xref: /AOO41X/main/vcl/source/window/cursor.cxx (revision 9f62ea84a806e17e6f2bbff75724a7257a0eb5d9)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_vcl.hxx"
26 
27 #include <vcl/svapp.hxx>
28 #include <vcl/timer.hxx>
29 #include <vcl/settings.hxx>
30 #include <vcl/window.hxx>
31 #include <vcl/cursor.hxx>
32 
33 #include <window.h>
34 
35 #include <tools/poly.hxx>
36 
37 
38 // =======================================================================
39 
40 struct ImplCursorData
41 {
42     AutoTimer       maTimer;            // Timer
43     Point           maPixPos;           // Pixel-Position
44     Point           maPixRotOff;        // Pixel-Offset-Position
45     Size            maPixSize;          // Pixel-Size
46     long            mnPixSlant;         // Pixel-Slant
47     short           mnOrientation;      // Pixel-Orientation
48     unsigned char   mnDirection;        // indicates writing direction
49     sal_uInt16          mnStyle;            // Cursor-Style
50     sal_Bool            mbCurVisible;       // Ist Cursor aktuell sichtbar
51     Window*         mpWindow;           // Zugeordnetes Windows
52 };
53 
54 // =======================================================================
55 
ImplCursorInvert(ImplCursorData * pData)56 static void ImplCursorInvert( ImplCursorData* pData )
57 {
58     Window* pWindow  = pData->mpWindow;
59     sal_Bool    bMapMode = pWindow->IsMapModeEnabled();
60     pWindow->EnableMapMode( sal_False );
61     sal_uInt16 nInvertStyle;
62     if ( pData->mnStyle & CURSOR_SHADOW )
63         nInvertStyle = INVERT_50;
64     else
65         nInvertStyle = 0;
66 
67     Rectangle aRect( pData->maPixPos, pData->maPixSize );
68     if ( pData->mnDirection || pData->mnOrientation || pData->mnPixSlant )
69     {
70         Polygon aPoly( aRect );
71         if( aPoly.GetSize() == 5 )
72         {
73             aPoly[1].X() += 1;  // include the right border
74             aPoly[2].X() += 1;
75             if ( pData->mnPixSlant )
76             {
77                 Point aPoint = aPoly.GetPoint( 0 );
78                 aPoint.X() += pData->mnPixSlant;
79                 aPoly.SetPoint( aPoint, 0 );
80                 aPoly.SetPoint( aPoint, 4 );
81                 aPoint = aPoly.GetPoint( 1 );
82                 aPoint.X() += pData->mnPixSlant;
83                 aPoly.SetPoint( aPoint, 1 );
84             }
85 
86             // apply direction flag after slant to use the correct shape
87             if ( pData->mnDirection )
88             {
89                 Point pAry[7];
90                 int delta = 3*aRect.getWidth()+1;
91                 if( pData->mnDirection == CURSOR_DIRECTION_LTR )
92                 {
93                     // left-to-right
94                     pAry[0] = aPoly.GetPoint( 0 );
95                     pAry[1] = aPoly.GetPoint( 1 );
96                     pAry[2] = pAry[1];
97                     pAry[2].X() += delta;
98                     pAry[3] =  pAry[1];
99                     pAry[3].Y() += delta;
100                     pAry[4] = aPoly.GetPoint( 2 );
101                     pAry[5] = aPoly.GetPoint( 3 );
102                     pAry[6] = aPoly.GetPoint( 4 );
103                 }
104                 else if( pData->mnDirection == CURSOR_DIRECTION_RTL )
105                 {
106                     // right-to-left
107                     pAry[0] = aPoly.GetPoint( 0 );
108                     pAry[1] = aPoly.GetPoint( 1 );
109                     pAry[2] = aPoly.GetPoint( 2 );
110                     pAry[3] = aPoly.GetPoint( 3 );
111                     pAry[4] = pAry[0];
112                     pAry[4].Y() += delta;
113                     pAry[5] =  pAry[0];
114                     pAry[5].X() -= delta;
115                     pAry[6] = aPoly.GetPoint( 4 );
116                 }
117                 aPoly = Polygon( 7, pAry);
118             }
119 
120             if ( pData->mnOrientation )
121                 aPoly.Rotate( pData->maPixRotOff, pData->mnOrientation );
122             pWindow->Invert( aPoly, nInvertStyle );
123         }
124     }
125     else
126         pWindow->Invert( aRect, nInvertStyle );
127     pWindow->EnableMapMode( bMapMode );
128 }
129 
130 // -----------------------------------------------------------------------
131 
ImplDraw()132 void Cursor::ImplDraw()
133 {
134     if ( mpData && mpData->mpWindow && !mpData->mbCurVisible )
135     {
136         Window* pWindow         = mpData->mpWindow;
137         mpData->maPixPos        = pWindow->LogicToPixel( maPos );
138         mpData->maPixSize       = pWindow->LogicToPixel( maSize );
139         mpData->mnPixSlant      = pWindow->LogicToPixel( Size( mnSlant, 0 ) ).Width();
140         mpData->mnOrientation   = mnOrientation;
141         mpData->mnDirection     = mnDirection;
142         long nOffsetY           = pWindow->LogicToPixel( Size( 0, mnOffsetY ) ).Height();
143 
144         // Position um den Offset korrigieren
145         mpData->maPixPos.Y() -= nOffsetY;
146         mpData->maPixRotOff = mpData->maPixPos;
147         mpData->maPixRotOff.Y() += nOffsetY;
148 
149         // Wenn groesse 0 ist, nehmen wir die breite, die in den
150         // Settings eingestellt ist
151         if ( !mpData->maPixSize.Width() )
152             mpData->maPixSize.Width() = pWindow->GetSettings().GetStyleSettings().GetCursorSize();
153 
154         // Ausgabeflaeche berechnen und ausgeben
155         ImplCursorInvert( mpData );
156         mpData->mbCurVisible = sal_True;
157     }
158 }
159 
160 // -----------------------------------------------------------------------
161 
ImplRestore()162 void Cursor::ImplRestore()
163 {
164     if ( mpData && mpData->mbCurVisible )
165     {
166         ImplCursorInvert( mpData );
167         mpData->mbCurVisible = sal_False;
168     }
169 }
170 
171 // -----------------------------------------------------------------------
172 
ImplShow(bool bDrawDirect,bool bRestore)173 void Cursor::ImplShow( bool bDrawDirect, bool bRestore )
174 {
175     if ( mbVisible )
176     {
177         Window* pWindow;
178         if ( mpWindow )
179             pWindow = mpWindow;
180         else
181         {
182             // Gibt es ein aktives Fenster und ist der Cursor in dieses Fenster
183             // selektiert, dann zeige den Cursor an
184             pWindow = Application::GetFocusWindow();
185             if ( !pWindow || (pWindow->mpWindowImpl->mpCursor != this) || pWindow->mpWindowImpl->mbInPaint
186                 || !pWindow->mpWindowImpl->mpFrameData->mbHasFocus )
187                 pWindow = NULL;
188         }
189 
190         if ( pWindow )
191         {
192             if ( !mpData )
193             {
194                 mpData = new ImplCursorData;
195                 mpData->mbCurVisible = sal_False;
196                 mpData->maTimer.SetTimeoutHdl( LINK( this, Cursor, ImplTimerHdl ) );
197             }
198 
199             mpData->mpWindow    = pWindow;
200             mpData->mnStyle     = mnStyle;
201             if ( bDrawDirect || bRestore )
202                 ImplDraw();
203 
204             if ( !mpWindow && ! ( ! bDrawDirect && mpData->maTimer.IsActive()) )
205             {
206                 mpData->maTimer.SetTimeout( pWindow->GetSettings().GetStyleSettings().GetCursorBlinkTime() );
207                 if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME )
208                     mpData->maTimer.Start();
209                 else if ( !mpData->mbCurVisible )
210                     ImplDraw();
211             }
212         }
213     }
214 }
215 
216 // -----------------------------------------------------------------------
217 
ImplHide(bool i_bStopTimer)218 bool Cursor::ImplHide( bool i_bStopTimer )
219 {
220     bool bWasCurVisible = false;
221     if ( mpData && mpData->mpWindow )
222     {
223         bWasCurVisible = mpData->mbCurVisible;
224         if ( mpData->mbCurVisible )
225             ImplRestore();
226     }
227 
228     if( mpData && i_bStopTimer )
229     {
230         mpData->maTimer.Stop();
231         mpData->mpWindow = NULL;
232     }
233 
234     return bWasCurVisible;
235 }
236 
237 // -----------------------------------------------------------------------
238 
ImplNew()239 void Cursor::ImplNew()
240 {
241     if ( mbVisible && mpData && mpData->mpWindow )
242     {
243         if ( mpData->mbCurVisible )
244             ImplRestore();
245 
246         ImplDraw();
247         if ( !mpWindow )
248         {
249             if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME )
250                 mpData->maTimer.Start();
251         }
252     }
253 }
254 
255 // -----------------------------------------------------------------------
256 
IMPL_LINK(Cursor,ImplTimerHdl,AutoTimer *,EMPTYARG)257 IMPL_LINK( Cursor, ImplTimerHdl, AutoTimer*, EMPTYARG )
258 {
259     if ( mpData->mbCurVisible )
260         ImplRestore();
261     else
262         ImplDraw();
263     return 0;
264 }
265 
266 // =======================================================================
267 
Cursor()268 Cursor::Cursor()
269 {
270     mpData          = NULL;
271     mpWindow        = NULL;
272     mnSlant         = 0;
273     mnOffsetY       = 0;
274     mnOrientation   = 0;
275     mnDirection     = 0;
276     mnStyle         = 0;
277     mbVisible       = sal_False;
278 }
279 
280 // -----------------------------------------------------------------------
281 
Cursor(const Cursor & rCursor)282 Cursor::Cursor( const Cursor& rCursor ) :
283     maSize( rCursor.maSize ),
284     maPos( rCursor.maPos )
285 {
286     mpData          = NULL;
287     mpWindow        = NULL;
288     mnSlant         = rCursor.mnSlant;
289     mnOrientation   = rCursor.mnOrientation;
290     mnDirection     = rCursor.mnDirection;
291     mnStyle         = 0;
292     mbVisible       = rCursor.mbVisible;
293 }
294 
295 // -----------------------------------------------------------------------
296 
~Cursor()297 Cursor::~Cursor()
298 {
299     if ( mpData )
300     {
301         if ( mpData->mbCurVisible )
302             ImplRestore();
303 
304         delete mpData;
305     }
306 }
307 
308 // -----------------------------------------------------------------------
309 
SetStyle(sal_uInt16 nStyle)310 void Cursor::SetStyle( sal_uInt16 nStyle )
311 {
312     if ( mnStyle != nStyle )
313     {
314         mnStyle = nStyle;
315         ImplNew();
316     }
317 }
318 
319 // -----------------------------------------------------------------------
320 
Show()321 void Cursor::Show()
322 {
323     if ( !mbVisible )
324     {
325         mbVisible = sal_True;
326         ImplShow();
327     }
328 }
329 
330 // -----------------------------------------------------------------------
331 
Hide()332 void Cursor::Hide()
333 {
334     if ( mbVisible )
335     {
336         mbVisible = sal_False;
337         ImplHide( true );
338     }
339 }
340 
341 // -----------------------------------------------------------------------
342 
SetWindow(Window * pWindow)343 void Cursor::SetWindow( Window* pWindow )
344 {
345     if ( mpWindow != pWindow )
346     {
347         mpWindow = pWindow;
348         ImplNew();
349     }
350 }
351 
352 // -----------------------------------------------------------------------
353 
SetPos(const Point & rPoint)354 void Cursor::SetPos( const Point& rPoint )
355 {
356     if ( maPos != rPoint )
357     {
358         maPos = rPoint;
359         ImplNew();
360     }
361 }
362 
363 // -----------------------------------------------------------------------
364 
SetOffsetY(long nNewOffsetY)365 void Cursor::SetOffsetY( long nNewOffsetY )
366 {
367     if ( mnOffsetY != nNewOffsetY )
368     {
369         mnOffsetY = nNewOffsetY;
370         ImplNew();
371     }
372 }
373 
374 // -----------------------------------------------------------------------
375 
SetSize(const Size & rSize)376 void Cursor::SetSize( const Size& rSize )
377 {
378     if ( maSize != rSize )
379     {
380         maSize = rSize;
381         ImplNew();
382     }
383 }
384 
385 // -----------------------------------------------------------------------
386 
SetWidth(long nNewWidth)387 void Cursor::SetWidth( long nNewWidth )
388 {
389     if ( maSize.Width() != nNewWidth )
390     {
391         maSize.Width() = nNewWidth;
392         ImplNew();
393     }
394 }
395 
396 // -----------------------------------------------------------------------
397 
SetHeight(long nNewHeight)398 void Cursor::SetHeight( long nNewHeight )
399 {
400     if ( maSize.Height() != nNewHeight )
401     {
402         maSize.Height() = nNewHeight;
403         ImplNew();
404     }
405 }
406 
407 // -----------------------------------------------------------------------
408 
SetSlant(long nNewSlant)409 void Cursor::SetSlant( long nNewSlant )
410 {
411     if ( mnSlant != nNewSlant )
412     {
413         mnSlant = nNewSlant;
414         ImplNew();
415     }
416 }
417 
418 // -----------------------------------------------------------------------
419 
SetOrientation(short nNewOrientation)420 void Cursor::SetOrientation( short nNewOrientation )
421 {
422     if ( mnOrientation != nNewOrientation )
423     {
424         mnOrientation = nNewOrientation;
425         ImplNew();
426     }
427 }
428 
429 // -----------------------------------------------------------------------
430 
SetDirection(unsigned char nNewDirection)431 void Cursor::SetDirection( unsigned char nNewDirection )
432 {
433     if ( mnDirection != nNewDirection )
434     {
435         mnDirection = nNewDirection;
436         ImplNew();
437     }
438 }
439 
440 // -----------------------------------------------------------------------
441 
operator =(const Cursor & rCursor)442 Cursor& Cursor::operator=( const Cursor& rCursor )
443 {
444     maPos           = rCursor.maPos;
445     maSize          = rCursor.maSize;
446     mnSlant         = rCursor.mnSlant;
447     mnOrientation   = rCursor.mnOrientation;
448     mnDirection     = rCursor.mnDirection;
449     mbVisible       = rCursor.mbVisible;
450     ImplNew();
451 
452     return *this;
453 }
454 
455 // -----------------------------------------------------------------------
456 
operator ==(const Cursor & rCursor) const457 sal_Bool Cursor::operator==( const Cursor& rCursor ) const
458 {
459     if ( (maPos         == rCursor.maPos)           &&
460          (maSize        == rCursor.maSize)          &&
461          (mnSlant       == rCursor.mnSlant)         &&
462          (mnOrientation == rCursor.mnOrientation)   &&
463          (mnDirection   == rCursor.mnDirection)     &&
464          (mbVisible     == rCursor.mbVisible) )
465         return sal_True;
466     else
467         return sal_False;
468 }
469