2DHomMatrix& rTextBox,
89             bool bWordWrap,
90             bool b3DShape,
91             bool bForceTextClipToTextRange)
92         :   BufferedDecompositionPrimitive2D(),
93             maSdrSTAttribute(rSdrSTAttribute),
94             maSubPrimitives(rSubPrimitives),
95             maTextBox(rTextBox),
96             mbWordWrap(bWordWrap),
97             mb3DShape(b3DShape),
98             mbForceTextClipToTextRange(bForceTextClipToTextRange)
99         {
100         }
101 
operator ==(const BasePrimitive2D & rPrimitive) const102         bool SdrCustomShapePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
103         {
104             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
105             {
106                 const SdrCustomShapePrimitive2D& rCompare = (SdrCustomShapePrimitive2D&)rPrimitive;
107 
108                 return (getSdrSTAttribute() == rCompare.getSdrSTAttribute()
109                     && getSubPrimitives() == rCompare.getSubPrimitives()
110                     && getTextBox() == rCompare.getTextBox()
111                     && getWordWrap() == rCompare.getWordWrap()
112                     && get3DShape() == rCompare.get3DShape()
113                     && isForceTextClipToTextRange() == rCompare.isForceTextClipToTextRange());
114             }
115 
116             return false;
117         }
118 
119         // provide unique ID
120         ImplPrimitrive2DIDBlock(SdrCustomShapePrimitive2D, PRIMITIVE2D_ID_SDRCUSTOMSHAPEPRIMITIVE2D)
121 
122     } // end of namespace primitive2d
123 } // end of namespace drawinglayer
124 
125 //////////////////////////////////////////////////////////////////////////////
126 // eof
127