xref: /AOO41X/main/svx/source/table/tablelayouter.hxx (revision 3334a7e6acdae9820fa1a6f556bb10129a8de6b2)
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21 
22 
23 
24 #ifndef _SVX_TABLE_TABLELAYOUTER_HXX_
25 #define _SVX_TABLE_TABLELAYOUTER_HXX_
26 
27 #include <com/sun/star/container/XIndexAccess.hpp>
28 #include <com/sun/star/text/WritingMode.hpp>
29 #include <com/sun/star/table/XTable.hpp>
30 #include <basegfx/range/b2irectangle.hxx>
31 #include <basegfx/tuple/b2ituple.hxx>
32 #include <tools/gen.hxx>
33 #include <boost/shared_ptr.hpp>
34 #include <vector>
35 #include <map>
36 
37 #include "svx/svdotable.hxx"
38 
39 // -----------------------------------------------------------------------------
40 
41 class SvxBorderLine;
42 
43 namespace sdr { namespace table {
44 
45 /** returns true if the cell(nMergedCol,nMergedRow) is merged with other cells.
46     the returned cell( rOriginCol, rOriginRow ) is the origin( top left cell ) of the merge.
47 */
48 bool findMergeOrigin( const TableModelRef& xTable, sal_Int32 nMergedCol, sal_Int32 nMergedRow, sal_Int32& rOriginCol, sal_Int32& rOriginRow );
49 
50 typedef std::vector< SvxBorderLine* > BorderLineVector;
51 typedef std::vector< BorderLineVector > BorderLineMap;
52 
53 // -----------------------------------------------------------------------------
54 // TableModel
55 // -----------------------------------------------------------------------------
56 
57 class TableLayouter
58 {
59 public:
60     TableLayouter( const TableModelRef& xTableModel );
61     virtual ~TableLayouter();
62 
63     /** this checks if new rows are inserted or old rows where removed.
64         This can be used to grow or shrink the table shape in this case.
65         @returns
66             the height difference
67     sal_Int32 detectInsertedOrRemovedRows();
68     */
69 
70     /** try to fit the table into the given rectangle.
71         If the rectangle is to small, it will be grown to fit the table.
72 
73         if bFitWidth or bFitHeight is set, the layouter tries to scale
74         the rows and/or columns to the given area. The result my be bigger
75         to fullfill constrains.
76 
77         if bFitWidth or bFitHeight is set, the model is changed.
78     */
79     void LayoutTable( ::Rectangle& rRectangle, bool bFitWidth, bool bFitHeight );
80 
81     /** after a call to LayoutTable, this method can be used to set the new
82         column and row sizes back to the model. */
83 //  void SetLayoutToModel();
84 
85     void UpdateBorderLayout();
86 
87     basegfx::B2ITuple getCellSize( const CellPos& rPos ) const;
88     bool getCellArea( const CellRef& xCell, basegfx::B2IRectangle& rArea ) const;
89     bool getCellArea( const CellPos& rPos, basegfx::B2IRectangle& rArea ) const;
90 
getRowCount() const91     ::sal_Int32 getRowCount() const { return static_cast< ::sal_Int32 >( maRows.size() ); }
getColumnCount() const92     ::sal_Int32 getColumnCount() const { return static_cast< ::sal_Int32 >( maColumns.size() ); }
93 
94     sal_Int32 getRowHeight( sal_Int32 nRow );
95 
96     // sets the layout height of the given row hard, LayoutTable must be called directly after calling this method! */
97     void setRowHeight( sal_Int32 nRow, sal_Int32 nHeight );
98 
99     sal_Int32 getColumnWidth( sal_Int32 nColumn );
100 
101     // sets the layout width of the given column hard, LayoutTable must be called directly after calling this method! */
102     void setColumnWidth( sal_Int32 nColumn, sal_Int32 nWidth );
103 
104     sal_Int32 getMinimumColumnWidth( sal_Int32 nColumn );
105 
106     sal_Int32 getColumnStart( sal_Int32 nColumn ) const;
107     sal_Int32 getRowStart( sal_Int32 nRow ) const;
108 
109     /** checks if the given edge is visible.
110         Edges between merged cells are not visible.
111     */
112     bool isEdgeVisible( sal_Int32 nEdgeX, sal_Int32 nEdgeY, bool bHorizontal ) const;
113 
114     /** returns the requested borderline in rpBorderLine or a null pointer if there is no border at this edge */
115     SvxBorderLine* getBorderLine( sal_Int32 nEdgeX, sal_Int32 nEdgeY, bool bHorizontal )const;
116 
117     void updateCells( ::Rectangle& rRectangle );
118 
119     sal_Int32 getHorizontalEdge( int nEdgeY, sal_Int32* pnMin = 0, sal_Int32* pnMax = 0 );
120     sal_Int32 getVerticalEdge( int nEdgeX , sal_Int32* pnMin = 0, sal_Int32* pnMax = 0);
121 
122     void DistributeColumns( ::Rectangle& rArea, sal_Int32 nFirstCol, sal_Int32 nLastCol );
123     void DistributeRows( ::Rectangle& rArea, sal_Int32 nFirstRow, sal_Int32 nLastRow );
124 
GetWritingMode() const125     com::sun::star::text::WritingMode GetWritingMode() const { return meWritingMode; }
126     void SetWritingMode( com::sun::star::text::WritingMode eWritingMode );
127 
128 private:
129     CellRef getCell( const CellPos& rPos ) const;
130 
131     void LayoutTableWidth( ::Rectangle& rArea, bool bFit );
132     void LayoutTableHeight( ::Rectangle& rArea, bool bFit );
133 
isValidColumn(sal_Int32 nColumn) const134     inline bool isValidColumn( sal_Int32 nColumn ) const { return (nColumn >= 0) && (nColumn < static_cast<sal_Int32>( maColumns.size())); }
isValidRow(sal_Int32 nRow) const135     inline bool isValidRow( sal_Int32 nRow ) const { return (nRow >= 0) && (nRow < static_cast<sal_Int32>( maRows.size())); }
isValid(const CellPos & rPos) const136     inline bool isValid( const CellPos& rPos ) const { return isValidColumn( rPos.mnCol ) && isValidRow( rPos.mnRow ); }
137 
138     void ClearBorderLayout();
139     void ClearBorderLayout(BorderLineMap& rMap);
140     void ResizeBorderLayout();
141     void ResizeBorderLayout( BorderLineMap& rMap );
142 
143     void SetBorder( sal_Int32 nCol, sal_Int32 nRow, bool bHorizontal, const SvxBorderLine* pLine );
144 
145     static bool HasPriority( const SvxBorderLine* pThis, const SvxBorderLine* pOther );
146 
147     struct Layout
148     {
149         sal_Int32 mnPos;
150         sal_Int32 mnSize;
151         sal_Int32 mnMinSize;
152 
Layoutsdr::table::TableLayouter::Layout153         Layout() : mnPos( 0 ), mnSize( 0 ), mnMinSize( 0 ) {}
clearsdr::table::TableLayouter::Layout154         void clear() { mnPos = 0; mnSize = 0; mnMinSize = 0; }
155     };
156     typedef std::vector< Layout > LayoutVector;
157 
158     sal_Int32 distribute( LayoutVector& rLayouts, sal_Int32 nDistribute );
159 
160     TableModelRef mxTable;
161     LayoutVector maRows;
162     LayoutVector maColumns;
163 
164     BorderLineMap maHorizontalBorders;
165     BorderLineMap maVerticalBorders;
166 
167     com::sun::star::text::WritingMode   meWritingMode;
168 
169     const rtl::OUString msSize;
170 };
171 
172 } }
173 
174 #endif
175