xref: /AOO41X/main/vcl/inc/os2/salframe.h (revision a37d172878e5559077d4a237864e82812f9c783f)
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21 
22 
23 
24 #ifndef _SV_SALFRAME_H
25 #define _SV_SALFRAME_H
26 
27 #include <vcl/sysdata.hxx>
28 #include <salframe.hxx>
29 
30 #ifndef __UCONV_H__
31 #include <uconv.h>
32 #endif
33 
34 #ifndef __UNIDEF_H__
35 #include <unidef.h>
36 #endif
37 
38 #ifndef __UNIKBD_H__
39 #include <unikbd.h>
40 #endif
41 
42 //class SalFrame;
43 class Os2SalGraphics;
44 
45 // ----------------
46 // - SalFrameData -
47 // ----------------
48 
49 //class SalFrameData
50 class Os2SalFrame : public SalFrame
51 {
52 public:
53     HWND                    mhWndFrame;             // HWND-Frame
54     HWND                    mhWndClient;            // HWND-Client
55     HAB                     mhAB;                   // HAB
56     HPOINTER                mhPointer;              // Current MousePointer
57     void*                   mpInst;                 // VCL-Instance
58     //SALFRAMEPROC          mpProc;                 // VCL-Proc
59     Os2SalGraphics*         mpGraphics;             // current frame graphics
60     Os2SalFrame*                mpNextFrame;            // pointer to next frame
61     SystemEnvData           maSysData;              // system data
62     SalFrameState           maState;                // frame state
63     int                     mnShowState;            // show state
64     ULONG                   mnStyle;                // SalFrameStyle
65     long                    mnWidth;                // Window-Witdth
66     long                    mnHeight;               // Window-Height
67     SWP                     maFullScreenRect;       // WindowRect befor FullScreenMode
68     sal_Bool                    mbGraphics;             // is Graphics used
69     sal_Bool                    mbAllwayOnTop;          // Allways on top modus
70     sal_Bool                    mbVisible;              // Visible Show/Hide-Status
71     sal_Bool                    mbMinHide;              // hide called from OS2
72     sal_Bool                    mbHandleIME;            // TRUE: Wir handeln die IME-Messages
73     sal_Bool                    mbConversionMode;       // TRUE: Wir befinden uns im Conversion-Modus
74     sal_Bool                    mbCandidateMode;        // TRUE: Wir befinden uns im Candidate-Modus
75     sal_Bool                    mbCaption;              // has window a caption
76     sal_Bool                    mbBorder;               // has window a border
77     sal_Bool                    mbFixBorder;            // has window a fixed border
78     sal_Bool                    mbSizeBorder;           // has window a sizeable border
79     sal_Bool                    mbNoIcon;               // is an window without an icon
80     sal_Bool                    mbFloatWin;             // is a FloatingWindow
81     sal_Bool                    mbFullScreen;           // TRUE: in full screen mode
82     sal_Bool                    mbPresentation;         // TRUE: Presentation Mode running
83     sal_Bool                    mbInShow;               // innerhalb eines Show-Aufrufs
84     sal_Bool                    mbRestoreMaximize;      // Restore-Maximize
85     sal_Bool                    mbInMoveMsg;            // Move-Message wird verarbeitet
86     sal_Bool                    mbInSizeMsg;            // Size-Message wird verarbeitet
87     sal_Bool                    mbFullScreenToolWin;    // WS_EX_TOOLWINDOW reset in FullScreenMode
88     sal_Bool                    mbDefPos;               // default-position
89     sal_Bool                    mbOverwriteState;       // TRUE: WindowState darf umgesetzt werden
90 
91     int                     mnMinWidth;             // min. client width in pixeln
92     int                     mnMinHeight;            // min. client height in pixeln
93     int                     mnMaxWidth;             // max. client width in pixeln
94     int                     mnMaxHeight;            // max. client height in pixeln
95     static ULONG            mnInputLang;            // current Input Language
96     KHAND                   mnKeyboardHandle;       // current unicode keyboard
97     static sal_Bool             mbInReparent;           // TRUE: ignore focus lost and gain due to reparenting
98 
99 private:
100     Os2SalFrame*            mpParentFrame;          // parent frame pointer
101 
102 public:
103     Os2SalFrame();
104     virtual ~Os2SalFrame();
105 
106     virtual SalGraphics*        GetGraphics();
107     virtual void                ReleaseGraphics( SalGraphics* pGraphics );
108     virtual sal_Bool                PostEvent( void* pData );
109     virtual void                SetTitle( const XubString& rTitle );
110     virtual void                SetIcon( USHORT nIcon );
111     virtual void                                SetMenu( SalMenu* pSalMenu );
112     virtual void                                DrawMenuBar();
113     virtual void                SetExtendedFrameStyle( SalExtStyle nExtStyle );
114     virtual void                Show( sal_Bool bVisible, sal_Bool bNoActivate = FALSE );
115     virtual void                Enable( sal_Bool bEnable );
116     virtual void                SetMinClientSize( long nWidth, long nHeight );
117     virtual void                SetMaxClientSize( long nWidth, long nHeight );
118     virtual void                SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags );
119     virtual void                GetClientSize( long& rWidth, long& rHeight );
120     virtual void                GetWorkArea( RECTL& rRect );
121     virtual void                GetWorkArea( Rectangle& rRect );
122     virtual SalFrame*           GetParent() const;
123     virtual void                SetWindowState( const SalFrameState* pState );
124     virtual sal_Bool                GetWindowState( SalFrameState* pState );
125     virtual void                ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
126     virtual void                StartPresentation( sal_Bool bStart );
127     virtual void                SetAlwaysOnTop( sal_Bool bOnTop );
128     virtual void                ToTop( USHORT nFlags );
129     virtual void                SetPointer( PointerStyle ePointerStyle );
130     virtual void                CaptureMouse( sal_Bool bMouse );
131     virtual void                SetPointerPos( long nX, long nY );
132     virtual void                Flush();
133     virtual void                Sync();
134     virtual void                SetInputContext( SalInputContext* pContext );
135     virtual void                EndExtTextInput( USHORT nFlags );
136     virtual String              GetKeyName( USHORT nKeyCode );
137     virtual String              GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode );
138     virtual sal_Bool                MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
139     virtual LanguageType        GetInputLanguage();
140     virtual SalBitmap*          SnapShot();
141     virtual void                UpdateSettings( AllSettings& rSettings );
142     virtual void                Beep( SoundType eSoundType );
143     virtual const SystemEnvData*    GetSystemData() const;
144     virtual SalPointerState     GetPointerState();
145     virtual void                SetParent( SalFrame* pNewParent );
146     virtual bool                SetPluginParent( SystemParentData* pNewParent );
147     virtual void                SetBackgroundBitmap( SalBitmap* );
148     virtual void                SetScreenNumber( unsigned int );
149     virtual void                ResetClipRegion();
150     virtual void                BeginSetClipRegion( ULONG nRects );
151     virtual void                UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
152     virtual void                EndSetClipRegion();
153 
154 };
155 
156 #endif // _SV_SALFRAME_H
157